warriors final specs

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segmudthrall

Guest
50 axe
50 parry
20 throwing
rest shield (just in case)

need i say more ? :)
oh and realm abilityes.
aug str (I)
aug dex (II)
master of parrying (max)
master of pain (max)
Determination(II)

but i'd like 2 hear ur opinons on this matter

(and sorry 4 the typeing errors) :)
_____________________________________

Segmud Thrall lvl 42 warrior dwarf
 
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Brannor McThife

Guest
Mine at present:

Axe 50
Shield 44
Parry 37
Thrown (6?)

With various combinations I have

Axe 50 + ~11 (items and RR3)
Shield 44 + ~10 (items and RR3)
Parry 37 + ~10 (items and RR3)

I will respec to Axe 50, Shield 50, with the rest in parry.
I only ever used the parry styles in PvE, but there is an almost identical combo off block. However, at 50 shield, you get a style (name again? Ah yes, Brutalise) that works off block, and has a LOW endurance cost. Considerring the increased chances of blocking after 1.52, with 60+ skill in axe, and 60+ in shield (with bonuses) I'll be very hard to hit (Large shield vs 3 opponents) and can slam if I want, or wait for that block...which, with a L50 crafter 99%+ shield will be oh so often and oh so painful to the target. (I use one of 3 non-crafted shields at present.)

Just a thought for you...my slam often does more damage than my plague attack...

-G
 
O

old.Emma

Guest
what about this spec.... ideal for kobold warrior i reckon

44 weapon
44 shield
44 parry

:D
 
M

mid_Efour

Guest
wahhh

50 (weapon)
50 sheild
rest parry
rest of rest thrown


Anyhting else is teh gimP.........


Btw u wont be getting that many RPs either before you get borded unless you are extremley Extreme to the extreme!
 
M

Milkshake

Guest
I agree Efour

50 Sword
50 Shield
24 Parry
Rest Thrown.

Easy.

HP Galore.
 
G

Glyph_mid

Guest
You are sooo going to suffer in RvR with that shield as warrior.
I wanna be alb now for that easy frag.
The way to go as mentioned is full hammer, full shield, rest parry, very easy and very useful
 
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Brannor McThife

Guest
Efour, you're right about the RvR. We have no AE stuff, pathetic range, and end up being nothing more than a big target for nukers. I HIGHLY recommend that if you create a warrior, go kobold or dwarf. Trolls die too fast.

I'm closing on Efour on the RP table...but it's just sad how often warriors die. It's stupid. We run in to melee, get nuked to death, as do the enemy tanks, then what's left kills each other...and the casters/healers end up with all the RP. :( While we just lie there chewing grass.

Hell, in a charge, I can draw 7/8 nukers and about 6 tanks onto me...but I get f-all reward for that.

Be warned, the path of the warrior is going ot be THE most boring you will ever walk.

-G
 
F

Fafnir

Guest
From the manual :

House of Tyr
Tyr is the god of war, and a Viking who joins Tyr's house becomes a Warrior, and a Viking Warrior is a great fighter with mastery of all arms and armor.

Hmmm, we cant use any bow. A small short bow would be great.
Spear is another weapon a warrior cant use. Just have thoose throw weapon thats only good to pull mobs with, dont do much damage.

Think they have to update the manual so you read a Viking Warrior is a great nuke target, with mastery of some arms and armor.
 
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Brannor McThife

Guest
Here's a thought for you...those three dwarves that come running out of Vindsaul to kill the puppies...they're wearing chainmail right? Then how come one of them is using a bow? What class is he? ;)

I want my axe styles with a crush weapon. :p

-G
 
F

Fafnir

Guest
Originally posted by Brannor McThife
Here's a thought for you...those three dwarves that come running out of Vindsaul to kill the puppies...they're wearing chainmail right? Then how come one of them is using a bow? What class is he? ;)

I want my axe styles with a crush weapon. :p

-G

Its an alb in diguise. :)
 
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old.Bubble

Guest
i'm a great fan of warriors as the best melee class
50 sword
42 shield
rest parry :)

Slam
Switch to 2 handed
Polar rift
Polar rift
Polar rift
= Dead paladin.../cry
 
S

Solid

Guest
Knowing Mythics cheap ploy to use RA to "fix" classes, here is an important question to any pure melee.

