sko
Loyal Freddie
- Joined
- Dec 27, 2003
- Messages
- 712
Hey!
Having played the US WOW open beta continously, I got to mid level 25 and done some average roaming PvP. I explored alot, and got as far as into enemy territorium starter towns and frankly - the PvP is utter shit!
What sucks about WoW PVP:
1) You have to type /pvp or attack another pvp-flagged player to do PvP in the first place. This basically means you can go anywhere without having to worry about enemies. Infact, you can exp in Human starter village as an Undead, and the humans can't do much but /rude ya.
2) When you die, you respawn as a ghost very near your corpse, and you can run and resurrect it and fight on (without ress sickness or any similar penalty, except durability loss over time (durability that can be repaired like in D2), only slight health and mana loss). This narrows down to - you can't kill zergs, you can have them move, people will come back in 30 seconds no matter how many times you kill them.
3) There's no purpose. No relics, no realmpoints, no nothing. Zilch. Nada. Infact, the only thing that implies that Undeads are at war with the alliance is the voice joke that says something about dwarves spanking the baboons.
4) ZERG! ZERG ZERG ZERG! ARGH!!
Alliance zering the Barrens.
It's only beta and they are allready zerging. Not good.
5) If you really are interested in PvP, you'll probably have to play on a PvP server - which I have no idea of how works. The PvP on "normal" servers is absolutely hopeless and I'm not even considering on starting on a normal player when WoW hits Eu.
6) Plenty imbalances so far, like one 30 min re-use skill that allows a lvl 22 warrior, with the skill active, to beat the holy crap outa a level 27 warrior with it not active (retaliation) is only the beginning..
Whats good about WoW PVP:
1) ...
Daoc PvP suckage:
You all probably have opinions about this and I'm not gonna start on that cause it's a dead horse etc (I think)?
Daoc PvP plus:
Constant posotive development, new frontiers speaks for it self, and wether or not you hate to get zerged, you can't frickin stand bonedancers or pre-nerf zerkers - as daoc is today, it's unquestionably the best pvp game to date.
PS: WoW has potential, but so far it's nothing but a PvE game. Cross your fingers, fans. Maybe blizzard gets some sense.
Having played the US WOW open beta continously, I got to mid level 25 and done some average roaming PvP. I explored alot, and got as far as into enemy territorium starter towns and frankly - the PvP is utter shit!
What sucks about WoW PVP:
1) You have to type /pvp or attack another pvp-flagged player to do PvP in the first place. This basically means you can go anywhere without having to worry about enemies. Infact, you can exp in Human starter village as an Undead, and the humans can't do much but /rude ya.
2) When you die, you respawn as a ghost very near your corpse, and you can run and resurrect it and fight on (without ress sickness or any similar penalty, except durability loss over time (durability that can be repaired like in D2), only slight health and mana loss). This narrows down to - you can't kill zergs, you can have them move, people will come back in 30 seconds no matter how many times you kill them.
3) There's no purpose. No relics, no realmpoints, no nothing. Zilch. Nada. Infact, the only thing that implies that Undeads are at war with the alliance is the voice joke that says something about dwarves spanking the baboons.
4) ZERG! ZERG ZERG ZERG! ARGH!!
Alliance zering the Barrens.
It's only beta and they are allready zerging. Not good.
5) If you really are interested in PvP, you'll probably have to play on a PvP server - which I have no idea of how works. The PvP on "normal" servers is absolutely hopeless and I'm not even considering on starting on a normal player when WoW hits Eu.
6) Plenty imbalances so far, like one 30 min re-use skill that allows a lvl 22 warrior, with the skill active, to beat the holy crap outa a level 27 warrior with it not active (retaliation) is only the beginning..
Whats good about WoW PVP:
1) ...
Daoc PvP suckage:
You all probably have opinions about this and I'm not gonna start on that cause it's a dead horse etc (I think)?
Daoc PvP plus:
Constant posotive development, new frontiers speaks for it self, and wether or not you hate to get zerged, you can't frickin stand bonedancers or pre-nerf zerkers - as daoc is today, it's unquestionably the best pvp game to date.
PS: WoW has potential, but so far it's nothing but a PvE game. Cross your fingers, fans. Maybe blizzard gets some sense.