Will midgard be the only realm fielding fg rvr guilds in the future?

Glottis

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Mids have been insanely overpowered ever since the Zerker era.
Then came the savage, all the time they have had the healers...
Midgard is like playing CS with an aimbot.
I guess somehow NP still thinks it makes them elite.
Regards, Glottis
 

Dedaith

Fledgling Freddie
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Jan 23, 2004
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Alme said:
and ive never been 3 shoted by a thane mk :<

Infact, I killed you with my thane in 3 hits and Talivar in 4 hits, but thats a very long time ago.
Was in Odins Gate about 14 months ago if not longer, bm's were gimps back then :p
These days they kill my healer in 5 seconds...
 

Asha

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Glottis said:
Mids have been insanely overpowered ever since the Zerker era.
Then came the savage, all the time they have had the healers...
Midgard is like playing CS with an aimbot.
I guess somehow NP still thinks it makes them elite.
Regards, Glottis
forget zerkers, you obviously don't remember the aoe stun + rm groups before RAs
 

Talivar

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Pfft u ddint 4 shot me:p It was on amg wall odins left hand side facing atk i had just fought a sb and then u come along u did win i cant lie but u didnt 4 shot me!! and u didnt have much left yourself after it:p I Have a good memory for 1 on 1 fights:)
 

Talivar

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Hmm cept late saturday nights cus then im normally drunk :)
 

Clipse

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All the Realms are equally balanced...

Midds and hibbs have insta Mezz, we have Snare

Midds have Aoe Stun and Pbaoe, we have aoe Snare.

Whats your Complaint?
 

Vasconcelos

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Clipse said:
All the Realms are equally balanced...

Midds and hibbs have insta Mezz, we have Snare

Midds have Aoe Stun and Pbaoe, we have aoe Snare.

Whats your Complaint?

Complaint:

Cant find a decent way to fit a "buff shearing" cleric on balanced albion groups w/o gimping: a)healing power b)damage dealing c)interrupt capability

When we thought 1.65 was a good patch which tied the odds they came with this :m00:


Thats wot this thread is about....
 

cougar

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Dec 23, 2003
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PJS said:
Remind us what happened to the Albion branch of NP :flame:

8 ppl from np played on us, not me however. server wasnt good, guild lost all dedication so they quited.

dedication > realm
 

Vodkafairy

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Clipse said:
All the Realms are equally balanced...

Midds and hibbs have insta Mezz, we have Snare

Midds have Aoe Stun and Pbaoe, we have aoe Snare.

Whats your Complaint?

lol, i think you came pretty close to making the most clueless post ever
 

Asha

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Vodkafairy said:
lol, i think you came pretty close to making the most clueless post ever
I thought he was being sarcastic? o_O
 

Pin

One of Freddy's beloved
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Alme said:
luri got 20 more dex than an ava and 10 more than a kobbie. dont know the exact formula but thats not such a huge dif tbh ?
formula for castspeed from dex is completely screwed at high values... +20 dex is like 7% bonus (at 350-370 range).
With new frontiers boosting aug dex (+48 from dex5), the luwi advantage gets quite big...

And who needs +25% castspeed or MotArt when you're running with ~420dex? ;)
 

Kinad

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Pin said:
formula for castspeed from dex is completely screwed at high values... +20 dex is like 7% bonus (at 350-370 range).
With new frontiers boosting aug dex (+48 from dex5), the luwi advantage gets quite big...

And who needs +25% castspeed or MotArt when you're running with ~420dex? ;)

You might need it when a banelord ml1 gets a bit to close.

I have a feeling you will need more flexibel groups in frontier with a mix to handle different enemy groups. Its my feeling that mixed alb, hib and mid groups are not that far apart, but the balance problems comes from
assisting savage/pbaoe groups atm.

Atm Bof works against assist trains, so albs seems to lose a lot when all realms get it, but if fewer assist trains because of abilities like graple and
bodygaurd maybe less important. Insta CC nice to grap inative with but
with purge on 5 min maybe toplevel dual CC like sorc provide will be nice.
New powerfull abilities means rvr is changed a lot, and its to early to judge
the outcome.
 

ilaya

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mid overpowered, everyone knows it, nuff said. go on, destroy the fucking game by not admitting it.
 

Dorin

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as i recall baod pbae grps erased every single trace of caster grps for a whole lot of time (fire wizard nuking my luri for 44 dmg xD or air theurg n00kin for 0 dmg .p), hibs killing 30+ ppl in matter of seconds with pbae (insta mezz, strcondebuff bye m8s), no need to change grp setup to have a very GOOOD toa setup (hib caster grp if played right was the most devestating thing ingame tbh, and its even more powerfull now... tho i could be wrong). that wasnt and is not uber aye :p have to admit thats ok. nice to see one sided oppinions, shows some ppl NEVER ever played other realms, just keep on whining... nuff said.
 

Lian

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I worked out a ranking of classes by numbers of rr5+ chars and LWRPs on Camlann the other week. People can group all classes from all realms, so the most overpowered classes will rise to the top.

