Time for Perforate Artery to be improved or Casters to have cloth armour that is actu

Sarumann

Can't get enough of FH
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I have allso perfed a Arms for 750 dmg with slash wep fair enough was wicked crit but still
allso perfed a caster with slash wep for 250(-1000000000) nerf pd 5 imo :p
 

lpep

Can't get enough of FH
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getting pa's on tank for 700-900 always 2 handed though.... tried very high crit specc... 2 handed its insane on casters.. useless versus anything else.... you will one shot casters alot 2 handed..
 

Sollac

Fledgling Freddie
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I honestly think Casters armour is tougher than most leather and even chain/plate users in certain situations.
I thought the whole point of a caster was that they dealt damage but were WEAK. I AGREE

I'm fed up at the amount of times I PA a caster for about 400. Mythic either need to implement a minimum value for PA, or they need to have a maximum AF and PD that casters can have.I AGREE

Throw in the spreadheals without line of sight and DI and you have invincible casters. fun fun fun.NO SHIT SHERLOCK

I really think the game needs to be fine tuned. People (Casters) need to be weak again. Healers need to have to see their targets to heal or have line of sight. DI needs to go. Players will have to adapt and change.NOW YOUR HOPING!!
This isn't just a solo player issue - it's group and zerg play issues.

OR shadowblades need a poison that inhibits DI spells on the person we strike. We need RPs just as much as the next person, and new assassins are so feeble - where are they meant to get RP from?THEY DO THE DISEASE ONE...NOT MANY USE IT THOU

I suppose most visibles are happy now anyway. There are not many stealthers left (hardly any in fact), but next patch is archer patch, and shield patch, so should make for some interesting scout vs. fights.
Other classes with shields become almost melee immune which will be another annoyance - but I believe they are finally limiting the amount shield users can block/evade/parry.

I think a lot of people need to wake up, GOA need to give middies the underpopulated bonus, and we need changes like 1 player can claim a tower for a guild, and maybe even for a keep. (Why is it 4 and 8 players anyway?) In low population situations, getting 4 or 8 players together late at night can be a headache.

Also - when someone is being bodyguarded, let the damage that was meant for the target damage the bodyguarder! Fed up of all these melee immune caster+tank duos everywhere.

Just another frustrating night in DAOCland. And hib casters need to learn that a /cheer /hug while they are killing albs at the bottom of the tower and me blatently standing next to the hib, who then aoe nukes the crap out of me, next time I think a Backstab will come your way :> and I'll just let Albs screw you guys.

Maybe I need to buy Command and Conquer. Nothing like a good tank rush to squash the enemy, and I won't have to deal with all this bullshit for a while :>

Oli - Illu

BORED NOW SAME OLD SHIT DIFFERENT REALM...always wanted to say thei SOME ONE GOT PWN'D
 

illu

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Just go away. I know that he is a good and I don't need a lemon like you who zerged with the Post Mortem idiots to elaborate it for me.

You played two easy mode classes for years, melee Ranger and then later a melee Hunter, so don't tell me anything about "suxing". It's getting a bit more balanced now, but you are only trolling the forums here now about of how you could kill Maulers.

If I will see Illu like yesterday I will pop him out of stealth and get him killed with a FG, I didn't do it yesterday at a Crauch tower just to have him PA me with other Cleric and 2-3 group members down while we were fighting Hibs. Some people are just desperate and one can get it from his whines about DI that he is running out of targets.

But what would you know, you're a retired lemon who loved easy mode side stun, easy mode ML path, easy mode MoS and cam, easy mode DW, easy mode PD. You wouldn't cope with 1.87/1.88 and upcoming patches.


Ah yes - I admit I attacked an alb group that were trying to break DC port (dc3 tower I think was under attack) - which would have ruined RvR in the area.
As Albs - feel free to try and take relics or steamroll the hibs- but if you try and break any port at DC or at Bled, expect me to be on the side that is against breaking the port.
I will happily suicide myself to tip the balance to the hibs so that I and many other hibs/albs/mids have good RvR fights at DC through the instaport.
If you try and break the porting there, kamikaze kobbie will be coming your way.

So don't take it personally :> I try and avoid fighting fullgroups as it's suicidal :p (but is it fun to take down a caster if no one else is around :>)

Oli - Illu
 

Manisch Depressiv

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Ah yes - I admit I attacked an alb group that were trying to break DC port (dc3 tower I think was under attack) - which would have ruined RvR in the area.
As Albs - feel free to try and take relics or steamroll the hibs- but if you try and break any port at DC or at Bled, expect me to be on the side that is against breaking the port.
I will happily suicide myself to tip the balance to the hibs so that I and many other hibs/albs/mids have good RvR fights at DC through the instaport.
If you try and break the porting there, kamikaze kobbie will be coming your way.