Q. Qhat is your biggest problem in RvR survivability? the fact your defensive skills means nothing when fighting in groups? the fact you get nuked from range with no counter? the fact you dont perform well in melee?

Here is something you may or may not know about melee offensive and defensive skills.

The tohit bonus of a member is multiplied by the number of people in the group.

So a warrior in an 8 man group has a 8x bonus to hit compared with a solo warrrior. This fact alone is not a problem and encourages grouping.

BUT we all know warriors also pride themselves on their defensive skills, so here is another lesser knwn fact:

The defensive bonus IS NOT multiplied by the number in your group. in effect your defence is 8x WORSE OFF when facing any enemy that is in a full group. You will notice this as not being able to block or parry for shit when facing zergs simply because there is no group bonus for defensive skills as there is for offensive skills.

So as far as RvR goes, all warriors really have to show for themselves is their offence and hp as defence is severly crippled by lack of group bonus.

Warriors will excel in melee duels 1v1, but in zergs and large groups you defensive skills are wasted.
 
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Brannor McThife

Guest
Originally posted by Solid
Q. What is your biggest problem in RvR survivability? the fact your defensive skills means nothing when fighting in groups? the fact you get nuked from range with no counter? the fact you dont perform well in melee?
Yes, yes, and yes.

Next question?

;)

-G
 
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old.chesnor

Guest
Ironic that a guy posts a non-cookie cutter Warrior spec only to be told A) 42 Shield is a must B) You will seriously suffer in RvR with that spec and C) Warriors suck in RvR anyway.

I have never, ever met or heard of a single warrior who specced throwing weaps high. The dmg will obviously increase with spec, range (maybe?) and throw time. Who knows, it might be awesome ;)
 
F

Freia

Guest
Autotrain

Warriors supposedly autotrain hammer, sword and axe. Mebbe its not worth the hassle at all but i s'pose it means you could theorecticly squeze in an extra level here and there into those specs.

Oh and healers die last in rvr? Hah! :)
 
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Brannor McThife

Guest
Originally posted by old.chesnor
I have never, ever met or heard of a single warrior who specced throwing weaps high. The dmg will obviously increase with spec, range (maybe?) and throw time. Who knows, it might be awesome ;)
Oh yay...I'll be right off to spend 17 diamond seals buying decent t-axes... :rolleyes: L25 odd t-axes cost just over 1g. Nobody forges them because the cost is insane.

34 sapphire seals for Accursed t-axes.
17 diamonds for Infernal t-axes.

Hmm...comparison...
I offer you a spear, or an M16 without amunition...which would you pick?

-G
 
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old.Trine Aquavit

Guest
I think it would be great if they implemented throwing axe styles for warriors. Given that they suffer compared to other pure tanks in terms of pure, front-loaded damage it would be good to give them a big opening hit (or even stun, snare, bleed) through throwing axes. The cost of good axes could then be justified.
 
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hellraisermk2

Guest
At 47 my warrior spec:

Hammer: 47 (+8)
Parry: 45 (+11)
Shield: 29 (+6)

With my shield and that level I get Guard 3 which is great. In terms of PvE, I rarely see another warrior who blocks (either via evade/ block or parry) as many hits. It also means I keep my defence very high when I solo. I don't need the 9sec stun from having 42 shield for PvE. It just wastes too much end in a fight.

All I constantly here is cries of "gimp," but yet again I'd challenge any 47 warrior whose main specs are Shield/ Hammer to last as long as I do solo or group wise.

RvR is a different story. I only go out to RvR with guild groups, and so far, I've performed just as well as any warrior in the groups. I'll admit, the 42spec stun would be nice in RvR and is something I may respec for when the patch is available. But, if I do respec for 42 in shield, it won't be because I feel my character is gimped, but for a change.

