wizzie spec

Demon2k3

One of Freddy's beloved
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i've come up with an different wizzie spec. think it it best for RvR.

but the spec looks like this

35earh
41 fire
i get many bolts and good damage spells. but i'm curiuis.
what would be the pros and cons with this spec?
 

chretien

Fledgling Freddie
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It used to be quite a common spec, a 'tribolt spec'.
The advantage is of course that you get 3 reasonably good bolts - a 239 delve baseline one, a 273 spec fire bolt and a 206 delve spec earth bolt. You also will be probably the only Alb in most fights with GTAoE which can be handy.

One disadvantage is that bolts are a bit situational. If the enemy is in combat or running towards you, you will miss. If the enemy has a shield, it will do significantly less damage. In siege situations, bolts are uber, for open field don't plan on getting off more than one against an enemy who's reasonably awake.
Another disadvantage is that you're sacrificing quite a lot of damage to get your weakest bolt, GTAoE damage, AoE root, a damage shield and a DoT. Wizards really only do damage as other classes have better utility spells in lines they commonly spec and to give up your strongest DD and your strongest bolt for some yellow/blue con utility spells will really hurt your damage output.
 

Demon2k3

One of Freddy's beloved
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thx for the input. got any advice on other good specs?. i don't wannabe any of those normal specs either. so got any advice on an spec thats not common but still viable.
 

Puppet

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Wizards do 1 thing good: Dealing damage.

If you somehow try to spec a wizard to get 'utility' you're playing the wrong class really. Cabalists, theurgists and sorcerers can have viable specs for utility and tri-speccing, wizard tri-spec is just poo dmg poo utility.

For RvR, go 50 fire, rest ice or earth. You can go 50 ice if you plan on PBAE'ing your enemies in RvR, but it requires a good group to make it work, and even then.... you're first to die because you have to 'move in'.

For PvE, either 50 fire or 50 ice will do fine ;)
 

chretien

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What Puppet said.
In my experience Wizards tend to respec a lot during their careers. They start as fire for lowbie PvE soloing and BGs, respec to ice for group utility at higher level so they can PBAoE their way to 50, then go fire for RvR at low RR. When they have some nice RAs that help them survive a bit they often go back to ice for set box groups. A low RR ice wiz though is going to wear out the / r e l keys in open field RvR.
 

Darzil

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Also, you can get 50 fire 20 earth, giving you the level 17 (I think) GTAOE, so you can do interrupts without line of sight (also doesn't get resisted on epic mobs).

Darzil
 

knighthood

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Exactly the same Spec im going for hehe.

Stick with it, ignore the comments your gonna be gimped imo as the only things ull ever meet out there will be rr11 hibs and mids with capped resists , full arti magic absorbing bollox on and the like and di3 running. At least 3 bolts u may be able to take out a caster if u see him first. Also remember if u got high Wild power u can sometimes crit all 3 of them bolts.

But i spose if u want maximum dmg aye go 50 fire. I wouldnt adivse Ice for RvR without Moc3 and purge 2 minimum anyway. And aye even then u need a good setup grp, although saying that, Muylaetrix kicks ass and he grps with randoms a lot :)
 

Garok

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I tried try spec out in the NF beta (with RR6 wiz) sicne it looked good on paper but .....

You will need atleast Mastry of Focus 3 (imo) otherwise your bolts have a nasty tendency to miss thier targets (due to spell level).

The fire Baseline which will be you only real form of damage between bolt cool downs and is on the lowest tier of base line DD's
Gtaoe is over rated you cant cast it into towers, does weak damage and has 6 sec recast.

Snare nuke is nice .. but snares share the same imunity timer as Root so since you got AoE root in that line you wont use it so much.

Basicly I found you do more dam with 2 fire bolts + 1 Spec DD .. than you do with tri bolts. You think it may be usefull in keep situations with the extra range .. but tbh after you been hit with 2 bolts most people move outta range before you can cast the 3rd. SO you trade Damage for double duration on aoe root and shitty old gtaoe + have to effectively waste 10 RP for it.

(edit works a treat in thid though xD)
 

eggy

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knighthood said:
Stick with it, ignore the comments your gonna be gimped imo as the only things ull ever meet out there will be rr11 hibs and mids with capped resists , full arti magic absorbing bollox on and the like and di3 running. At least 3 bolts u may be able to take out a caster if u see him first. Also remember if u got high Wild power u can sometimes crit all 3 of them bolts.

But i spose if u want maximum dmg aye go 50 fire. I wouldnt adivse Ice for RvR without Moc3 and purge 2 minimum anyway. And aye even then u need a good setup grp, although saying that, Muylaetrix kicks ass and he grps with randoms a lot :)

Ice is great in some situations...very nice in keep and tower defense obviously, but more of a struggle in FG environments.

Either way, wizards get the short straw - low utility class and frustrating I imagine.
 

Lamp

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Do sorcs out-damage fire wizzies in RVR (ignoring stuff like artis and RAs) ?

I seem to see a lot more sorcs than wizzies in RVR.

