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wyleia
Guest
First, let me say, that any class played to its full ability and powers is a great class to play. We all have different roles inside xp and rvr teams. Ive seen a lot of posts of people thinking that certain classes have nothing to offer (most recently the comment that cabalists have nothing to offer groups). I think the main problem here is ignorance of the class in question. So I would like to start this thread for people who actually play the class to list WHAT they contribute to groups and how they work (f.ex how infils are NOT tanks ffs, they are more like casters with their dmg dealing capabilities, so people think they suck cuz they cant take damage.. well then i suck too cuz i cant take dmg in cloth... oh and minstrels can do more than just play battery
Ill start this one off by telling about Sorcs and what we offer to a group (yes its more than mezzing):
Ok well first we can single/ae mezz/root things. Using both spells we have incredibly long stoppage power of keeping mobs off the group. We have pets that can either protect us (ie keep mobs off us while we are ccing) or deal dmg to mobs. We have nukes that can deal dmg. We have a LARGE range of debuffs, including str,dex,quick,con,fire,ice,matter,air (the magic debuffs are incredibly good when grping with a caster of appropriate magic type spell). We have amnesia (which can wipe the aggro level of a monster and save chain healing clerics/friars or other casters who did too much damage). We have befuddlement which can make a monster run off in dungeon if hes abpout to wipe the party, or make a monster crazy in the open land allowing ranged attackers to nuke/shoot it to death without it really reaching anyone to hit them. We can DOT monsters, we CAN do dmg with our staff (even more dmg if we carry the Slender EBony Sorc Staff from barrows that procs while bashing with it). So we do a bit more than just mezz mezz mezz
Any other classes wanna say what you have to offer to a group to educate some of these people who dont realize the power some classes have?
Wyleia Mythweaver
50th Sorc of The 30
http://www.the30.co.uk
Ill start this one off by telling about Sorcs and what we offer to a group (yes its more than mezzing):
Ok well first we can single/ae mezz/root things. Using both spells we have incredibly long stoppage power of keeping mobs off the group. We have pets that can either protect us (ie keep mobs off us while we are ccing) or deal dmg to mobs. We have nukes that can deal dmg. We have a LARGE range of debuffs, including str,dex,quick,con,fire,ice,matter,air (the magic debuffs are incredibly good when grping with a caster of appropriate magic type spell). We have amnesia (which can wipe the aggro level of a monster and save chain healing clerics/friars or other casters who did too much damage). We have befuddlement which can make a monster run off in dungeon if hes abpout to wipe the party, or make a monster crazy in the open land allowing ranged attackers to nuke/shoot it to death without it really reaching anyone to hit them. We can DOT monsters, we CAN do dmg with our staff (even more dmg if we carry the Slender EBony Sorc Staff from barrows that procs while bashing with it). So we do a bit more than just mezz mezz mezz
Any other classes wanna say what you have to offer to a group to educate some of these people who dont realize the power some classes have?
Wyleia Mythweaver
50th Sorc of The 30
http://www.the30.co.uk