T
Trinilim
Guest
The trend of zerkers for the past year+ has always been the old Axe/LA "I do ub3r 1337 DMG!!111" (for 90% of the zerkers out there anyway).
Well I'm gonna split off from the pack and do something which may actually be much better than the original. Especially with the upcoming nerf to damage.
My plan is pretty simple, make the damage-dealing zerker class into a light tank like the other realms have. Fast as lightning hits like mercs and BMs, but more damage (always swing 2 weapons and harder hits), yet less defense (studded armor).
50 sword/50 LA
Dwarven short sword (3.3 or so spd) (not normal short sword because this is 16.5 dps, more SC points)
Weighted Bearded Sword (2.9 spd) (not handaxe because this is 16.5 dps, more SC points)
Capped quick on SC.
Sure I won't be hitting for 800+ in one hit. (then again pretty much no zerker will anymore post 1.62.) But I'll more than make up for it.
Plus, with the 30% decrease in damage, I'll hardly be phased by it. Cap speed = lower damage (200ish). Lower damage = less harmed by % decrease.
I'd like some input though midgard, tell me what ya think
NOTE: Mercs have been known to annihalate S/S paladins/armsmen hands down due to DW. Zerks should be able to do the same, if not more so (because we hit with both weapons every hit when using LA styles).
Well I'm gonna split off from the pack and do something which may actually be much better than the original. Especially with the upcoming nerf to damage.
My plan is pretty simple, make the damage-dealing zerker class into a light tank like the other realms have. Fast as lightning hits like mercs and BMs, but more damage (always swing 2 weapons and harder hits), yet less defense (studded armor).
50 sword/50 LA
Dwarven short sword (3.3 or so spd) (not normal short sword because this is 16.5 dps, more SC points)
Weighted Bearded Sword (2.9 spd) (not handaxe because this is 16.5 dps, more SC points)
Capped quick on SC.
Sure I won't be hitting for 800+ in one hit. (then again pretty much no zerker will anymore post 1.62.) But I'll more than make up for it.
Plus, with the 30% decrease in damage, I'll hardly be phased by it. Cap speed = lower damage (200ish). Lower damage = less harmed by % decrease.
I'd like some input though midgard, tell me what ya think
NOTE: Mercs have been known to annihalate S/S paladins/armsmen hands down due to DW. Zerks should be able to do the same, if not more so (because we hit with both weapons every hit when using LA styles).