Warrior Template

Ucallme

Banned
Joined
Jan 12, 2004
Messages
899
See what you think of this template i made for Warrior

STATS:

Str: 97 - Con: 86 - Dex: 80 - Qui: 72 - Hits: 240

ToA Bonuses:

Melee Spd: 9 - Melee Dmg: 4 - Fatigue: 5 - Stype Dmg: 9 - AF Bonus: 28

Axe: +11 - Parry: +1 - Shield: +11

RESISTS:

Crush: 28% - Slash: 29% - Thrust: 26% - Heat: 26% - Cold: 31%
Matter: 12% - Body: 26% - Spirit: 19% - Energy: 24%

ARMOUR:

HELM: CRAFTED MP (37.5)

Quickness: 19 - Heat: 7 - Energy: 11 - Shield: 3

CHEST: Guard of Valor

Hits: 40 - Str: 18 - xCapStrength: 5 - Dexterity: 15 - xCapDexterity: 5
xMeleeDamger: 4 - xStyleDamage: 4

SLEEVES: CRAFTED MP (37.5)

Dexterity: 19 - Constitution: 28 - Spirit: 9 - Body: 5

GLOVES: CRAFTED MP (37)

Quickness: 25 - Axe: 4 - Shield: 5 - Slash: 2

LEGS: CRAFTED MP (36.5)

Constitution: 7 - Strength: 13 - Dexterity: 28 - Axes: 5

BOOTS: CRAFTED MP (37.5)

Quickness: 28 - Hits: 36 - Energy: 9 - Spirit: 7

EQUIPMENT:

WEAPON 1HD: MALICE

Strength: 15 - Constitution: 15 - Hits: 40 - xCapStrength: 5
XCapConstitution: 5 - xCapHits: 40 - xStyleDamage: 5 - xFatigue: 5

SHIELD: Shield of Khaos

Hits: 40 - Heat: 3 - xMeleeSpeed: 5 - Spirit: 3 - XAfBonus: 8
Shield: 3 - xCapAf: 32

CLOAK: Hardened Cetus Skin (Tank Version)

Constitution: 16 - Axe: 2 - Crush: 8 - Slash: 8 - Thrust: 8

NECKLACE: Beaded Resisting Stone

Crush: 10 - Thrust: 10 - Body: 10 - Cold: 10

JEWEL: Harpy Feather Charm

Heat: 6 - Cold: 6 - Matter: 6 - Body: 6 - Hits: 44

RING 1: Krojer's Constitution Ring

Constitution: 21 - Heat: 2 - Cold: 2 - Energy: 2
xCapConstitution: 6 - xAfBonus: 10

RING 2: Krojer's Strength Ring

Strength: 21 - Heat: 2 - Cold: 2 - Energy: 2
xCapStrength: 6 - xAfBonus: 10

BRACER 1: Cyclone Bracer

Crush: 11 - Slash: 10 - Thrust: 10 - xMeleeSpeed: 2

BRACER 2: Ebon Hide Bracer

Cold: 6 - Body: 6 - Heat: 6 - Slash: 6 - Matter: 6


Now for your comments :D

Ucallme Wotulike 50 Warrior
Amphrax Venom 50 Shadowblade
Bufffbot Amphrax 50 Shaman
 

Ixoth

One of Freddy's beloved
Joined
Apr 9, 2004
Messages
1,952
Seems ok to me (tho I dont have a warrior), and not that expensive also - which also is ofc good thing for tempate to be too.
 

Foadon

Fledgling Freddie
Joined
Jan 17, 2004
Messages
533
if u made that with autocraft of edo, u can do better if u do it manually :)
a few suggestions, for melee speed: u can take scalars(it seems like very hard for some ppl, but its a toa suit so you gonna waste money anyway, might aswell spend some more :p) then u get 3%speed, take an arti cloack with 5%speed and u can drop shield of khaos since its slow speed, crap stats (unless u fancy looks :d) if u dont fancy looks, get a crafted or ml7.7shield if u dont plan on switching to 2h artis, for SCing, best quatros for imbue is mostly 22stat 9%resist 9%resist 7%resist, 5skill 22stat 7%resist 5%resist, 4skill 9%resist 9%resist 7%resist etc, can make other options tho, just try not to go above 5skill, 25stat, or 9% resist, unless it makes u cap the stat/skill/resist and can save a spot in doing so,
for ring, if u want str cap theres ring of the heavens, abit harder to get but its way better then krojers, higher uv and better stats, as for krojers constitution ring, 6con cap isnt worth the effort of gimping a slot, take a high uv ring instead (if u can afford, otherwise theres still quests)
same with jewel, theres some better jewels out there if u can bother to get/buy em.
the template can improve loads still, since edo isnt that good for suits (imo) i tested it and it gave me a crap suit when i implemented all items that i used on my manually made template, and it gave me a pretty crappy temp :p
so try to fix that manually, it'll pay off in the end
 

Ixoth

One of Freddy's beloved
Joined
Apr 9, 2004
Messages
1,952
As a software developer myself - its hard to make a program which pleases every user. Thus give some space imo for Edo , the edotemplatemaker is great program. Granted it still has some bugs bound to be resolved. Yet its still great program.
 