Make no mistakes about it, a Parry warrior is more effective then a Shield warrior in terms of PvE. In RvR I see very little difference. Block/ Parry is borked in RvR anyway. the only advantage a shield spec warrior has is the stun, which in all honesty I rarely see a warrior alive long enough to pull one off in RvR :p

With the respec I was aiming for a more rounded spec:

42 shield
44 Parry
46 Hammer

(not sure if my spec point distribution is spot on there, but you get the idea).

With this spec I do get the stun, I'll still be able to parry as well as I do now (which is a heck of alot), and as a warrior I don't do massive amounts of damage anyway. 46 is more than enough for hammer. Provoke is the only real style a warrior gets to use and that's a much lower style. Hopefully with the advent of 1.53, the above spec will be an awesome spec for a warrior (amazing blocking/ parry skills, with a moderate damage output).
 
M

mid_Efour

Guest
Originally posted by old.Bubble
i'm a great fan of warriors as the best melee class
50 sword
42 shield
rest parry :)

Slam
Switch to 2 handed
Polar rift
Polar rift
Polar rift
= Dead paladin.../cry

hmm yeah but, you try to do this slam 8 second stun now dont get me wrong but by the time u slam (instant) then u have one stunned target for 8 seconds, change to 2 hander 1 second, and wait for weapon recycle, say 4 seconds on a large wep, u only get 1 or 2 free shots in. And to be honest, unless its a paladin or another gimpy secondry tank u will be quite dead, at least i have found this. polar rift does for me about 300-350 ish aswell thats only 1000 oh + a slam of 160 say :) well maybe lol im tired need a sleep
 
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old.Jeriraa

Guest
Hey big blue Troll I'm gonna make loads of asterite throwing weapons soon... wont mind to sell them to you instead of the merch.
 
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Glyph_mid

Guest
Its not only warriors who go into melee right away and die, i think every midgard tank does.
As thane i instant a caster to disturb and DD him with my lvl 48 lightning, then charge. I dont use mjollnirs as it isnt helping healers much
I could imagine skald 2x dd, snare one and mezz one and then start fighting a caster somewhere
Warriors just charge in, the same with berserkers.
So ok, i get 350 dam of before i go into battle, same with skalds, but we still need to get in close melee as everyone else.

Its the thing about being a troll which is a problem ;). A caster stands in the back, tries to pick his human target, but keeps targetting a briton, highlander, so he picks one he cant do wrong...a troll! :)
I love running into melee drawing 3 nukes on me and 4 tanks sticking, then start running back, use ignore pain and draw the 4 sticking tanks into the mid army, works every time
 
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Brannor McThife

Guest
Originally posted by hellraisermk2
At 47 my warrior spec:

Hammer: 47 (+8)
Parry: 45 (+11)
Shield: 29 (+6)

All I constantly here is cries of "gimp," but yet again I'd challenge any 47 warrior whose main specs are Shield/ Hammer to last as long as I do solo or group wise.
<coughs>
At L47 I was roughly

Axe 47 (+11)
Shield 41 (+8 or more)
Parry 37 (+8)

I'd kick your ass. :p But seriously. Having a high one of either those is ok. However, when i hit L48/49 and upped my shield more, I found that I could solo orange and sometimes red Trollkarls unbuffed. If, at L48 (when you get there), you can go around Spindel, taking down orange Trollkarls, with little downtime, then you're far from gimped against PvE.

We'll wait for 1.53 to discuss the benefits of high shield/parry. ;)

-G
 
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hellraisermk2

Guest
Originally posted by Brannor McThife

<coughs>
At L47 I was roughly

Axe 47 (+11)
Shield 41 (+8 or more)
Parry 37 (+8)

I'd kick your ass. :p But seriously. Having a high one of either those is ok. However, when i hit L48/49 and upped my shield more, I found that I could solo orange and sometimes red Trollkarls unbuffed. If, at L48 (when you get there), you can go around Spindel, taking down orange Trollkarls, with little downtime, then you're far from gimped against PvE.

