Too many albs

D

Driwen

Guest
albion might just be the biggest realm for people to create alts in?:p So for someone on mid and hib prydwen they would faster go to albion then mid/hib ?:) As albion is the nicest realm for looks and has the nicest story's with quests. However classes might be slighlty underpowered, but I actually doubt that.

Btw mids got AE stun and albs got ablative chant and insta mezz vs quickcast bolt range mezz.
Each realm is different having more classes with in realm wide same utility is a disadvantage and an advantage. As People can concentrate on doing one thing and not two. Which is why a balanced RvR group needs 2 healers, besides the fact that a pac healer wont have aug high enough to give resists buff :).
 
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Gahldir

Guest
Originally posted by Belomar
All you Albs whining about your own realm, stop it, it's disgusting. Our FGs can challenge any enemy FG on equal terms and have at least a 50% chance of winning. Besides, regardless what many of you seem to think, RvR is not about class, there's a great deal of skill and teamwork involved. So cut the whining already.

As for the original poster's question, get real. The population difference between Mid and Alb is not huge at all, it's just Hib that is the underdog in terms of numbers.

sums it up.
 
G

Gahldir

Guest
Originally posted by Athis
(and besides, having a non-raising damage stat as your only choice is teh sook, the buff is supposed to "fix" that)

sounds like a bard. tho bard hasn't a selfbuff that "fix" this for them.. :)
 
G

Gahldir

Guest
Originally posted by Fagane
Read Athis replay on Enhancement. The Enhancement line is nice but not as good as the cleric ones. And you lose some selfbuffs for some group buffs.

And yes I play activily, prob more then you.

Apparently you do not know a thing about DAoC except what any n00b or plvld twink does. Or was this a general post to increase your post count? In that case it did work, +1post for you.

Fagane

if you really think what you actually have written I think a PL'd noob knows more about the game then you. You sound just like one of those who think alb sucks donkeyballs and rather whine about this myth then actually try to make an effort to win a fight.
 
R

Ravenbourne

Guest
You rarely see a single fg of alb's about, true they may need a bit of tweeking in an up coming patch but lets face it they will still zerg, has the fact that they now have all 3 str relics changed anything? nope. They must like getting 200 RP a night or something.
 
B

Belomar

Guest
Originally posted by Ravenbourne
You rarely see a single fg of alb's about, true they may need a bit of tweeking in an up coming patch but lets face it they will still zerg, has the fact that they now have all 3 str relics changed anything? nope. They must like getting 200 RP a night or something.
You sound like a broken record. Do us all a favor and change track or shut up, I see plenty of Alb FGs these days. Of course, if you go to Emain primetime, you can't really blame anyone but yourself if you get zerged -- lots of people in a small space does make for a zergy environment.
 
A

Arnor

Guest
All albs that think that albion is a gimped realm should die irl and stop clogging up the server/world, neither of the places need you, piss off.




imo
 
T

Tasans

Guest
Originally posted by Fagane
I took the mid healer from up close:

Pacification
Is way better then the Mind spec line of a Sorcerer.

Mending
Is equal to the cleric Revjunation spec Line.

Enhancement
Is equal to the Frair Enhancement spec line.

So we need to compare a Healer with a cleric, frair and sorcerer:

Healer beats Sorcerer on all fronts, sorcerer got pets, but the body/matter spec lines are fairly bad, no area dammage spells, a few single target DoT and life drains, and except the pet no special abilities that other classes are not batter at. Even the strongest RvR point (Mind) is a Healer way better with its insta's (insta stun all, and single target mezz all again to keep them happy!).

Frair, bad caster except the self buffs and the group resistant buffs, 1 on 1 a frair is way better, but in groups the Healer wins again hands down.

Cleric, healing abilities are equal, smite is nerfed, and a buffbot does not need to be compared (you got shamans for that). Even worse becouse of the buffs a cleric has we lose a lot of combat abilities becouse most clerics turn out to become buffbots in the end.

So hack, 1 class of Midguard makes 3 Albion classes obsolete, and Albs need 2 players to come close to the abilities of 1 midguard class. 2 spots in a group for 1.

Fagane

Retarted quote of the week imo.
 
G

Glottis_Xanadu

Guest
Originally posted by Arnor
All albs that think that albion is a gimped realm should die irl and stop clogging up the server/world, neither of the places need you, piss off.
imo

I would agree if you would also agree that all Mids have no skill, only win through the use of all their instants, and through their overpowered LA...

Just fyi Arnor...
Regards, Glottis
 
V

vintervargen

Guest
as someone said it seems everyone in alb wanna be teh uber soloer or teh uber dmg dealer. clerics spec smite, no theurg goes full earth, all armsmen go 2h weaps (?), sorcs (if they even exist) go for dots/dd's?

like, if you want to do well in grp fights, then fucking spec like it.
 