Aseli

Fledgling Freddie
Joined
Feb 26, 2004
Messages
71
Here is what im going for.

Stats

Str: 101 Int: 0 Hits: 260
Con: 87 Pie: 0 Power: 0
Dex: 80 Cha: 0
Qui: 77 Emp: 0

Resists

Body: 25 Energy: 25 Crush: 29 (2)
Cold: 30 (5) Matter: 10 Thrust: 26
Heat: 24 Spirit: 26 Slash: 29 (3)

Skills

11 Hammer
11 Shield
8 Parry

Cap Increases

5 Dex
5 Qui
40 Hits
24 Str
10 Con

Other Bonuses

5 Fatigue
7 Melee Damage Bonus
9 Melee Speed Bonus
9 Style Damage Bonus

Chest
Name: Guard of Valor (Artifact)
Effect 1: 40 Hits
Effect 2: 18 Strength
Effect 3: 5 Strength Cap Increase
Effect 4: 15 Dexterity
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Melee Damage Bonus
Effect 7: 4 Style Damage Bonus
Utility: 32.00

Arms
Imbue Points: 36.5 of 32 (100 Qual) Overcharge: 58%
Gem 1: 10 Constitution - 99 flawed Earthen Essence
Gem 2: 25 Quickness - 99 flawless Airy Essence
Gem 3: 9 Heat Resist - 99 polished Heated Shielding
Gem 4: 9 Cold Resist - 99 polished Icy Shielding
Utility: 59.33

Head
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 16 Strength - 99 polished Fiery Essence
Gem 2: 9 Heat Resist - 99 polished Heated Shielding
Gem 3: 9 Energy Resist - 99 polished Light Shielding
Gem 4: 4 Hammer - 99 flawed Fiery War Rune
Utility: 66.67

Legs
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 1 Parry - 99 raw Vapor Battle Jewel
Gem 2: 25 Constitution - 99 flawless Earthen Essence
Gem 3: 9 Energy Resist - 99 polished Light Shielding
Gem 4: 5 Hammer - 99 imperfect Fiery War Rune
Utility: 64.67

Hands
Name: Maddening Scalars (Artifact)
Effect 1: 40 Hits
Effect 2: 15 Constitution
Effect 3: 15 Quickness
Effect 4: 3 Melee Speed Bonus
Effect 5: 3 Melee Damage Bonus
Effect 6: 5 Constitution Cap Increase
Effect 7: 5 Quickness Cap Increase
Utility: 30.00

Feet
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 2 Parry - 99 uncut Vapor Battle Jewel
Gem 2: 25 Quickness - 99 flawless Airy Essence
Gem 3: 7 Energy Resist - 99 imperfect Light Shielding
Gem 4: 5 Shield - 99 imperfect Fiery Battle Jewel
Utility: 65.67

Right Hand
Name: Malice (Artifact)
Effect 1: 15 Strength
Effect 2: 15 Constitution
Effect 3: 40 Hits
Effect 4: 5 Strength Cap Increase
Effect 5: 5 Constitution Cap Increase
Effect 6: 40 Hits Cap Increase
Effect 7: 5 Fatigue
Effect 8: 5 Style Damage Bonus
Utility: 30.00

Left Hand
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 6 Shield - 99 polished Fiery Battle Jewel
Gem 2: 22 Dexterity - 99 precious Vapor Essence
Gem 3: 2 Body Resist - 99 uncut Dusty Shielding
Gem 4: 5 Spirit Resist - 99 flawed Vapor Shielding
Utility: 58.67

Two Handed
Name: Battler (Artifact) (2h)
Effect 1: 15 Strength
Effect 2: 15 Constitution
Effect 3: 6 Crush Resist
Effect 4: 6 Thrust Resist
Effect 5: 6 Slash Resist
Effect 6: 10 AF Bonus
Effect 7: 4 Melee Damage Bonus
Effect 8: 3 Melee Speed Bonus
Utility: 56.00

Neck
Name: Beaded Resist Stone
Effect 1: 10 Body Resist
Effect 2: 10 Crush Resist
Effect 3: 10 Spirit Resist
Effect 4: 10 Thrust Resist
Utility: 80.00

