DirtyDiana said:scrap that is fucking disgusting
It's not the same problem. If it was, it would have been fixed two years ago. Each time it is a different problem at a different point in a different network.Naetha said:Takes the complete and utter piss tbh.
How long has this problem been going on for? 2 years now?
Like I said, takes the piss.
Requiel said:It's not the same problem. If it was, it would have been fixed two years ago. Each time it is a different problem at a different point in a different network.
Tonight's lag isn't the same problem as the lag some people experienced last week and that wasn't the same problem as the lag some people exoerienced the time before that.
So far I'm told that there's been a failure of some kind in our network and the techs are working to solve it. I don't know the technical details and I don't know how long it will take however the problem is being worked on.
The 'servers' are fine. Our servers are way above the spec needed to host the game. In the days after Glastonbury opened, the machine hosting the busiest zones on the server was still operating at <15% processor load even when the server was full. This isn't server lag but network lag and, as I said, we're working on sorting the problem out.E_E said:U could do like blizzard did with thier wow servers, buy 1500 new servers as there had been "some lag spikes" good service imo
Gear said:Ever since the lag problem started I have no problem facing mids. Now i'm used to facing insta aoe stun even without immunity timer. So just think about the good things lads
Requiel said:It's not the same problem. If it was, it would have been fixed two years ago. Each time it is a different problem at a different point in a different network.
Tonight's lag isn't the same problem as the lag some people experienced last week and that wasn't the same problem as the lag some people exoerienced the time before that.
So far I'm told that there's been a failure of some kind in our network and the techs are working to solve it. I don't know the technical details and I don't know how long it will take however the problem is being worked on.