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Fana

Fledgling Freddie
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Dec 23, 2003
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http://www.camelotherald.com/more/1612.shtml

Intersting that they at least try to give melee classes more to do. Problem is that this only benefits thed defending melee'ers and in practice will probably only serve to give them a fast death if they charge out. As it also benefits healerclasses it will most likely make sieges even longer as support that dies can recall to the lord instead of waiting for a res in some more awkward place.

Animists get a slight de-nerf again with only 60% pet hitpoint reduction instead of 70%. They also say they might adjust this value again.

Pet-pulling gets nerfed, as mobs will go for the group of the pets controller as well as the pet itself. Will make pl in mid, at least, harder.
 

Flimgoblin

It's my birthday today!
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Dec 24, 2003
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it's not just defending melee...

melee group jumps out the back door and charges around - that means the attacking melee have people to kill, whereas if the attacking force is all cloth squishies then it's going to get painful for them.
 

Flimgoblin

It's my birthday today!
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Dec 24, 2003
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Fana said:
Pet-pulling gets nerfed, as mobs will go for the group of the pets controller as well as the pet itself. Will make pl in mid, at least, harder.


dodgy bug that - been around for ages though.
 

vintervargen

Banned
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Dec 23, 2003
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do they really mean the 'passive' on pet thingie, or some other issue?

anyway, fop @ doors, pbt on, chaaaaaaaaaaaaaaaaaarge
 

orbin

Fledgling Freddie
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Jan 23, 2004
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159
Im not sure how much difference this will make. As a tank ure eating grass too quick nowadays, its hard to even reach the caster. And when u do u get grappled and pbaoed. :/

But maybe we cant think out some kind of strategy with this. Im glad the yanks are doing all the betatesting. We´ll see how it goes ;)
 

Fenderon

Can't get enough of FH
Joined
Jan 7, 2004
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1,673
I might have to rethink my plan to spec Lifter 5 and purge.. hm.

Lets see what those people on other side of lake think of it
 

Cuteypie

Fledgling Freddie
Joined
Dec 23, 2003
Messages
31
NEW THINGS AND BUG FIXES

- Players are now worth Mordred style coin on regular servers in the case of RvR kills. This money will be automatically given to the killer or divided among the killer's group.


This will fygg economy even more ?
 

Rulke

Can't get enough of FH
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Dec 23, 2003
Messages
2,236
- The maximum range bonus given to archery attacks from elevation has been set to 500.

:D
 

enkor

Can't get enough of FH
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Dec 22, 2003
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2,383
Cuteypie said:
NEW THINGS AND BUG FIXES

- Players are now worth Mordred style coin on regular servers in the case of RvR kills. This money will be automatically given to the killer or divided among the killer's group.


This will fygg economy even more ?

yes :(
 

liloe

It's my birthday today!
Joined
Jan 25, 2004
Messages
4,166
Cuteypie said:
NEW THINGS AND BUG FIXES

- Players are now worth Mordred style coin on regular servers in the case of RvR kills. This money will be automatically given to the killer or divided among the killer's group.


This will fygg economy even more ?

no? This will mean ppl who hate moneyfarming can go out and kill some instead of boring PvE. I for myself LOVE this change.
 

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