We'll wait for 1.53 to discuss the benefits of high shield/parry. ;)

-G

:D Darn I wish there were some dueling areas within the realm! I'm confident my spec would have just about been enough to take you down (it'd be close, but I think I'd do it).

But lets face it, if we were both to duel, with the current state of Parry/ block in PvP, it'd all fall down to who had the better weapons/ armour as we'd be lucky to get one parry/ block in against each other :p
 
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Solid

Guest
Since when does Shield spec afford u better Guard? its a level based ability.

You can have 7 shield spec and have Guard 4 at level 50.

Another thing RE warriors: WHY TROLL?????

You spec 42/50 shield but picked the race with the lowest Dex in game?????

Norse, Dwarf and Kobold all make better (shield specced, not like there is any other viable spec) warriors that trolls do.

Add to that the targetting issue that Glyph mentioned, the fact Norse have same base con, Dwarfs have more and kobolds have shit hot dex.

Dwarfs: 40hp more, 40 Str less, 15 dex more at level 50 than an equivalent Troll
Kobolds: 80hp less, 50 Str less, 45 Dex more at level 50 than an equivalent Troll

Add to that Shield styles is 100% Dex based damage and a shield styles will usually be your first or last attack on an enemy.

Str being the only advantageous statistical and strategic factor to pick a Troll Warrior against all these negative factors.
 
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old.chesnor

Guest
Originally posted by Solid
Since when does Shield spec afford u better Guard? its a level based ability.

You can have 7 shield spec and have Guard 4 at level 50.


So what you are saying is that even with a low shield spec you will block with guard just as much with 7 spec as with 50 spec. Interesting....You are right though, guard increases with level not shield spec. But it seems a bit odd that someone with 50 spec shield wouldn't block more with guard than someone with 7 spec, as those 43 spec points = extra 20ish% chance to block in the first place :)
 
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Brannor McThife

Guest
No Ches, Guard levels just means a greater chance of you using 100% (or whichever proportion) to cover someone else as well as yourself. So a L50 with 50 shield, will block attacks on another person a hell of a lot compared to a L50 with 29 shield.

Also, Solid, you are right. In the last few weeks I have started to see that THE worst class to play in Midgard is a TROLL Warrior. You are big, and slow, sure, you can hit hard, but you damn well hit way too slow. You're also the easiest target on the battlefield. After 1.53, kobold and dwarf warriors will start to rule the melee engagements. Because they are hard to target, and can block/parry better than trolls, as well has hit faster.

You would expect Trolls to make the best warriors, but they simply are not.

-G
 
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Danya

Guest
Much like you'd expect elves to be the best casters... but they're not. ;)

Also the brutalise thing Brannor... Use engage, you'll get a block almost straight away, then just repeatedly hit them with your shield. ;) Brutalise is the same stun as slam and if it's doing better damage then your axe, why use axe? ;)
Also note you have side and back positional long duration stuns in shield... LW users manage to get in Annihilation enough, surely shield users can use something other than slam as well... :p
 
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Solid

Guest
Originally posted by old.chesnor


So what you are saying is that even with a low shield spec you will block with guard just as much with 7 spec as with 50 spec. Interesting....You are right though, guard increases with level not shield spec. But it seems a bit odd that someone with 50 spec shield wouldn't block more with guard than someone with 7 spec, as those 43 spec points = extra 20ish% chance to block in the first place :)

Guard is a all or nothing ability, and its level determines its effectiveness

Shield spec is a SEPARATE SKILL. I never said having low shield means you will guard just the same as high shield. I said you will be awarded the better Guard (Guard III, IV) based on level, not your shield spec.

Yes your shield spec will mean you block better, but that better blocking is INDEPENDANT and universal.

Saying that god knows what the difference is between Guard I and Guard IV, if anyone can clear it up, would e nice.
 

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