W
Wuren
Guest
Beeing a hib i consider albs much easier (tho they usualy have insane zergs) but when equal numbers i prefer 8 albs then 8 mids then mids, cuz of:
1) Sodding insta mezz/stun (yes we got GP but still is a pain in the ass)
2) Having a hard time to identify the classes, to know which one is the healer ect. Havent bothered to learn much about mids but vs albs u clearly see who is the Caster, Cleric and the Flute guy.
3) Pulsing blade turn, that every little kobbie run around with, always at least 7 of them in a group. Beeing a 2 h user blade turn is hell.
4) Me having 3 % Energy resist and 37 % Heat
5) I see more albs breaking mezzez then mids (i hear Sub's whining all day about thanes but i never see it happen). Usually when i get mezzed by a sorc/minstrel some mage come up and decide to cast ice root or something else.
6) The sissy dmg outpot from alb meele chars, i can have a few alb tanks sticked and attacking me while im running around smacking clerics but when a zerker decides to stick me i drop in seconds even with moose/ip.
1) Sodding insta mezz/stun (yes we got GP but still is a pain in the ass)
2) Having a hard time to identify the classes, to know which one is the healer ect. Havent bothered to learn much about mids but vs albs u clearly see who is the Caster, Cleric and the Flute guy.
3) Pulsing blade turn, that every little kobbie run around with, always at least 7 of them in a group. Beeing a 2 h user blade turn is hell.
4) Me having 3 % Energy resist and 37 % Heat
5) I see more albs breaking mezzez then mids (i hear Sub's whining all day about thanes but i never see it happen). Usually when i get mezzed by a sorc/minstrel some mage come up and decide to cast ice root or something else.
6) The sissy dmg outpot from alb meele chars, i can have a few alb tanks sticked and attacking me while im running around smacking clerics but when a zerker decides to stick me i drop in seconds even with moose/ip.