Zephyr

Chronictank

FH is my second home
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Is there actually any way of avoid it? i have had enuff of putting minstrels to 10% and then geting zephyr'd. I know running in circles makes it more difficult, just curious if there are any other ways
 

Fedaykin

Fledgling Freddie
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hard for a melee class i'd guess, avoid using stick face, strafing probably helps, landing a stun style certainly helps

i.e dont land a stun till 20% and then he can't zepher on 10% ;p
 

Herjulf

Banned
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Dec 24, 2003
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Well its so damn annoying having ran 10mins from mtk - amg starting a fight with a scout SLAM, CRITSHOT zephyr snip snip DEAD.

Its so close to a iwinbutton as it can be.
 

Gordonax

Fledgling Freddie
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Herjulf said:
Well its so damn annoying having ran 10mins from mtk - amg starting a fight with a scout SLAM, CRITSHOT zephyr snip snip DEAD.

Its so close to a iwinbutton as it can be.


Not quite as close as baseline stun/nuke/nuke/nuke, though.
 

Jpeg[LOD]

Fledgling Freddie
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Herjulf said:
Well its so damn annoying having ran 10mins from mtk - amg starting a fight with a scout SLAM, CRITSHOT zephyr snip snip DEAD.

Its so close to a iwinbutton as it can be.

kinda like a melee class trying to killa sm but his pet keeps interupting 99% of his blows :) or shooting a shield class with a bow and u cant hit him at all.

i aint got zephyr yet . and tbh i havent been on the recieving end of it properly yet (gimps who have fz me have missed or fucked up somehow n didnt hit me whislt fz'd) altho i have been grpd with guild mincer who uses it and it is more of a cc tool sorta thing than anything . if we were to find 2 sb's or summin running he would fz the 1st sb whilst we duo'd the 2nd .. and opefully by time 2nd sb dead 1st sb just out of fz for us to kill.
 

Coldbeard

Part of the furniture
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Zephyr in 1v1 , avoidable ? dont think anyone ever missed a zephyr on me ... how can people even think of it as fair play >.<
 

Zoia

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Gordonax said:
Not quite as close as baseline stun/nuke/nuke/nuke, though.
That can be purged.
Fighting 2 minstrels and be zephyred twice isn't fun. :p
 

Mavl

Fledgling Freddie
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Dec 22, 2003
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Zephyr appears about 1 body length infront of the person casting it. If you are standing very close to him, there is a chance that it will not touch you.
 

Dorin

Fledgling Freddie
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Jpeg[LOD] said:
kinda like a melee class trying to killa sm but his pet keeps interupting 99% of his blows :) or shooting a shield class with a bow and u cant hit him at all.

i aint got zephyr yet .

However its possible to avoid a shield user to block by stuning him for an example, or shooting him from behind :p
About the spiritmasters pet, yep its bugged but: STT [for hibs only though] - kill the pet - root/mezz pet while sm moving, most of the sm-s wont run back to their pet for intercept (no time for that or BG/guard on).
so there are ways to avoid it, not much but still more then against Zephyr.

Fz on the other hand is something u cant, only the user of FZ can by fucking up it (and think its possible to avoid it by bugabuse, wont give ideas though :p)
When u get 3 tanks/infeels on your ass while u + your healer Zephyred u will see wot a retarded ml is this. Similar to grapple ><
 

Dorin

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Aybabtu said:
However, stun can be purged...

then some p00r folks without enough buffs get grappled, again and again and again and again...
 

Tiki

Fledgling Freddie
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grapple & FZ both need looking at.

A RR6+ Toa mincer with ML8+ sojo is so hard to compete with (also helps if he has some skill but thats optional)

No point whining about fz if you have grapple, both skills are gay.
 

Mavl

Fledgling Freddie
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Grapple is gayer tbh. Atleast being zephyred you dont stand in one place.
 

Spellsinger

Fledgling Freddie
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Zephyr appears about 1 body length infront of the person casting it. If you are standing very close to him, there is a chance that it will not touch you.

Thats why you as a Minstrel(or any other Zephyr user), turn your back on the enemy for a second and then Zephyr away. Making the Zephyr go through you and picks up whoever your fighting.
 

