Garbannoch
Fledgling Freddie
- Joined
- Dec 27, 2003
- Messages
- 557
What do you think are the most important changes/fixes/new features in the two patches we will get along with catacombs tomorrow?
Here's my list:
- Realm Rank Extension up to RR12L0
- RP penalty for high RR players that kill lower RR enemies has been reduced
- When you have a negative effect removed (purging/curing/breaking mesmerize, root, stun, etc), the icon will now remain at the top of your screen, but tinted red to let you know that you currently have immunity to that effect.
- re-use time of Forceful Zephyr has been increased from 2 minutes to 15 minutes.
- Concentration buff spells are now uninterruptable
- Feature to buy items directly through the ME
- dyeing and emblemeering artifact/ToA cloaks
I am really looking forward to see guild emblems and groups with unique outfit again compared to the uniform look we have atm across all three realms.
Here's my list:
- Realm Rank Extension up to RR12L0
- RP penalty for high RR players that kill lower RR enemies has been reduced
- When you have a negative effect removed (purging/curing/breaking mesmerize, root, stun, etc), the icon will now remain at the top of your screen, but tinted red to let you know that you currently have immunity to that effect.
- re-use time of Forceful Zephyr has been increased from 2 minutes to 15 minutes.
- Concentration buff spells are now uninterruptable
- Feature to buy items directly through the ME
- dyeing and emblemeering artifact/ToA cloaks
I am really looking forward to see guild emblems and groups with unique outfit again compared to the uniform look we have atm across all three realms.