what makes NP yber

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phule_gubben

Guest
Rank Name Realm Points Last week Level Guild Race
1 Stubbe___ 5,574,551 ___171,718 50 Nolby Pride Dwarf
2 Tidal Tete___ 4,845,023 ___84,606 50 Nolby Pride Dwarf
3 Xuth___ 4,405,562 ___126,223 50 Nolby Pride Norseman
4 Natha Nero___ 3,908,632 ___218,469 50 Black Company Norseman
5 Xanatea Slan___ 3,201,687 ___114,007 50 Nolby Pride Norseman
6 Eiaals TheMedic___ 3,110,534 __0 50 Nolby Pride Dwarf
7 Bluppie___ 2,901,448 ___0 50 Nolby Pride Dwarf
8 Derianna Cold___ 2,827,320 ___124,885 50 Cutting Edge Norseman
9 Marita___ 2,709,118 ___67,297 50 Nolby Pride Norseman
10 Hellige Lolita___ 2,702,848 ___1,369 50 Nolby Pride Norseman

Check this list then.

Top 10 Healers in midgard/excalibur
 
Z

zmurf

Guest
ventrillo helps alot ... we keep mood and moral very high with lot's of fun and jokes and a dj (adelama) on ventrillo, might not seem importnent but seriously helps alot in rvr... if mood and moral is good rvr will be to ... only zerg's ruin all 3 ...
 
H

hrun

Guest
yea ventrilo or ts gives an advantage. Cant play fps clan/guild matches without it, and to some extent daoc is sometimes similar to fps in a way. + U get good when u play with same ppl all the time.. everyone learns their role in the group and what to do in different situations.


btw. anyone know goa/mythics policy concerning these programs?
 
R

rhemis

Guest
Jees NP arnt uber...wish people would get over it..theyre an average guild with good team work...which says a lot about every other guild if they think thats uber!
 
O

old.Zarko

Guest
ROFL at this thread - why does it even have replies other then my comment....
 
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old.Niljindil

Guest
Originally posted by old.Zarko
ROFL at this thread - why does it even have replies other then my comment....

What comment?:eek7:
 
P

Pandemic

Guest
Originally posted by tildson
overpowered realm, same goes for prydwen ;)

bizzare though that on almost all the us servers the albs are dominating but the mids are way last

would have thought with such overpowered classes there would be at least 10 or more servers in the us where mids dominated rather than none

maybe its because on the us servers the albs and hibs have learnt not to attack the middie warrior first
 
D

Driwen

Guest
Originally posted by hrun
btw. anyone know goa/mythics policy concerning these programs?

it doesnt effect the game itself and if you would be in same room irl it would be kinda the same. So I doubt goa or mythic are against it, as then they would also have to stop people from speaking irl to eachother on lans?:)
Besides it gives you the same info /sends, /group and /chat could give you, but it might be a little faster and would give you the option of not having to be busy typing while you just ran into some albs/hibs.
 
S

schinkaar

Guest
msome other guilds use voice com aswell, and it doesnt make them yber, and even tho NP healer smight be good RP farmers ive steak havent seen anything at all that make them better than any random healer.
 
F

- Fedaykin -

Guest
3 high rr healers, skald, 4 high rr tanks


easy mode

i refuse to believe that ALL the NP players are better than their counterparts in albion/hibernia

it just woudnt happen

but no question they are hard to beat - but i would like to see them reroll albion
 
H

hotrat

Guest
Indeed they play well, but playing in midgard really helps, I like Fedaykin would love to see them roll alb.

Healer is just so powerful, compare healer top 20 to sorc or even cleric for example, rp difference is HUGE.
Heck there is only about 10 sorc's above rr6, all of the top 20 healers are rr7 or better.

The problem is winning a fight all comes down to who's support lives the longest, and albs having to group a cloth wearer with no self insta heals, on chain armor, but they do get a QC :)
However its when the tanks purge the QC that the albs get the dis-advantage, and with current determination even without purge they are at a dis-advantage.
Say there was no CC (everyone has purge up) who would win, the sorc would mezz a few, all the tanks would purge and charge it, try an qc ae root, this lasts 4 seconds on a det 4 tank with 50% body resist, and now you run for 1 minute until you can mezz again, one root or mezz or stun or snare from the skald or healer and your dead.

Now with healer, he tries mezzing, all alb tanks purge and charge him, he can try ae stun but will prolly just run as soon as he see's tanks running at him. Healer can still interupt the clerics though by using insta haste debuff, while he is running from the tanks who are prolly gonna be hit by ae disease.
If the healer gets say insta stunned by the minstrel and the albs catch up they have a lot more defense to get through before death, unlike the sorc.

Now RA's and stuff change things and with 2x BoF and SoS and MoC up on clerics I think albs could win, but if healers got MoC up as well, and all tanks have IP its gonna be one long fight, and prolly quite fun too :)

BUT mids will still have quite an advantage because sorc will cost more power to keep alive, even with BoF than the healers, or shaman.

PR is also a nice way of rezzing someone at zero power cost, and giving that person a full power bar.
 
B

brommix

Guest
Only guild which I ever respected was/is Law atleast 9months ago, NP are good but no better than alot others, their strength comes from being Midgaard and not Albion simple as that. Law were good, had strategies and tactics, and their strength didnt mainly come from class setup which most mid guilds benefit heavily from.
 
