Antedeluvian said:Sumarizing (sp?), are you saying us that we will have those 10 secs delay anytime 5 peeps are close in same ToA zone until the release of 1.71??!!
Do you realisce how poor is that service you are offering us? When your bosses had that nice idea of make the payment more expensive to 12 eurs we were told it was for the renewal and improvement of the technical service, since then we have: the mass crashes in odins, the ToA lag, the opentransit issues and now the ToA lag part2 "the return of the shit", in all this time whit all these problems we had iirc 2 free days......
Wabbit said:its relly really simple....daoc has been unplayable for 4-6 weeks now cos of non stop lagspikes and ld's....GoA needs to give his customers a free month of daoc, sue OT and get the money to pay us the free month from them...
Its like GoA telling us the servers went boom cos the janitor peed on the server and now they are fixing it without sueing the janitor to get the money back they lost cos of the broken server...
[GOA]Erivoss said:Most of us who work actively on the new versions have cancelled (or pushed back) our xmas holidays to try and get this version to you asap.
[GOA]Erivoss said:I mentioned it a few days ago about there being 2 problems. The first one is OpentTransit and we all - unfortunately - know about that.
The second is the internal problem and that's to do with alb and mid ToA zones. When NF was first launched, everyone was in the NF zones and so the lag in the ToA zones wasn't there. Now that things have calmed down, more and more people are going back into the ToA zones and so they are starting to lag more and more.
There are several possible solutions to this. The first is to add another machine to the server and put the alb ToA zones on one and mid ToA on the other. The problem with this solution is that it takes rather a long time to get the servers and set them up. Remember, it's not just one machine for Excal that we'd be adding but one for each server.
The second solution is to release 1.71 as quickly as possible. 1.71 has many many server side changes that affect the NF and ToA zones especially. We've been testing this version for a few weeks now but unfortunately it's like a slippery eel and we're still experiencing severe technical problems. Mythic are working on these problems overtime along with us and we're quite confident that once these technical problems are resolved we'll be able to release the version relatively quickly. (There isn't that much content that needs to be tested in all the languages for this version). Most of us who work actively on the new versions have cancelled (or pushed back) our xmas holidays to try and get this version to you asap. We are very aware of the lag problem and the problem that we face as a business because of it and are knocking heads about to get it fixed.
Yurka said:Im sure staying on 1.69 till 1.71 was ready would be much prefered by the community than the current situation.
I answered this in a different thread but I'll repeat it here. Mythic upgraded their servers after 1.70 once the performance issues were apparent. As it happened they went to 1.71 at about the same time as the server upgrades. You can find the actual timeline on the Camelot Herald.Yurka said:Which leads me back to, if the US servers didn't cope then surely preparing the EU ones with upgrades etc was the thing to do. But then why do that, when you could save the money of not upgrading and applying the 1.71 patch straight away? Im sure staying on 1.69 till 1.71 was ready would be much prefered by the community than the current situation.
Requiel said:both solutions were necessary to keep the servers performing at optimal levels