I took a 38 heretic down POC with a bunch of 50s. Had FoP and FoH. I was doing 1600 - 2000 dmg. OK not often as had lots of resists and was at the back and took little or no combat. But 2000 dmg at 38 I thought was impressive. Just watching it notch up per tic was sweeet ! And yes PVE is different to RVR. Still... :)

The only class I've seen deal out 2000 dmg is a warlock. Sorc must be close.

Heretic > Warlock > Sorc > Wizzie ???? in terms of dmg output :confused:
 

Demon2k3

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the reason there are more sorcs than wizzies is that sorcs got alot more utility than wizzies. they can debuff,mezz, stun, deal damage and so on. wizzies are more pure dmg dealers.
 

eggy

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Lamp said:
The only class I've seen deal out 2000 dmg is a warlock. Sorc must be close.

Heretic > Warlock > Sorc > Wizzie ???? in terms of dmg output :confused:

To get a large amount of damage on a heretic, it needs to be uninterrupted for 20+ seconds. That (almost) never happens in RVR.

RVR utility isn't about your cap damage output, it's everything else...a sorc has lifetaps, mez, root, debuffs, dots, pet etc.
 

eggy

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Demon2k3 said:
they can stun

They can?! Think you've been playing Hib too much or something :) ...exception being certain pets.
 

Demon2k3

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maybe not then, forgot if they couldn't or not. still sorcs got huge amount of utility.
 

Lamp

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So what's your average Sorc dmg output like in RVR ? OK accept their utility value but interested in what kind of a punch they pack at 50 in rvr
 

knighthood

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RS|Phil said:
You rerolled again Knighthood? :p

Yep and then to hib and back to mid then hib then alb , now back to mid, then classic, then back to mid again, i just cannot find a goddamn char i like to play. So atm im gonna try a Warrior what with 1.81 coming up and so far liking my dorf. I dunno why people get peed off with me rerolling tbh , tis my account and whenether i reroll i stick all my equip in the guilds vaults , i dont borrow large cash sum off peeps and i dont wate thier time with pl or doing artis <mainly cos i dont reach 50 anywhere anymore lol >.

Ill settle down one day. I just need to find something i enjoy.

PS . Its not that i didnt enjoy Wizards , they grt, i just didnt enjoy being nearsighted every fight and my bolts allways missing at the most vital of times. I only got to 45 though, so i dunno what theyre like at 50, my reaction spd of clicking peeps aint fast enuf to play a caster anyway, im much more used to hybrids and tanks.
 

boppas

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Lamp said:
Do sorcs out-damage fire wizzies in RVR (ignoring stuff like artis and RAs) ?

I seem to see a lot more sorcs than wizzies in RVR.
QUOTE]

Sorcs are probably one of (if not THE) best caster in game, 2k AE mezz / pet charm which pisses all over ment charm as it has no pulse so it wont fk u up in combat / speed / root / cure mezz / insta debuffs etc & moc+lt 4tw! ...oh did i mention these are just the baseline spells for a sorc (apart from charm) :p

You will probably get a spot in an rvr group nps if your a good sorc & you will also have the ability to solo unlike fire wizzys who might have an hard time trying to find a grp (unless fixed 8man ofc!) or solo, so a sorc is a good option.. this is probably why you see many more sorcs, not because of damage :)

but imo fire wizzys come into there own at siege stuff..defending/attacking keeps/towers etc those bolts come in very handy :p

imo no other caster comes close to the sorc, yup theres casters that might deal more damage, but they sacrafice util for it unlike the sorc.

Fire wizzies are good in certain situations, open field (imo) they are pretty useless due to lack of util compared to the rest of alb casters, if im rvr in an 8man & spot a fire wizzy, i will jus NS him/her then thats them totally gimped as there only damage & advantage is bolts/range, take away there range they are pretty much screwed.
 

boppas

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Lamp said:
So what's your average Sorc dmg output like in RVR ? OK accept their utility value but interested in what kind of a punch they pack at 50 in rvr

If your fully toa'd/high RR & you try to lt a caster who has capped sists & fires up BAoD3, ya will probably hit for about 5-600 (-4-500) \o/

j/k.. i get hit on my caster for anything between 2-300 upto 5-600 depending on the rr/template/ra's etc of the sorc hitting me :)
 

Danamyr

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boppas said:
if im rvr in an 8man & spot a fire wizzy, i will jus NS him/her then thats them totally gimped as there only damage & advantage is bolts/range, take away there range they are pretty much screwed.

Until they are either cured or Purge then toast your little Luri bottom ;)
 

Zebolt

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You have to agree with puppet though. I'm not saying you can't have other specs than 50 fire or 50 ice, but since the wizard just as runemasters are a very low utility class, if you wanna be specced the best way possible you're gonna have to focus on the thing you do good which is bolt/bolt/dd (50 fire) or PBAoE (50 ice) which imo doesn't work as good as is used to. If you do a tri spec or lower a line to get a higher second spec you're gonna lose the thing you do good and get more things to play with but you're gonna have powers you don't have the same use for as the high spec powers cuz' of resist and dmg.

And definately if you're gonna solo some. As a caster without CC or pet you're gonna have to count on your dmg to kill enemies since kiting doesn't work anymore with all the instas and CC.

That's at least what I've gotten out of 4 years as a runemaster, but I can't say it's the "best" way since "best" also include having fun but I can easily say it's the "strongest" way to go.
 

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