L

loxleyhood

Guest
Originally posted by vintervargen
as someone said it seems everyone in alb wanna be teh uber soloer or teh uber dmg dealer. clerics spec smite, no theurg goes full earth, all armsmen go 2h weaps (?), sorcs (if they even exist) go for dots/dd's?

like, if you want to do well in grp fights, then fucking spec like it.

I know one cleric which is medium spec smite.
Earth line is as barren as a desert.
All armsmen go 2h weps. lol, is all I can say to that.
Sorcs who go body are more inclined to debuffs than all out damage spells.
 
H

hotrat

Guest
sorcs (if they even exist) go for dots/dd's?
Sorcs who go body are more inclined to debuffs that all out damage spells
Yep a half body half mind is in some ways a lot better than a full mind rest body sorc becuase of the debuffs.
Atm im specced 44 mind 31 body cus i want the last ae mezz, less resists, larger radius etc and i still get ae root but im really thinking of dropping mind a bit so i can get the next debuffs as the 15% ones aren't that good.

Also there are loads of alb fg's that roam emain, usually always a GoL group (led by outlaw and zoyster :) ) a BF group and a FC group.
Its only in prime time when all the albs in non rvr guilds (like myself :p) come to emain and zerg ! although I don't zerg, these days I tend to watch fights instead of fight in them, try it you might like it ;)
 
R

Runolaz

Guest
Originally posted by loxleyhood
I know one cleric which is medium spec smite.
Earth line is as barren as a desert.
All armsmen go 2h weps. lol, is all I can say to that.
Sorcs who go body are more inclined to debuffs that all out damage spells.

Hmm what is the problem with the Earth line? Most RM spec 26 Supp only for PBT the same can a Theuregist do. And if they go full supp they swap dmg dealing for better support, that is true for the Theurgist too isn't it? 50Supp/20RC RM = 45Earth/29Ice Theurgist more or less...or I'm I totally off the bat? About the Sorcs, the 44/31 template looks ok to me - someone has to play a support class all can't be offensive.
 
F

Fagane

Guest
45 earth gives best earth pet (whats a good pet) and pbt3 (that eats a theurg dry that even tries to buff its group members). To make this work you need serenity 3 & mcl2 atleast.

All crowd controll spells of the theurg are heavily resisted (air mezz is very short duration and got on a lvl 50 about 75% of time resisted, area ice root about the same).

I think a lot of theurgs would love to go full earth if there was 1 desent spell in the line, most wish even for the gtae that was in beta in the line. It would make the earth theurg a valid class to play. But most earth theurg now just run pbt and sit as much as posible (even seen a few do it in middle combat!).

Fagane
 
P

Pin

Guest
Originally posted by Runolaz
50Supp/20RC RM = 45Earth/29Ice Theurgist more or less...

Level 50 Spec snare-DD (vs Level 24)
Level 46 Spec AE snare-DD
Nearsight
Confuse

Then Earth gets attack-speed debuff and Earth pets. That spec gives a 36sec AE root (level 20, so high resists, lasts around 10secs in reality when not resisted).



The Theurg Earth line is baron in comparison to the RM Supp line.
 
V

vintervargen

Guest
Originally posted by loxleyhood
I know one cleric which is medium spec smite.
Earth line is as barren as a desert.
All armsmen go 2h weps. lol, is all I can say to that.
Sorcs who go body are more inclined to debuffs than all out damage spells.

first of all i cant say i know much about albion etc.

earth line may be the sook. but its good for the grp - hence someone should spec it for better fg vs fg performance.

armsmen, well, i have yet to seen a shield armsman guarding healers/casters in fights, even most pallys seems to wanna gank instead of protecting their support.

sorcs, dd or debuffs who cares, of the few sorcs that does exist, not many seem to have the l33t mezz thingies.

stop thinking "damn, with this spec i aint of ubar" and start "wow, this spec/playstyle would be really good when playing in a group" ..
 
F

Fagane

Guest
Originally posted by vintervargen

sorcs, dd or debuffs who cares, of the few sorcs that does exist, not many seem to have the l33t mezz thingies.

Problem is most sorcerers are full mind and got the area mezz, etc. But when 2 groups are charging each other or albs wait and are being charged the next happens:

1) Sorcerers walks and can not mezz (not an insta)
2) Sorcerer cast with QC, area mezz takes 2 sec to cast, in 2 sec the gap between long range and insta range is closed and sorcerer is beaten by insta stun/mezz

The two times a sorcerer can area mezz is:

1) Keep defence/offence & standoffs
2) If albs got the drop on Mids/Hibs from close range

Fagane
 
F

Flimgoblin

Guest
Originally posted by vintervargen
earth line may be the sook. but its good for the grp - hence someone should spec it for better fg vs fg performance.

an air theurgist brings far more to a group than a full earth theurg, sadly.

