to quick or not to quick?:P

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panos_gr

Guest
1)hello ppl im a lvl 50 spear hero and working on my sced template(btw im going for rf armor if nebody wanna quote on that:p) and cant decide whether to max quick or no..me being an acer ill have access to mp pieces so i think not much prob with imbue points...ive heard lots of opinions..most saything though to go no quick for tha big hit...i d really like some high rr 2h users advice
2)i was spear hero from lvl 1 and really like the way i am (50 cs-slam-rest parry) but the majority of heros seem to support lws for rvr...now with 1.62 coming up can ne1 give me some reasons not to respec?btw i think spears are way cooler-looking than lw and really like to keep my spec..but just want some back up:p
thx in advance:)P
 
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boni_ofdavoid

Guest
Ive heard different point of views on this, and have tried full and no quick spellcraft templates.

imo cap quick.

The increased evade and decreased swing time tip drawn out melee battles in your favour. Spear weapons are too slow to begin with, I dont really miss my 'frontloading template' in rvr.
 
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Lessurl

Guest
It depends on how you play i suppose. Frontloading is very good in a group with a few tanks /assisting the main tank. If everyone does max dmg in first hit then there's a good chance you'll have dropped the enemy after only one swing from each tank and ready to move onto next.

The favourite thing i had when i got my sc armour and dropped my epic was (apart from the ablatives :p ) the 50 quick i dropped and the extra dmg my annihilation started to do. :)
 
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Gahldir

Guest
imo either cap it or totally leave it alone.

if you can cap all and get 75 quick, do it.

if you can't, leave quick out from you weapons and armourparts
 
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Ravenbourne

Guest
TBH i was told to hold back on the quick and it sucks now. Think about you hit slow say 5.0.
enemy hits you you parry, you press your parry chain, by the time it comes round to you swinging again your enemy has already had another pop, end wasted, no style hit.
with quick you could get a good chain in and do more damage + bleed stun etc.
Damage is still the same over say a 1 minute period its just you get more styles in with high quick
IMO
 
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Lessurl

Guest
Originally posted by Ravenbourne
TBH i was told to hold back on the quick and it sucks now. Think about you hit slow say 5.0.
enemy hits you you parry, you press your parry chain, by the time it comes round to you swinging again your enemy has already had another pop, end wasted, no style hit.

Never heard of backup styles? :p
 
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llixeraxu

Guest
I have it on good authority from the champion team leader that you should cap quickness and you'll never look back.. this is for a champ specing 50lw 50 valor.

You use less endurance and still do a suitable amount of damage..

My sc template caps my quickness.

I seem to remember a table showing the diffrence in dmg in testing.. ill have to dig it out..
 
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elerand

Guest
Originally posted by Ravenbourne
TBH i was told to hold back on the quick and it sucks now. Think about you hit slow say 5.0.
enemy hits you you parry, you press your parry chain, by the time it comes round to you swinging again your enemy has already had another pop, end wasted, no style hit.
with quick you could get a good chain in and do more damage + bleed stun etc.
Damage is still the same over say a 1 minute period its just you get more styles in with high quick
IMO

Do what I do then, use s/s with a fast weapon, once you get a parry in you can switch to spear and use the parry chain practically straight away because the delay on the fast weapon is so low :)
If one on one ofc...
 
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old.Xanthian

Guest
Cap Qui and your dmg will drop greatly, imo leave it out.
Yes Qui is better for long drawn out fights, but how often does that happen ?

Also, why you think most mids do stupid dmg? Other than the fact they have Str relics ofc..

Im not even putting any on my Hero's template and im trying to get the slowest 1H possible.
No she wont be able to beat PBT, but when she does shes gonna hurt a damn sight more than if Qui was capped..
Oh haste buffs suck too :p
 
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Gahldir

Guest
Originally posted by elerand
Do what I do then, use s/s with a fast weapon, once you get a parry in you can switch to spear and use the parry chain practically straight away because the delay on the fast weapon is so low :)
If one on one ofc...

In a duel vs someone with a nice defence the parry chain is rather hard to get of. I have noticed a great chancedifference to land the taunt style then to land the parry style. And they both have medium to-hit bonus. o_O
 
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Cuthervaen

Guest
It's when the other guy parries that it starts to look bright in a duel when u're using LWs :p
 
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uncle_sal

Guest
w00t... Cuthervaen :D

Whazzup you silly Frenchie :D
 
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StormriderX

Guest
I have 9 qui on my current template and I do ok damage when I hit. However, without druid buffs I swing so sloooooow. Also in 1 v 1 fights my evade is heavily nerfed and I end up losing fights I should do due to lack of defence + slow swings being parried/evaded/etc.

