Upgraded Keeps and Guard death spam, does it improve RvR?

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mavericky

Guest
I've got a bit of a gripe about the changes in 1.54 and was just wondering what people thought about the revised Keeps guards (where upgraded keep guards are red con often)

It seems that having mega agro roaming guards stop the small scale RvR in Yggdra and Sauvage etc, as you need almost 1fg to deal with it.

It's a shame as the small battles are what makes the endgame worth playing.

Lastly, just how much more difficult is it going to be to do a surprise relic raid now, as soon as a guard from a claimed keep gets killed you get excatly how many invaders are in the zone (or so it appears) Guaranteeing a welcoming commitee when you arrive at your target. :(
 
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Kerram Darktyde

Guest
I dislike it totally and the PvP imunity timer too

Bad additions

They should say keep under attack and that is all..
so what with spys and the guards seems total Offpeak is the only way to have a Relic Raid :(
 
T

The Fifth Man

Guest
Originally posted by mavericky

It seems that having mega agro roaming guards stop the small scale RvR in Yggdra and Sauvage etc, as you need almost 1fg to deal with it.

Makes it harder but not impossible. More protection for grey XPers - not a bad thing. Yggrda had almost emptied due to repeated Alb and Hib gank squads.

Lastly, just how much more difficult is it going to be to do a surprise relic raid now, as soon as a guard from a claimed keep gets killed you get excatly how many invaders are in the zone (or so it appears) Guaranteeing a welcoming commitee when you arrive at your target. :( [/QUOTE]

Yup. Marvellous isn't it ? Ever wondered why the Albs were so desperate to get and hold the relics before the patch ? Dumb trolls. Hell, even LoE and SotL turned up in Hadrian's to camp the milegates on the night before 1.54.

[NB. Health warning. That last sentence involved the use of self-mocking irony, and was not intended to insult or offend any member of SoTL or LoE, or any of their relatives, friends or dependents, whether living or dead]
 
M

mavericky

Guest
Re: Re: Upgraded Keeps and Guard death spam, does it improve RvR?

Originally posted by The Fifth Man

Yup. Marvellous isn't it ? Ever wondered why the Albs were so desperate to get and hold the relics before the patch ?

Is it marvellous though, now all that will ever happen is that whoever hold the relics will wake up one morning finding their keep empty. The call to arms when you heard about a possible invasion force used to one of the highlights of the game. Is a primetime relic attempt going to ever be attempted again?, somehow I think not. Does that mean that one of the better aspects of the game is gone?, I think it does.

Relics will still come and go, it will just be that the majority of us will miss the entertainment of trying to take/keep them, and that is what I dont like.
 
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old.Hellskor

Guest
...as if Albs wouldn't know about our raids before we do...:rolleyes:
 
M

Meatballs

Guest
Re: Re: Re: Upgraded Keeps and Guard death spam, does it improve RvR?

Originally posted by mavericky


Is it marvellous though, now all that will ever happen is that whoever hold the relics will wake up one morning finding their keep empty. The call to arms when you heard about a possible invasion force used to one of the highlights of the game. Is a primetime relic attempt going to ever be attempted again?, somehow I think not. Does that mean that one of the better aspects of the game is gone?, I think it does.

Relics will still come and go, it will just be that the majority of us will miss the entertainment of trying to take/keep them, and that is what I dont like.

Can always move the bulk of the army out of the zone that keeps are being taken, called tactics n sctuff!
 
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Damon_D

Guest
Ehhhh sure..not being detected by the guards , would mean everybody has to sit in the pk , or move into diff zones with 10 min's apart , as soon as you kill the first roaming guards.. and they roam quite alot , you will get a " a whatever has been killed with xxx numbers of enimies in the area " Of course it can be done , but it leaves absolutely no room for any mistakes or timing glitches.. me thinks peopel will do a nice and easy 5 in the morning raid instead
 
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Ottar

Guest
> yawn

Directed more towards those wonderful mids that leak the info.

As was yeasterday.. News of mid RR hours beforehand on some hib guild chat. They knew. We knew that they knew. No doubt, they knew that we knew that they knew.

To people who play together with folks from other realms: ok, you might not give a shite about relics and such. It may come to however, that there is no other choice but to publicly announce players who have direct contact with people from other realms and carefully exclude you from guilds that participate in relic raids.

Ottar
 
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Kharok Svark

Guest
Re: Re: Re: Upgraded Keeps and Guard death spam, does it improve RvR?

Originally posted by mavericky

The call to arms when you heard about a possible invasion force used to one of the highlights of the game. Is a primetime relic attempt going to ever be attempted again?, somehow I think not. Does that mean that one of the better aspects of the game is gone?, I think it does.

I think the format of the Relic Raids will change, but not be lost.

When the Corpse summoner is available, the Relic Defenders will have to prepare to defend against Mass after Mass of enemy forces on there Doors, without getting many RP's if the hoards of attackers are still Rezz Sick.
 
