O
old.Odysseus
Guest
I am trying to do some calculations to see which of these 2 add the most average damage, and how far apart they are.
Feel free to point out errors or augment the calculations.
Average base damage: BD
Base crit chance : BC (10%)
Total damage : TD
Damage modifiers (from MoM) : DM (3%)
Crit modifier (from WP) : CM (5%)
Average crit in pve : AC (25%)
Taking MoM 1 gives this total damage average:
TD = (BD+BC*AC)*(1+DM) = (BD+10%*25%)*1.03=1.05575 * BD
Taking WP 1 gives:
TD = (BD+(BC+CM)*AC) = (BD+(10%+5%)*25%)= 1.0375 * BD
Having none of these gives:
TD = (BD+BC*AC) = (BD + 10%*25%) = 1.025 * BD
So in conclusion this gives:
WP increase = 1.0375 / 1.025 = 1.012 = 1.2% increas in avg. damage
MoM increase = 1.05575 / 1.025 = 1.03 = 3% increase (duh )
It is obvious that the marginal effect of WP can be better than MoM, but on average it is less than half as effective.
-Input please
Feel free to point out errors or augment the calculations.
Average base damage: BD
Base crit chance : BC (10%)
Total damage : TD
Damage modifiers (from MoM) : DM (3%)
Crit modifier (from WP) : CM (5%)
Average crit in pve : AC (25%)
Taking MoM 1 gives this total damage average:
TD = (BD+BC*AC)*(1+DM) = (BD+10%*25%)*1.03=1.05575 * BD
Taking WP 1 gives:
TD = (BD+(BC+CM)*AC) = (BD+(10%+5%)*25%)= 1.0375 * BD
Having none of these gives:
TD = (BD+BC*AC) = (BD + 10%*25%) = 1.025 * BD
So in conclusion this gives:
WP increase = 1.0375 / 1.025 = 1.012 = 1.2% increas in avg. damage
MoM increase = 1.05575 / 1.025 = 1.03 = 3% increase (duh )
It is obvious that the marginal effect of WP can be better than MoM, but on average it is less than half as effective.
-Input please