That's why I'm going full qui again in my next sc template :x
 
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mac_kraakebolle

Guest
silly, why dont u just pack a haste charge for duels/solo fights?
 
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StormriderX

Guest
haste doesnt help me evade better :x

also I tend to use end gem for strong styles ;)
 
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mac_kraakebolle

Guest
eh so tell me again, how often do you evade with evade 1?

more often then you /assist other tanks to instant kill assisted tanks enemy of choise?

dont think so, and if you have high quick u will burn end alot faster... the end/dammage ratio goes trough the floor, witch in most cases u dont need to worry about but its still a valid argument
 
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StormriderX

Guest
Originally posted by mac_kraakebolle
eh so tell me again, how often do you evade with evade 1?

more often then you /assist other tanks to instant kill assisted tanks enemy of choise?

dont think so, and if you have high quick u will burn end alot faster... the end/dammage ratio goes trough the floor, witch in most cases u dont need to worry about but its still a valid argument

I'm a blademaster...

that and despite me being main tank most of the time my assistants tend to go 'awol'
 
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Cuthervaen

Guest
Lo Sal I'm pretty much ok besides having to share a guild with gimps in reinforced living under the delusion they're tanks ;)

When u coming back to visit us huh?
 
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ilaya

Guest
Originally posted by Cuthervaen
It's when the other guy parries that it starts to look bright in a duel when u're using LWs :p

Actually.. and u may have to just take my word on this but.. if i parry a solo target.. i win, simple as that.. down to 2 reasons really. Attack speed debuff and stun from after parry style.

I like Quick a LOT!! but then again.. i really need it, moreso than con even. Suppose its all down to how u wanna play your char in the end. Quick will prolly only raise its pretty head in a 1 vs 1 situation.. and how often does that happen nowadays? :/

For a pure damage dealer type tank.. dont really see the neccesity for capped quick since u are doing so much damage in rvr it aint gonna matter. But for someone like me who is still very much PvE specced and likes to farm solo against mobs for cash/loot to continue crafting.. Quick is essential.
 
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Evoric_

Guest
If you don't want to frontload i would recommend 0 qui from items and use dex/qui and haste buffs in rvr. If you want to frontload ditch one or both of em. full qui+full buffs just seems to do too low damage to me (i'm full qui atm, have to run without some specbuffs if i want damage :/)
 
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boni_ofdavoid

Guest
Originally posted by mac_kraakebolle
eh so tell me again, how often do you evade with evade 1?

more often then you /assist other tanks to instant kill assisted tanks enemy of choise?

dont think so, and if you have high quick u will burn end alot faster... the end/dammage ratio goes trough the floor, witch in most cases u dont need to worry about but its still a valid argument

About once or twice in 1v1 duel / solo incident and launching the after evade chain once is exactly what you need to win.

As for the high end who cares? If im grouped I have end song running, if not....
 
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boni_ofdavoid

Guest
Originally posted by mac_kraakebolle
silly, why dont u just pack a haste charge for duels/solo fights?

end regen potion every time now :)
 
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boni_ofdavoid

Guest
People seem be under the impression that high qui = low damage overall , which isnt the case.

With frontloading the damage is biased to the first hit, and then a *big* pause till the next damage / swing comes in. Overall you do not lose damage.

If you hit someone twice with a 2h weapon you may as well have maxed your qui, you wont be gaining on damage over time.

As Lessurl said frontloading is great if you have a bunch of tanks /assist and intend to take them down with 4 simultanious people styling just one blow.
 
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mars

Guest
hmm made a sc template for my hero some day ago capping everything but only have 25qui (pookha mantle+wsbracer) and someone said either cap or leave it.. whate the point of that?:) is it a bad idea to have like me just 25qui?:eek:
 
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old.arneduck

Guest
yeah, that one beats me too...
my template includes 41 qui ("leftovers" when i capped everything else)

so that would be like the ultimate compromise, no? :)

also im a luri, so i have rather much qui from base...
 
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ilaya

Guest
Trust me peeps.. quick is more important as a champ than con or str.. not as good as dex though. Dunno about other classes but i luurve my quick. If u dont get hit in first place u dont have to worry about the extra damage or how much damage u take.. hold your ground and bray the crap out of your target! arf arf :)
 

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