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Carnalito

Guest
The mega aggro and the spam sucks :( :(

Gief back old guards :(

:mgwhore2: :mgwhore:
 
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_Azara_

Guest
On Merlin the relics have changed hands in two different ways both at primetime US time on friday-sunday:

1. Takeing every keep and upgradeing it to level 10 with a corpse summoner in it (takeing a 10 keep with a CS and 30+ defenders in is very hard even for 100+) then massing and takeing the relics.

2. Ninja method works just as well.

Its hard to say whether the changes are truly good or not but certainly you will see more active rvr as if you let an invadeing realm gain a foothold of 3 + level 10 keeps with a CS it can easily turn into a relic raid. In turn haveing the ability to counter this possibility by seeing when they attack is a good thing.

Also one thing to note is that a realm with the majority of relics cant have CS so the smaller more organised realms prosper. As for invaders in the frontier it hasnt really stopped them at all. Guards are rarely more than 3 orange con due to the high bps needed to maintain a level 10 keep and this isnt a problem for a group and instead the detection tends to lead to an 8vs8 frontier fight which is pretty fun. The only truly bad thing is that big zerg realms while if they lose the relics to the small well organised ones have the same advantage when they try to get their relics back and that guilds tend to log alts in the lord room of their claimed keep in order to immediatly upgrade it when vaders attack.
 
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Luuna

Guest
As was yeasterday.. News of mid RR hours beforehand on some hib guild chat. They knew. We knew that they knew. No doubt, they knew that we knew that they knew.

Was the Mid relic raid yesterday an actual planned relic raid? It didn't seem so ... I was roaming Emain yesterday and there were 4+ groups of Mids scattered all over the place, usually sticking together in groups of 2 or 3 ... At one point there was 2-3 groups high up on the ridge behind the tower who were passed a few minutes later by another 2 groups of Mids.

It wasn't until at least an hour later that 6+ groups of Mids moved out of Emain. By this time most of Hibernia knew the numbers of Mids roaming Emain and figured it was just "zerging" (sorry there :)).

When the guard deaths moved south (Crim > Behnn) people were already headed to Dagda. When myself and Kheldar got steamrollered by another 3 groups of Mids just south of Crim we didn't need anymore proof. ;)

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Gimly

Guest
Somthing needed to be changed as we ended up just sending out groups of 4/5 people to take back a keep.

Also maybe there should only be a death message for the relic keep guards.. but no numbers given on how many are in the area?
 
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Aurilius

Guest
Originally posted by Ottar
They knew. We knew that they knew. No doubt, they knew that we knew that they knew.

:great:
 
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old.Emma

Guest
i also think the moron that blabbed on irc about 232 mids in briefine didnt help much at all... what was he thinking.. or maybe he hasnt evolved enough to think for himself. :/

and tbh that keep spam when a keep guard is killed makes relic raids virtually impossible.. unless you spend hours and hours geting small groups about. which tbh no one will be bothered to do. so it seems that prime time raids are out and 5am raids are in... guess i wont be joining those then :(
 
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The Fifth Man

Guest
Originally posted by old.Emma
i also think the moron that blabbed on irc about 232 mids in briefine didnt help much at all... what was he thinking.. or maybe he hasnt evolved enough to think for himself. :/

There's an easy answer. Don't use IRC. Don't have characters on two different realms on the same server. Don't swap accounts with your mates from other realms.

The same people who use IRC are usually the ones who are on here complaining about other people who use IRC. The same people who spend all their time zerging in Emain are the people who come on here complaining about zerging in Emain. It's perfectly possible to play this game without using cheats, exploits, out-of-game communication with other realms and spies. More fun too. People should try it sometime.
 
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Chole

Guest
aye it certainly makes Relic raids harder to pull off, but when around 100 Mids are seen at MMG in HW then even stoopid people can hazard a guess to whats gona hapen :)
 
F

Falcon

Guest
Originally posted by Gimly
Also maybe there should only be a death message for the relic keep guards.. but no numbers given on how many are in the area?
Problem with that is, you'll get lame players running to RK just to annoy the realms repeatedly, it'd get to the point where it'd be better to just not have the reports at all as they'd just become worthless spam to everyone.

As for Mids relic raid info being leaked last night, I can assure you if it even was leaked, the info wasn't then passed on to the rest of the realm, the first info I got was teh 232 mids report from Succi as she got the info from guards. I then passed on the info as usual to all alliances and lone guilds as I usually do and asked them to rally to Dagda. If anyone were to tell me there's a relic raid due beforehand beleive I'd be the first to name them but as I say, there was definetely no beforehand preparation by our defence force last night. Hell we even only had about 10 - 15 defenders when you started on the doors ;)
 
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Lanfaer

Guest
Yeah weren't a lot of defenders at dagda, but dem wizzies+defenders keeping the blades buzy makes a nasty combo :p
 

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