So don't take it personally :> I try and avoid fighting fullgroups as it's suicidal :p (but is it fun to take down a caster if no one else is around :>)

Oli - Illu

You haven't been playing much lately, did you?

Breaking the port or not, Crauch was in the last week maily door stepping, people are too lazy/daft to make a group and run to the bowl or graveyard for once.

No one even bothers to go to Bled to have a solo fight, yesterday from 18:00-20:00 CET there was like 6-7 Infis and some other Albs on the Crauch bridge and the Hibs stuck at the Crauch keep.

Gonna watch the situation for 2-3 weeks more and then fuck off from this server, it's getting piss dumb while Requiel and co are planning summer holidays.
 

censi

Can't get enough of FH
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fao manish (sp?)

yer nerf those fotm archers! funny how the assasin population has always doubled the archer population and continues to do so now.

must be the only fotm that hasnt been fotm'd by fotm'ers!

having played both classes your statement is lol factor... and anyone who knows anything about daoc knows that.

and try and come up with your own insults if u can.. (maybe original ones!)

last thing... lol at 1.88 archer comment. lay off the crack pipe when posting.
 

Manisch Depressiv

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Insults? ;)

Facts meight, everyone with half a brain allways moaned of how MoS, IP, Camu, PD, side stun dual wielding Rangers were too OP.

For me now the toughest class to kill is obviously a Hunter (I blame Molested), CC-dog with chain disease and snare and god knows what.
 

Nuxtobatns

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Hunter is goooooood :p .. never thought i'd say that. Give a Moirai ring for the full powah !
 

censi

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Facts meight, everyone with half a brain allways moaned of how MoS, IP, Camu, PD, side stun dual wielding Rangers were too OP.

no I think you will find that newbs moaned....

Decent SB's, huggers, maji, diablo, oli... Decent infs, chief, binfil, phibe, xanny, cweep.. will tell you that they ate 99% of rangers for breakfast... with the odd 1% being able to beat they with a heavy RA dump, a very bad jump or potentially just getting out grinded. The good assasin players will know that over the years versus "strong" archers the key was always reapplication of poison after purge and swapping in leggies to negate PD. An archer for all his OP'ness cannot do shit when debuffed, cannot do shit to avoid tick damage and cannot avoid PS after purge. that = win for assasin. ask huggers.

It was the same newbs that complained that hunters were subpar to rangers, and got a snare pet implemented. The fact of the matter was hunter > ranger melee and it only costs one spec line. tbh ranger only had an advantage fighting assasin because having to spec 2 melee lines halved duel wield. Seems like a fair thing. Having played both hunter and ranger, hunter was infinetly more powerful even before the pet boost. But apparently accordingly to 99% of players it was a broken class.... Never saw powerslave, hellshost, or guindor, kipu, snornig complaining though....

There are people who moan about fotms, and there are people who create fotms.... I think if your gonna try and have a dig at me you might need to come up with a better line of attack than the fotm tag... I played an archer since day 1 before I even knew what it could do beyond level 1 and stuck with it through pretty much more nerfs than any other class got. Saying an archer is overpowered in daoc is comical. (SIDE STUN! PD CD wtf! nef!!!r!)
 

xxManiacxx

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Rangers were a though fight. Werent alot of those going on in the end while I played. But maybe they were though because I used slash weapons only :D
(before gimp crush ability buff) that buff made playing a SB a joke.
 

brad

Fledgling Freddie
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Hehehe, he has not much in matter. I don't have access to perf and he is still killable even when he MoCs. Con debuff, dot, poison, poison spike, disease, 2-3 swings and leg it, he will die.

Whats ure infils name btw?
 