6spbt, slightly better earth buffs every 10m and (given lots of power potions, mcl and a pet necromancer) some earth pets is far less useful than 10s pbt, nukes, pets, buffs.

and considering the earth theurg tends to get mezzed and killed before the pbt pulses again it's not really much odds :( (I imagine supp runemasters have similar problems.. except they don't have to deal with savages or zerkers)
 
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Pin

Guest
Originally posted by vintervargen
first of all i cant say i know much about albion etc.

earth line may be the sook. but its good for the grp - hence someone should spec it for better fg vs fg performance.

Earth line is 'the sook'. Speccing it is great for PvE (if you like afk-levelling or chatting in particular), but having a full-earth Theurg in your RvR group is worse for the group than either a 26e/45a or 35e/41i Theurg.

Originally posted by vintervargen
sorcs, dd or debuffs who cares, of the few sorcs that does exist, not many seem to have the l33t mezz thingies.

Most Sorcerers spec for either the top mezz or the second mezz, both are 1875 range, and both with 400 radius. There are a good few Body Sorcs around too, and I'm quite happy to /assist them with my Ice Wiz, and in the days of Determination, the AE root is often better than the AE-mezz.
 
P

Pin

Guest
Originally posted by Fagane
Problem is most sorcerers are full mind and got the area mezz, etc. But when 2 groups are charging each other or albs wait and are being charged the next happens:

1) Sorcerers walks and can not mezz (not an insta)
2) Sorcerer cast with QC, area mezz takes 2 sec to cast, in 2 sec the gap between long range and insta range is closed and sorcerer is beaten by insta stun/mezz

The two times a sorcerer can area mezz is:

1) Keep defence/offence & standoffs
2) If albs got the drop on Mids/Hibs from close range

Fagane

Okay... you clearly know nothing about this subject either.
 
N

)nick(

Guest
Sorc (44 mind, 31 body), Minstrel, Merc, Merc, Merc (swap for friar if available), Paladin, Cleric, Cleric.

Assist and win.
 
R

Repent Reloaded

Guest
I've moved from mid to alb twice now, thats the real reason why i havent hit Lv.50, every time i've got to Lv.45 i move, im stickin with mid now till the end, i got a strong sence of a bad atmos in Albion plus i hate the zergs, each realm has their ups and downs, just a matter of opinion.
 
V

vintervargen

Guest
well then, tell albs to roll more sorc's, and for them who exist, tell them do take a chill pill, sometimes defensive mezzing is good as well.
 
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Runolaz

Guest
Originally posted by Pin
Level 50 Spec snare-DD (vs Level 24)
Level 46 Spec AE snare-DD
Nearsight
Confuse

Then Earth gets attack-speed debuff and Earth pets. That spec gives a 36sec AE root (level 20, so high resists, lasts around 10secs in reality when not resisted).

The Theurg Earth line is baron in comparison to the RM Supp line.

The Theurgist gets as you say a pet and spd-debuff. I wild guess would be that this Theurgist would use basline (Ice 29+11+RR) Ice DD for dmg dealing. I would guess that this does more/same dmg than/as lvl 50 spec snare-DD on the Supp RM. Then you have some kind of CC, and IMO better than nothing. You also get aid melee dmg/spd somthing a runi does not have or must spec to get.

I think the point is that most RM and Theurgist spec 26Supp/Earth for a more fun template. Supp RM are probably the best RM for the hardcore RvR grp's, but lac in other departments. 47RC/26Supp and 47Dark/26Supp is IMO more versatile and fun templates, and I bet that is true for the Theurgist too.
 
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Fagane

Guest
Originally posted by Runolaz
I think the point is that most RM and Theurgist spec 26Supp/Earth for a more fun template. Supp RM are probably the best RM for the hardcore RvR grp's, but lac in other departments. 47RC/26Supp and 47Dark/26Supp is IMO more versatile and fun templates, and I bet that is true for the Theurgist too.

It is being told manny times before on all theurg forums. We do not want to be uber, just want the class (as is described) being the siege specialist. And we want the earth line to be valid (it got only a debuff, pet and pbt atm, most spell lines got 6+ spells in them).

Make the earth line valid, and the best option to do it would be adding a "siege" type spell into the earth line.

In Beta we had gtae (the wiz one to be precise). Add it back and all major theurg problems will be solved. You then will also see a lot of earth theurgs in RvR. For one thing I would respec on the spot.

Fagane
 
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Pin

Guest
Originally posted by Runolaz
The Theurgist gets as you say a pet and spd-debuff. I wild guess would be that this Theurgist would use basline (Ice 29+11+RR) Ice DD for dmg dealing. I would guess that this does more/same dmg than/as lvl 50 spec snare-DD on the Supp RM. Then you have some kind of CC, and IMO better than nothing. You also get aid melee dmg/spd somthing a runi does not have or must spec to get.

Yes, the Theurg would use his baseline DD. But how is this going to do more damage than/same damage as a specced 50 (+11+RR) snare nuke? Does a Supp RM use the baseline RC nuke? no.

'Some kind of CC' on the 45e Theurg is a 20-spec AE root which is 60%+ outright resisted, and lasts 10secs when not, i.e. practically useless. Both chars have the same single-target root.
 

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