illu
Part of the furniture
- Joined
- Mar 18, 2004
- Messages
- 1,867
I personally think it is only a matter of time, Classic to me is simply the same stuff but worse on a different server. Same fights but no abilities to use. Most people rolling the new OP classes are trying a different realm, but once that novelty wears off, hopefully they will be back.
Anyway, here are the quotes (assassin biased but still interesting).
UltimateDuck said:
I couldnt begin to think about playing on a server where stealthers start off at a huge, distinct disadvantage.
You may hate buffbots, but the fact of the matter is, every grouped person you see will have spec buffs... best you can hope for is CL buffs, and then your giving up on the resists that they will have and you wont.
Don't think that you wont get frustrated by the zergs of rangers/NSs and alb stealth groups with minstrels. The only difference is, you have less ways to defend yourself on classic if you encounter them.
If ToA was your only deterrent, then I wouldnt worry about it to much. There are no arti drops anymore, just credit. Scrolls drop off all mobs in the zone, not just specific ones. Artis level anywhere at any time, classic, SI, ToA, catacombs, DR and frontiers... no more restrictions. Arti raids run constantly, and my guild runs the individually for people who need them about every other day (if you need a guild).
The classic guys like to consider themselves "hardcore". Hardcore isnt an old, watered down version of the game with limited options. Hardcore is taking everything the game has become, good and bad, and successfully playing your class against all obsticles. You started that by choosing a Mid stealther... dont waste it on Dark Age of Atari.
And another:
beung said:
I also play an SB on Classic and the stealther zerg is getting worse and worse in the crowded parts of NF but that also means that other parts of NF is going to be filled with grouped visables. Most low number fights are going to be against other stealthers and if you somehow find a solo visable chances are there are atleast 2 other stealthers there either wanting to kill you or wanting to kill the same target as you. A high RR NS with Remedy up and with Viper3 can go threw 2 SBs with little problem, same goes for a halve decent RR Ranger, they all seem to be MoS4, PD3, IP2, Slash, EM spec now and its even more frustrating when there are 6 of them.
See what happens.....
Oli - Illu
Anyway, here are the quotes (assassin biased but still interesting).
UltimateDuck said:
I couldnt begin to think about playing on a server where stealthers start off at a huge, distinct disadvantage.
You may hate buffbots, but the fact of the matter is, every grouped person you see will have spec buffs... best you can hope for is CL buffs, and then your giving up on the resists that they will have and you wont.
Don't think that you wont get frustrated by the zergs of rangers/NSs and alb stealth groups with minstrels. The only difference is, you have less ways to defend yourself on classic if you encounter them.
If ToA was your only deterrent, then I wouldnt worry about it to much. There are no arti drops anymore, just credit. Scrolls drop off all mobs in the zone, not just specific ones. Artis level anywhere at any time, classic, SI, ToA, catacombs, DR and frontiers... no more restrictions. Arti raids run constantly, and my guild runs the individually for people who need them about every other day (if you need a guild).
The classic guys like to consider themselves "hardcore". Hardcore isnt an old, watered down version of the game with limited options. Hardcore is taking everything the game has become, good and bad, and successfully playing your class against all obsticles. You started that by choosing a Mid stealther... dont waste it on Dark Age of Atari.
And another:
beung said:
I also play an SB on Classic and the stealther zerg is getting worse and worse in the crowded parts of NF but that also means that other parts of NF is going to be filled with grouped visables. Most low number fights are going to be against other stealthers and if you somehow find a solo visable chances are there are atleast 2 other stealthers there either wanting to kill you or wanting to kill the same target as you. A high RR NS with Remedy up and with Viper3 can go threw 2 SBs with little problem, same goes for a halve decent RR Ranger, they all seem to be MoS4, PD3, IP2, Slash, EM spec now and its even more frustrating when there are 6 of them.
See what happens.....
Oli - Illu