WTA ML1.1 Bow

Dreamcatcher

Fledgling Freddie
Joined
Feb 20, 2004
Messages
78
Duskwood Immolated Bow ML1.1 Bow

Damage Type: Thrust
DPS: 16.50
Delay: 5.30
Magical Bonuses:

Quickness: 24 pts
Dexterity: 22 pts
Composite Bow: +4 pts
Stealth: +3 pts

Item Bonuses:
Archery Damage: 2%
vs Humanoid
Archery Range: 2%
vs Humanoid

Damage Modifiers:

Base DPS: 16.50
Quality: 99%
Condition: 100%

Magical Ability:
Function: resistance decrease

Decrease the target's resistance to the listed damage type.

Resist decrease Thrust: 5
Target: Targetted
Range: 500
Duration: 15 sec
Casting Time: 2:0 sec
Damage: Cold

Was thinking starting bid at 10p
Buyout 20p
Raise with 1p plz
 

AngryKid

Fledgling Freddie
Joined
Dec 30, 2003
Messages
342
Question: are there any of the classes in albion/hibernia/midgard who is defined as humanoids?

Call me a noob, but have never played a hunter. :D
 

Dreamcatcher

Fledgling Freddie
Joined
Feb 20, 2004
Messages
78
not as far as i know mate so its only the thrust debuff thats worth any in rvr..
 

Marczje

Fledgling Freddie
Joined
Jan 1, 2004
Messages
1,719
hehe.. u shouldnt look at the archery bonusses, good imbue on a 5.3 spd bow is very nice, and worth alot
 

Tiki

Fledgling Freddie
Joined
Jan 14, 2004
Messages
376
5.3 bow with bow focus on it helps lots in sc, why couldent you have gotten this earlier? :>
 

Molotok

Fledgling Freddie
Joined
Jan 19, 2004
Messages
72
humanoids, reptiles, magical creatures etc. = PvE only

in RvR would work bonus from the ml10 items - vs Player races...
 

Phule_Gubben

Fledgling Freddie
Joined
Dec 24, 2003
Messages
2,185
too bad the procc is ranged to 500 units only. bowrange is approx 2300 units.
 

Dreamcatcher

Fledgling Freddie
Joined
Feb 20, 2004
Messages
78
proc does go of alot and 500 units dosent matter when u have a thrust spear waiting for enemy when he get to u
 

Urme the Legend

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,111
Aye the the bow proccs every third arrow or something.. only tried it in PvE so far.. but usually proccs 2 times+ on each mob.. to bad it isn't working in PvE
 

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