CorNokZ

Currently a stay at home dad
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If you feel like you're not doing enough damage, just reroll Norseman :fluffle:
 

anioal

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Thank you for your useless elaboration. "Everyone" != exclusively assas.

shadap manish. in that post, censi is right in every single word.

why dont you belive that there are stealthers and stealthers... sometimes i kill a trio of rr3-4 newb stealths (let's say infi+scout+mincer or such) with my ranger then next time i meet ceriashas or diabloman and i get ripped no matter what i use in that fight.

i also remember shadowlost killin me ranger on several ocasions when he was rr3-rr4 and he was damn hard for that rr (my ranger being rr8+ in those times).

it's not fair to say rangers are OP-ed because Habemus can outstrafe almost anyone else outthere :p

back on topic, PA should get a minimum damage granted by numbers in CS spec... PA'ing a caster for 400 is bad, PA'ing a cleric for 300 while he moc-smithe you back for 300 is kinda annoying, PA'ing a heretic for 130 makes you feel like /delete yes
 

Bondoila

Fledgling Freddie
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Much more fun to annoy em reapply lifebane(OFC i have viper 3) drop PS then VANISH :p
u see them die u stealthed having a laugh :p
Pretty nice way to handle a caster, but still leaves space for the caster to use a heal pot then start cl-healing. Your disarm will make you unable to finish the caster in time.

However about what illu says is abit of bull :D, an assasin has an extremly easy time vs a caster. (E.g moc = vanish, 30p vs 5p )
 

Manisch Depressiv

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shadap manish. in that post, censi is right in every single word.

why dont you belive that there are stealthers and stealthers... sometimes i kill a trio of rr3-4 newb stealths (let's say infi+scout+mincer or such) with my ranger then next time i meet ceriashas or diabloman and i get ripped no matter what i use in that fight.

i also remember shadowlost killin me ranger on several ocasions when he was rr3-rr4 and he was damn hard for that rr (my ranger being rr8+ in those times).

it's not fair to say rangers are OP-ed because Habemus can outstrafe almost anyone else outthere :p

Okay:

1. I agree, there are stealthers and stealthers.
2. You surely do not fall in the OP category. Killed you at RR8 with my RR4L1-2 Infiltrator (Munenori) every time, bar the one time when Snider was popping arrows into me. One time I ended up on 99% vs you and I wondered if you are a funny guy that wanted to give me a good without without using RAs/MLs/artifacts. But then you didn't back up when Snider joined in so I figured out that you weren't the funny guy.
3. Habemus and friends are lamers. Excessive strafing and walkthrough is just lame.
4. Beacause of point 2 I am unsure if to value your opinion on Rangers.
5. Have a nice day and thanks for the RPs.
 

censi

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Everyone" != exclusively assas

you are saying ranger V assasin is fine?.... its just rangers are OP versus visual melee classes or casters?
 

Manisch Depressiv

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you are saying ranger V assasin is fine?.... its just rangers are OP versus visual melee classes or casters?

I think, generally speaking vs all classes, from 1.87 on and especially from 1.88 on, melee rangers are shafted.
 

Punishment

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Assasins are fine ... But imo the only stealther i fear out there atm 1v1 is Cerishas , Against all others (including cloth wearers) i will win more than i lose :D


If 1 thing in daoc needs nerfing its di2-3 in a 1-2-3 man ... no di unless group has 4+ imo :eek:
 

Cadelin

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If 1 thing in daoc needs nerfing its di2-3 in a 1-2-3 man ... no di unless group has 4+ imo :eek:

and maybe stealthers RA shouldn't work unless they are solo. (That is genuinely solo so no buffbots either) Wouldn't that be fun! The Realm abilities are not the problem.

If we were to reduce the amount of damage PA did. Then those that use DI bots might find that they no longer need to run with them because they actually stand a chance if jumped. I don't remeber the DI bot complaints when casters could have 4 brittle guards up that PA didn't bypass.
 

Agrigo

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If we were to reduce the amount of damage PA did. Then those that use DI bots might find that they no longer need to run with them because they actually stand a chance if jumped. I don't remeber the DI bot complaints when casters could have 4 brittle guards up that PA didn't bypass.

Ofc thats simply because we couldnt hit them to get di started!
 

Ging

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Deception leaving the site of another murder, whilst the watching mid pisses on the dead albs corpse!!!!

28955367.gif



and so ends another encounter at DC bridge

:m00:
 

censi

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I think, generally speaking vs all classes, from 1.87 on and especially from 1.88 on, melee rangers are shafted.

And prior to 1.87 V all classes, melee rangers are OP? (side stun, PD, CD, OP SOJ etc)

Generally speaking....
 

Rolv

Fledgling Freddie
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I almost always need to use ip2 and purge1 (for debuff/disease) vs assasins.
I would say PA do too much damage, not needing a boost!!

I have 666 af, and 700+ when spec af up, and still assassins can hit me for 800 dmg with PA. Add the s/c debuff, poison and disease, and the follow-up stun style - Im almost dead (or dead) before I can move/hit.

I would say nerf casters, dont further boost assassins.
 

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