Sorry about the cock up last night lads. I think too many people were trying to upload the same files. I can leave this kind of stuff to the new FTP admins now.
In case you haven't got the patch yet, here are some links.
YESTERDAY
(19:37:42) (@Rv||Laptop) oh does anyone know if there's a linux server for 1942 perchance?
(19:37:47) (@Clowneh) FS understands..
(19:37:52) (@`7th) there is Rv
(19:38:00) (@Clowneh) http://bf1942.lightcubed.com/
(19:38:04) (@Clowneh) spam that to him
(19:38:04) (@Clowneh)
TWAT
Yes Clown, I'm ignoring you or the clan's going to suffer the loss of several players. It was a mistake to let you in first time round, a mistake not to be repeated. Make no mistake - I'm being civil to you because I have to.
Anyway: Does anyone have some experience of running dedicated linux servers from behind a NAT device?
Scenario: I have a linux box sitting doing nothing, thats of sufficiant spec to run a dedicated for a few people (say, 6). I can connect locally but don't seem to be able to get external players to connect (outisde the LAN). I've changed the obvious setting with the ServerSettings.con :
game.serverInternet 1
but - if I change the game.serverIP from 0.0.0.0 (displays the local LAN ip: not ideal) , to say my external IP, I can't connect locally, and people from outside still can't.
I've forwarded the neccesary ports from what I can see (TCP/14567) to the relevant machine, but still have no luck.
Do any of you wonderful server admin's have any idea of what could be the problem, or causing this sorta thing... and infact, any configs, as I've just butchered the default ones to try getting it working
Never bothered trying this before v1.4, so I gather its something I'm doing *obviously* wrong.
I do appear to be turning into a rather small, yellow fronted penguin. Which I suppose is better than lots of other things I've been called...
And I've fixed it now, thanks for all the suggestions!
DMW: Next time, sensible suggestions. Anyone who's telling you what ports they've forwarded and on what protocol doesn't need an answer like "DMZ or what not". Tard ahoy.
This one's gonna take a bit of getting used to. The physics seems to have been changed a bit to make it more realistic/harder. You can now end up flipping a tank over on a relatively shallow incline - which is annoying, the MP40 and Thomson seem a lot weaker than they were as well. Also noticed a wierd bug on El Alamein last night - a plane blew up a tank next to me, the carcass of the tank bounced up and down, and then...kept bouncing. It was still doing it when I went back five minutes later.
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