Chosen

Resident Freddy
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Why do you start whining on Zephyr now ? It has been out for months now....
 

Tiki

Fledgling Freddie
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Mavl said:
Grapple is gayer tbh. Atleast being zephyred you dont stand in one place.

FZ can be avoided with either the target being too close or on the rare occasion strafing out of the way. Grapple is abit more of a retards tool, just /stick and mash the key. If you can use some sort of cc to close the gap between you and your target to negate the fz skill then thats gr8. Mincer insta stun is a good example :rolleyes:

But FZ adds a far greater overbalance on a 1vs1 or small grp then grapple would do. Fg vs FG grapple is great though if you run casters
 

Chronictank

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grapple stuns the user and makes the target immune to melee
A guy grappled me and managed to save my lil sm from a melee assist train in odins once :d
But zephyr i couldnt work out a way around it, i will try the clsoe thing but tbh as a caster i tend to keep them away as far as i can.
If you can use some sort of cc to close the gap between you and your target to negate the fz skill then thats gr8. Mincer insta stun is a good example
Hardly mincer gets zephyr too making them pretty much imposible to kill 1 on 1 unless they are a gimp
This post wasnt a flame if it was it would go:
I nuked alpha with to 10% he zephyrd me thats the only reason he won, noob!
But it didnt, it was a question so kindly go elsewhere and get your +1 and leave the more mature people to post here.
 

Krane

Fledgling Freddie
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I was always wondering how you can beat a high RR TOA mincer now with FZ..

I mean..AP3, SOS, IP, PURGE..stun, mezz, chain..and now FZ also..how can u possibly fuck up a fight with all that =)

I played one for 2 mill rps for 1.5 years...and it was overpowered enuff in stealth wars (xcept vs pre nerf SBs)

FZ in a fg fight wudnt be a problem on 1 class...problem is mids can have it on 4..i had several fight so far where i was chain zephyred (one zephyr after another without 1 cast) and only lived cause of uber druids.

I disagree with grapple being better cause u stand in one spot...while being zephyred there is no way to make BG work on u, and the annoying tanks can just spam high dmg back pos styles while simply doing /stick. U can hardly survive a well timed fz vs tank assist train even with uber druids...

Zephyr is a great idea in the game to counter BG in some way...just remove it from healers.
 

Summoner

Fledgling Freddie
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Krane said:
Zephyr is a great idea in the game to counter BG in some way...just remove it from healers.
just chain cast ns on healers :eek: they won't be able to use FZs and shammy won't be able to cure em all with that bugged cure ns ability.
 

Light

Loyal Freddie
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Krane said:
I was always wondering how you can beat a high RR TOA mincer now with FZ..

bring 3 or 4 of ur m8s like mids do atm :m00:
 

Fedaykin

Fledgling Freddie
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i think our healers used phase shift more than zepher last night tbh
 

anubis

Fledgling Freddie
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Fedaykin said:
i think our healers used phase shift more than zepher last night tbh

phase shift sux
lasts too long
after 3-5 seconds people realize and switch target, and you roam like monkey unable to do anything
 

Mavl

Fledgling Freddie
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Krane said:
I disagree with grapple being better cause u stand in one spot...while being zephyred there is no way to make BG work on u, and the annoying tanks can just spam high dmg back pos styles while simply doing /stick. U can hardly survive a well timed fz vs tank assist train even with uber druids...

Ever played with a pure melee against a grapple hoe + pbae? Probably not.

Grapple is a spell with a 150 unit range, that requires only a clear los.
Once that button is pressed by some tank, the pbae is going to nuke you dead, and there's nothing you can do about it. Nothing. If by some twist of fate(or healers chainhealing you) you are not dead in 10 seconds of just standing in the middle of pbae you will be grappled for 10 more seconds, and again, and again, and again until you are dead. The "annoying caster(s)" can spam pbae on top of you for all eternity.

If you have trouble surviving Zephyr without BG, maybe you should remind your grapple hoes what Guard and Intercept is all about?


What Grapple and Zephyr both need, is a longer recast timer imo.
 

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