Cloak
Name: Frigid Glacier Skin
Effect 1: 5 Parry
Effect 2: 10 Constitution
Effect 3: 10 Cold Resist
Effect 4: 10 Slash Resist
Utility: 71.67

Jewel
Name: Harpy Fearther Charm
Effect 1: 6 Heat Resist
Effect 2: 6 Cold Resist
Effect 3: 6 Body Resist
Effect 4: 6 Matter Resist
Effect 5: 44 Hits
Utility: 59.00

Belt
Name: Belt of the Brute
Effect 1: 48 Hits
Effect 2: 18 Dexterity
Effect 3: 30 Strength
Effect 4: 2 Melee Speed Bonus
Effect 5: 6 Strength Cap Increase
Utility: 44.00

Right Ring
Name: Band of Shadows
Effect 1: 7 Body Resist
Effect 2: 7 Spirit Resist
Effect 3: 6 Slash Resist
Effect 4: 6 Crush Resist
Effect 5: 6 Thrust Resist
Utility: 64.00

Left Ring
Name: Cenalon Ring of Speed
Effect 1: 25 Dexterity
Effect 2: 12 Constitution
Effect 3: 12 Quickness
Effect 4: 4 Matter Resist
Effect 5: 4 Spirit Resist
Utility: 48.67

Right Wrist
Name: Nexos Abalone Bracer
Effect 1: 2 Hammer
Effect 2: 22 Strength
Effect 3: 48 Hits
Effect 4: 8 Strength Cap Increase
Effect 5: 2 Melee Speed Bonus
Utility: 36.67

Left Wrist
Name: Cyclone Bracer
Effect 1: 11 Crush Resist
Effect 2: 10 Slash Resist
Effect 3: 10 Thrust Resist
Effect 4: 2 Melee Speed Bonus
Utility: 62.00
 

Foadon

Fledgling Freddie
Joined
Jan 17, 2004
Messages
533
Ixoth said:
As a software developer myself - its hard to make a program which pleases every user. Thus give some space imo for Edo , the edotemplatemaker is great program. Granted it still has some bugs bound to be resolved. Yet its still great program.

yes ofc its a nice program, but manually trying is much better, always has :d
just that with it being a toa suit u will want to get the best out of everything
 

Znip

Fledgling Freddie
Joined
Feb 15, 2004
Messages
20
I´m still wondering about some stuff regarding Qui and Melee speed since I was thinking about it a while ago when tweaking a template for my warrior. I did post about it a while ago without any luck so I`ll paste the same question here again hoping for better luck getting some answers. Here it goes:

"I was thinking about that Qui thingy earlier....before ToA I saw one online calculator which made it possible to calculate your swing speed given that you put in some values like your Qui stat, Weap speed, Attack speed buff, Dex/Qui buffs etc.

Now to my question, how does this new Melee speed bonus that comes with ToA affect these calculations? I mean, how much does it really do for the total attack speed?

I was wondering since I thought it might be possible to calculate the final speed (including Melee speed bonus) to avoid putting points into Qui if you already is at cap swing speed when being all buffed up with less than capped Qui
."

If you have any knowledge about this, please post some explanation. I´d appreciate it alot!
 

Darksword

Can't get enough of FH
Joined
Feb 10, 2004
Messages
2,678
Tasslehoff said:
UC, Why don't you put a belt into your temp? :)

he is 2 fat, we still trying 2 find a XXL belt :( even darkmacks is 2 small, fat norse :(

think he is using BoS btw :) since he already leveled it :p
 

Melachi

Fledgling Freddie
Joined
Dec 22, 2003
Messages
1,001
Znip said:
I´m still wondering about some stuff regarding Qui and Melee speed since I was thinking about it a while ago when tweaking a template for my warrior. I did post about it a while ago without any luck so I`ll paste the same question here again hoping for better luck getting some answers. Here it goes:

"I was thinking about that Qui thingy earlier....before ToA I saw one online calculator which made it possible to calculate your swing speed given that you put in some values like your Qui stat, Weap speed, Attack speed buff, Dex/Qui buffs etc.

Now to my question, how does this new Melee speed bonus that comes with ToA affect these calculations? I mean, how much does it really do for the total attack speed?

I was wondering since I thought it might be possible to calculate the final speed (including Melee speed bonus) to avoid putting points into Qui if you already is at cap swing speed when being all buffed up with less than capped Qui
."

If you have any knowledge about this, please post some explanation. I´d appreciate it alot!


I cant give you the exact formula since I dont know it when ToA haste comes into play, but I can give you a link to a speed calc that does take into consideration any ToA haste you have aswell as qui and haste buffs.

http://daoc.nisrv.com/modules.php?name=Weapon_Speed_Calc

The Item Haste: box is for ToA haste.
 

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