Tower Defence

Keitan

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Sparx said:
game.jpg


My best effort so far

lol why u do the seed towers? they are crap dmg and take loads to upgrade :(
 

Lethul

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Darzil said:
I'll see your nerdishness, and raise you :

Pretty clear from this that nothing beats a living tower, though it doesn't scale fast enough at the very early waves, at those early levels, ice is most effective. Can also see there isn't much advantage to the top ice upgrade.

Darzil

nice, but lvl3 flower tower is actually 909090 damage, not 90900 :) (i think! :p)
 

Darzil

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Lethul said:
nice, but lvl3 flower tower is actually 909090 damage, not 90900 :) (i think! :p)

I guess the tactic is to try to work out a way of getting there.

One Nature tower placed at the end of a long straight will keep things under control til you have a treasury of just over 9000 (though you'll have to build during waves or you'll lose a few citizens early on). I think this is the best strategy I've found so far.

The flower tower actually costs 2000, although it says 3000, and you need 3000 in order to build one, so they are better value, albeit still short ranged.

Darzil
 

Sparx

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Keitan said:
lol why u do the seed towers? they are crap dmg and take loads to upgrade :(


for price seeds are the best better than fire or ice. The flower one is far too slow to do anything for the cost imo
 

Keitan

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each wave u get 1 more money per droid you kill...

Wave 1 is 1gp per Droid

Wave 2 is 2gp per Droid

Wave 3 is 3gp per Droid

Etc Etc
 

Darzil

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Keitan said:
thats not image editing! u just spam space to get up waves! :)

Doesn't work for me. If you hit space with enemies on the screen, it doesn't add another wave.

81 is my best so far (using mainly nature towers ofc).

Darzil
 

Keitan

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Darzil said:
Doesn't work for me. If you hit space with enemies on the screen, it doesn't add another wave.

81 is my best so far (using mainly nature towers ofc).

Darzil

sometimes it does work
sometimes it dont
 

Killswitch

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Keitan said:
thats not image editing! u just spam space to get up waves! :)

THIS IS CLEARLY AGAINST THE SPIRIT OF THE GAME!!! I HEREBY BAN YOU FOR 3 DAYS FROM THIS FLASH GAME!!!
 

Darzil

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Keitan said:
each wave u get 1 more money per droid you kill...

Wave 1 is 1gp per Droid

Wave 2 is 2gp per Droid

Wave 3 is 3gp per Droid

Etc Etc

Close :

Waves 1-5 - wave number per enemy
Waves 6-12 - wave number+1 per enemy
Waves 13-20 - wave number+2 per enemy
Waves 21-28 - wave number+3 per enemy
Waves 29-35 - wave number+4 per enemy
Waves 37-45 - Wave number+5 per enemy
Waves 46-53 - Wave number+6 per enemy
Wave 54 - Wave number+7 per enemy

I stopped working it out at that point. Oddly either I made a mistake, or wave 36 is worth wave number+9 each (45).

Darzil
 

megadave

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i think from playing haxor version if u build a flower tower u can further upgrade damage on other towers?
 

Darzil

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megadave said:
i think from playing haxor version if u build a flower tower u can further upgrade damage on other towers?

No, the haxored version simply has an increased damage on the top nature and ice towers.

Darzil
 

Golena

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Feb 11, 2004
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Darzil said:
Close :

Waves 1-5 - wave number per enemy
Waves 6-12 - wave number+1 per enemy
Waves 13-20 - wave number+2 per enemy
Waves 21-28 - wave number+3 per enemy
Waves 29-35 - wave number+4 per enemy
Waves 37-45 - Wave number+5 per enemy
Waves 46-53 - Wave number+6 per enemy
Wave 54 - Wave number+7 per enemy

I stopped working it out at that point. Oddly either I made a mistake, or wave 36 is worth wave number+9 each (45).

Darzil

I'm guessing you actually got 9 blobs instead of 8 at wave 36 which would make it +4 each. I've seen it bug like that once or twice before..

Assuming a bug free run, this means you'd have:

Wave 5: 120
Wave 12: 680
Wave 20: 1864
Wave 28: 3624
Wave 35: 5640
Wave 45: 8952
Wave 53: 12504
Wave 60: 16088 (assuming +7 until 60)

So at wave 60 having spent nothing your still about 6k from having the level 3 uber tower.
I just can't see how getting the money to get it is actually possible given after wave 60 your going to spend more money getting towers up to stop the flow than your actually earning per wave.

If it is possible to get your going to lose some civilians before you get the cash, but maybe letting some blobs through is the secret. The question is therefore when does it stop becoming profitable to build towers. For example the first ice tower you build will earn more than it costs over the course of the game, however the last tower you build is unlikely to nuke back the 2k it costs to build before you lose.
 

Golena

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Building 2 living towers will let you get to about wave 60ish.

After building the flower tower this will leave you with about 10k in cash.

Lets assume that for each blob you get the wave level +10 up until level 80, it's probably slightly less than this in reality assuming Darzil's figures.

So between wave 60 and 80 you'll get: 13440 in cash.

This means that you'll need to be able to survive wave 80 spending less than 4k (or putting up only one other maxed tower!). Since this seems impossible it's looking like the uber tower of zoomzor is actually unachievable. :(
 

Bugz

Fledgling Freddie
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May 18, 2004
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Can get to about wave 65 with two maxed nature towers if they're well placed etc.

After that, you start to lose civilians etc.
 

Everz

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just got to lvl 78 with 4 towers (2ice/2nature) all in the same middle spot. but getting that flower is a joke ;c
 

Pirkel

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Eversmallx said:
just got to lvl 78 with 4 towers (2ice/2nature) all in the same middle spot. but getting that flower is a joke ;c

Eh that's pretty amazing I don't get to 75 with up to 9 towers
 

Dudley52

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May 2, 2005
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Wave 113 with a well placed storm tower!
 

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Congax

Fledgling Freddie
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...Seems very likely .. :p

Got to 318 at the haxed game! But I cheated and pressed spacebar rapidly at wave 180 .. So I just got to 180 really :( The droids are quite unkillable at wave 318 tho :D
 

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