R

rullnox

Guest
They know teir classes g00d.......they assist all time.......they have high rr's..........what else do u need /salut
 
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old.Sko

Guest
half of healers there are menders ...
and as for looking at number of rps - compare with say to prydwen - lots of rr10 hibs, some rr10 albs and zero rr10 mids. Its all comes down to population tbh =D
 
K

K0nah

Guest
good players, good teamwork, alot of experience and just a _little_ help from mythic in the shape of healer/shamen and savage classes/abilites.

5 forms of aoe cc, 4 insta-cast combined with PR (meaning when u fight NP u dont fight 8 u fight 11) stacks the odds heavily in thier favour tbh.

beatable yes, but its never easy :eek:
 
B

bob007

Guest
Originally posted by hrun
btw. anyone know goa/mythics policy concerning these programs?


http://camelot-europe.goa.com/news/newsarticle.php3?id_article=1272

Use of 3rd party programs :

Third party programs have always been forbidden on the European servers of Dark Age of Camelot. Today is a good time to give another warning about them. A new one recently appeared on the internet, using it is strictly forbidden and every player caught will be permanently banned from our servers.



:confused:
 
E

Ensceptifica

Guest
- Play lots
- Play lots with the same people (NP is a small guild afaik)
- Know the classes and their possibilities
- Have a bunch of people that stay motivated
- Have good communication

About getting beaten down by zergs:
Not everyone wants to / can play enough to become / take part in such efficient RvR groups. To have a chance, they bring more numbers. I'd rather have a good fair fight, but with most (random) groups I'm in I certainly can't compete with the average NP player's determination to take advantage of every little detail in this game.
 
N

noaim

Guest
Originally posted by bob007
http://camelot-europe.goa.com/news/newsarticle.php3?id_article=1272

Use of 3rd party programs :

Third party programs have always been forbidden on the European servers of Dark Age of Camelot. Today is a good time to give another warning about them. A new one recently appeared on the internet, using it is strictly forbidden and every player caught will be permanently banned from our servers.



:confused:

Think they mean 3rd party programs that affects the game itself, not one that makes you able to talk. After all, if Ventrilo was forbidden, you could aswell say you have to shut down i explorer, icq, msn, irc and any other program you might have running in the background, since thats what ventrilo is, a program running in the background.
 
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old.[BF]MaD

Guest
no one here mentions AE disease , even rarely mentioned in why mids grps are better atm

less healing power , less damage output from tanks , not to mention slower movement

mids use that in almost every fight afaik
 
G

Gahldir

Guest
know-how, teamplay, group setup and also experience and RRs.
 
G

Gahldir

Guest
Originally posted by Carlos Bananos
guess u didn't play at start of server then?

imo, in start of the game they where very much ahead (as was midgard as a realm) in levels of everyone else more or less. that too helped alot. Tho, I agree, RRs aren't what makes them uber ;)
 
G

Gahldir

Guest
Originally posted by Pandemic
bizzare though that on almost all the us servers the albs are dominating but the mids are way last

would have thought with such overpowered classes there would be at least 10 or more servers in the us where mids dominated rather than none

maybe its because on the us servers the albs and hibs have learnt not to attack the middie warrior first

think we concluded long ago that yanks can't play this game =P
 
P

phule_gubben

Guest
Originally posted by hotrat
Indeed they play well, but playing in midgard really helps, I like Fedaykin would love to see them roll alb.

Healer is just so powerful, compare healer top 20 to sorc or even cleric for example, rp difference is HUGE.
Heck there is only about 10 sorc's above rr6, all of the top 20 healers are rr7 or better.

The problem is winning a fight all comes down to who's support lives the longest, and albs having to group a cloth wearer with no self insta heals, on chain armor, but they do get a QC :)
However its when the tanks purge the QC that the albs get the dis-advantage, and with current determination even without purge they are at a dis-advantage.
Say there was no CC (everyone has purge up) who would win, the sorc would mezz a few, all the tanks would purge and charge it, try an qc ae root, this lasts 4 seconds on a det 4 tank with 50% body resist, and now you run for 1 minute until you can mezz again, one root or mezz or stun or snare from the skald or healer and your dead.

Now with healer, he tries mezzing, all alb tanks purge and charge him, he can try ae stun but will prolly just run as soon as he see's tanks running at him. Healer can still interupt the clerics though by using insta haste debuff, while he is running from the tanks who are prolly gonna be hit by ae disease.
If the healer gets say insta stunned by the minstrel and the albs catch up they have a lot more defense to get through before death, unlike the sorc.

Now RA's and stuff change things and with 2x BoF and SoS and MoC up on clerics I think albs could win, but if healers got MoC up as well, and all tanks have IP its gonna be one long fight, and prolly quite fun too :)

BUT mids will still have quite an advantage because sorc will cost more power to keep alive, even with BoF than the healers, or shaman.

PR is also a nice way of rezzing someone at zero power cost, and giving that person a full power bar.

And how good are sorcs at healing?

U always forget that healers have no output damage compared to Sorcs and that's why there is a difference on the classes. Simply as that!!
 
R

Randalff

Guest
almost all of them got my procs... and that makes em UBAH !
 

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