The top100 of LWRP consisted of:

10 - Shaman
8 - Savage
7 - Skald, Minstrel
6 - Healer
4 - Cleric, Infiltrator, Mercenray, Blademaster, Enchanter, Berserker, Bonedancer
3 - Friar, Nightshade, Warrior
2 - Cabalist, Paladin, Theurgist, Bard, Druid, Ranger, Shadowblade, Spiritmaster
1 - Necromancer, Sorcerer, Wizard, Animist, Champion, Eldritch, Hero, Thane
0 - Armsman, Reaver, Scout, Mentalist, Valewalker, Warden, Hunter, Runemaster

The top15 rr5 classes are:

Shadowblade - 34 (pre-LA nerf maybe?)
Infiltrator - 30
Enchanter - 29
Shaman - 29
Healer - 28
Savage - 27
Minstrel - 24
Skald - 23
Cleric - 19
Nightshade - 18
Friar - 18
Warden - 17
Berserker - 17
Warrior - 16
Bonedancer - 14

Shamans, healers and savages seem to do the best...
 

Zzang

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Lian said:
I worked out a ranking of classes by numbers of rr5+ chars and LWRPs on Camlann the other week. People can group all classes from all realms, so the most overpowered classes will rise to the top.

The top100 of LWRP consisted of:

10 - Shaman
8 - Savage
7 - Skald, Minstrel
6 - Healer
4 - Cleric, Infiltrator, Mercenray, Blademaster, Enchanter, Berserker, Bonedancer
3 - Friar, Nightshade, Warrior
2 - Cabalist, Paladin, Theurgist, Bard, Druid, Ranger, Shadowblade, Spiritmaster
1 - Necromancer, Sorcerer, Wizard, Animist, Champion, Eldritch, Hero, Thane
0 - Armsman, Reaver, Scout, Mentalist, Valewalker, Warden, Hunter, Runemaster

The top15 rr5 classes are:

Shadowblade - 34 (pre-LA nerf maybe?)
Infiltrator - 30
Enchanter - 29
Shaman - 29
Healer - 28
Savage - 27
Minstrel - 24
Skald - 23
Cleric - 19
Nightshade - 18
Friar - 18
Warden - 17
Berserker - 17
Warrior - 16
Bonedancer - 14

Shamans, healers and savages seem to do the best...

im Surprised Bonedancers isnt on the list :)
 

Garbannoch

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Dorin said:
as i recall baod pbae grps erased every single trace of caster grps for a whole lot of time (fire wizard nuking my luri for 44 dmg xD or air theurg n00kin for 0 dmg .p), hibs killing 30+ ppl in matter of seconds with pbae (insta mezz, strcondebuff bye m8s), no need to change grp setup to have a very GOOOD toa setup (hib caster grp if played right was the most devestating thing ingame tbh, and its even more powerfull now... tho i could be wrong). that wasnt and is not uber aye :p have to admit thats ok. nice to see one sided oppinions, shows some ppl NEVER ever played other realms, just keep on whining... nuff said.

you are only as good as your opponent allows you to be - that is especially true with caster groups and no realm has it easier to completely nullify caster groups than mids: 4-5 * aoe interrupt, shaman insta interrupt every 8 sec, up to 4 sojourner in group (FZ -> assist train -> /laugh at bodyguarder -> dead mage); Mid groups are easy mode already and any decent mid group that loses an equal fight should stop playing the game immediately or roll a Bonedancer and go soloing in odin...
 

Tiki

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Jan 14, 2004
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376
Garbannoch said:
Mid groups are easy mode already and any decent mid group that loses an equal fight should stop playing the game immediately

If the box aint interupted even for a second then the whole train can potentialy die insta gib style "see dh video for info". Dont think many are too sympathetic towards hibs in general, they do have a good fg gank set. Albs struggle abit more to find a fg flexiable enough to cope with all manner of senarios.

I find it hard to believe that hib grps are so far from easy mode? really? please explain fully..

So stlong whine from "some" of the dh team so far considering how much rumoured ego they have about hardly ever lossing really. :m00:

How many toa artifacts give off +resists or bof like effects to magic defence? and how many for melee? think about that considering that most mids still run melee, not a huge deal i know but it all helps.
 

Calo

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Jan 21, 2004
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2,227
Lian said:
I worked out a ranking of classes by numbers of rr5+ chars and LWRPs on Camlann the other week. People can group all classes from all realms, so the most overpowered classes will rise to the top.

The top100 of LWRP consisted of:

10 - Shaman
8 - Savage
7 - Skald, Minstrel
6 - Healer
4 - Cleric, Infiltrator, Mercenray, Blademaster, Enchanter, Berserker, Bonedancer
3 - Friar, Nightshade, Warrior
2 - Cabalist, Paladin, Theurgist, Bard, Druid, Ranger, Shadowblade, Spiritmaster
1 - Necromancer, Sorcerer, Wizard, Animist, Champion, Eldritch, Hero, Thane
0 - Armsman, Reaver, Scout, Mentalist, Valewalker, Warden, Hunter, Runemaster

The top15 rr5 classes are:

Shadowblade - 34 (pre-LA nerf maybe?)
Infiltrator - 30
Enchanter - 29
Shaman - 29
Healer - 28
Savage - 27
Minstrel - 24
Skald - 23
Cleric - 19
Nightshade - 18
Friar - 18
Warden - 17
Berserker - 17
Warrior - 16
Bonedancer - 14

Shamans, healers and savages seem to do the best...

Lol so u say skalds are overpowered to or u admit that this is useless? :)
 

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