fop nerf would have done virtually nothing to animist dragon farming - 10 animists with 2 powerpots each is exactly the same as 8 animists in a fop for 90seconds.
I'm also doubtful whether the engage radius change will have any effect on this - it is possible to move into the lair and spam.
What the fop change does nerf is 20-hour animist PL at fin4, and the like.
fop will still be excellent in PvE reducing caster downtime (100% mana in 100seconds) - it just stops the near perma-spam.
It also won't change healing much - the main thing which makes toa encounters much easier.
I'm also doubtful whether the engage radius change will have any effect on this - it is possible to move into the lair and spam.
What the fop change does nerf is 20-hour animist PL at fin4, and the like.
fop will still be excellent in PvE reducing caster downtime (100% mana in 100seconds) - it just stops the near perma-spam.
It also won't change healing much - the main thing which makes toa encounters much easier.
oh please. how is it possible for someone to get spoilt so quickly?Rulke said:The offshoot of nerfing FoP in PvE will only be to make rolling alts post-1.70 pure hell, taking twice as long to level