What class should i be and why?

S

SFXman

Guest
Originally posted by old.Lanceloc
Be a paladin because we are warriors of God, the spreaders of light and all that is good in the world. Wherever there is sadness we bring joy, wherever there is suffering we bring hope.

We are honour incarnate!

But we cant pull shit.
looooooolllllllll =)
You bring hope? I think not... despair more likely "oh look the gimpadin arrived to "save" me" ;)
 
O

old.Wicoa

Guest
Hibernia

Warden........Not many wardens but they really are the business, some nice toys and a tanking ability.

Mentalist......Again lots of toys to play with more of a support class tho, mana regen, heal and mez. Light tho is pretty hard hitting (can charm a pet too)

Eldritch........The specialist hardcore nukiest of the realm (void spec) hard to find groups, tho anyline of this mage is worth toying with.

Ranger........Pathfinding is interesting, (speed walk your ass out of trouble)

Albion

Armsman......37% Plate absorbtion is just the dogs b£%%^&*.

Scout............Gotta admire slam.

Infiltrator......I think one of the best assasin types of the game.

The mage classes are also fun here.

Midgard

Thane..........Lightening fun and great tanking ability.

Skald...........Well just cause everyone seems to have one tucked away somewhere.

Healer.........This guy is also the bees knees, he can mez heal rez and I think speed walk.

These are my own personal views, I think every class in the game is excellent fun. Tho I do believe when you hit 50 rvr is pretty much the only option, so its good to pick a class that would bode well in that environment.

Name of the game here is fun. I suggest you start as many chars as possible, take them to about 10 or 15 then keep or delete depending on what you personally like to play. Listen to no-one on "My char is the best start a mini me, honestly its great" but they aren't lieing to them its the best fun in the world. You have to find your own path my friend. What will make you chuckle laugh and have lots of fun with is totally different to what someone else thinks.

Good Luck
Wicoa
 
L

listepik

Guest
_________________________________

Right, these battle grounds sound gr8 fun, so meis gonna be making a inf, as they sound cool. hope to see you on the battle ground .

_________________________________

You sound like you know excactly, whats cool :D


Infils ARE cool.

they LOOK cool (specially later CS styles. gotta love the Leaper anim)

and we have the single most stupid name in the game :D
 
A

Arlone

Guest
Originally posted by old.Wicoa
Hibernia
Armsman......37% Plate absorbtion is just the dogs b£%%^&*.

34% actually

one_samuria.gif


Anyways, I also think you gotta choose a class you like playing, like most have said :)
 
P

[PS]Fool

Guest
dunno wht class i like playin, inf got boring after i could never get a grp. maby a friar? they sound cool with the evade an everything, just i dont know how good they realy are?...anyone?
 
S

SFXman

Guest
Originally posted by Keoess
dunno wht class i like playin, inf got boring after i could never get a grp. maby a friar? they sound cool with the evade an everything, just i dont know how good they realy are?...anyone?
*points at sig*
Having a superb time in the battlegrounds... basically, archers/assassins don't usually stand a chance unless everything they do goes spot on and I fumble around with my quick-keys.
I mean a yellow con hunter at my level does ~40 with his spear and I can hit them for up to ~150 with my staff... plenty of times I have taken half the hps of blue con in one move.
At L24 I have evade 4 already and parry on top of that... so I block/evade some bit in combat. The buffing and healing certainly is a nice extra to the class, but the ressing part can be a pain in teh BG's :)
 
M

Madonion Slicer

Guest
No one even mentioned a Wizard, i really dont see there weak point apart from the cloth armour, but who cares every mob is dead before it reaches you.

Fire Wizard excellent in PVE, groups want you for the uber damage you dish out.

RVR, you rock, can kill other realm mages same con and lower with one bolt, Rangers and Hunters in 2, you have the exact same range as a ranger and hunter, if attack by a stealther you have QC Root, take a few steps away and nuke it to death.

Fire Wizards, everyone should try one. I am even thinking of doing an Ice one next.
 
S

SFXman

Guest
Wizards are great for clearing out hoardes of enemies indeed. Just that you casters are a pain sometimes with numerous rez request "I am a friar, not a healer" ;)
 

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