Time for Perforate Artery to be improved or Casters to have cloth armour that is actu

illu

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I honestly think Casters armour is tougher than most leather and even chain/plate users in certain situations.
I thought the whole point of a caster was that they dealt damage but were WEAK.

I'm fed up at the amount of times I PA a caster for about 400. Mythic either need to implement a minimum value for PA, or they need to have a maximum AF and PD that casters can have.

Throw in the spreadheals without line of sight and DI and you have invincible casters. fun fun fun.

I really think the game needs to be fine tuned. People (Casters) need to be weak again. Healers need to have to see their targets to heal or have line of sight. DI needs to go. Players will have to adapt and change.

This isn't just a solo player issue - it's group and zerg play issues.

OR shadowblades need a poison that inhibits DI spells on the person we strike. We need RPs just as much as the next person, and new assassins are so feeble - where are they meant to get RP from?

I suppose most visibles are happy now anyway. There are not many stealthers left (hardly any in fact), but next patch is archer patch, and shield patch, so should make for some interesting scout vs. fights.
Other classes with shields become almost melee immune which will be another annoyance - but I believe they are finally limiting the amount shield users can block/evade/parry.

I think a lot of people need to wake up, GOA need to give middies the underpopulated bonus, and we need changes like 1 player can claim a tower for a guild, and maybe even for a keep. (Why is it 4 and 8 players anyway?) In low population situations, getting 4 or 8 players together late at night can be a headache.

Also - when someone is being bodyguarded, let the damage that was meant for the target damage the bodyguarder! Fed up of all these melee immune caster+tank duos everywhere.

Just another frustrating night in DAOCland. And hib casters need to learn that a /cheer /hug while they are killing albs at the bottom of the tower and me blatently standing next to the hib, who then aoe nukes the crap out of me, next time I think a Backstab will come your way :> and I'll just let Albs screw you guys.

Maybe I need to buy Command and Conquer. Nothing like a good tank rush to squash the enemy, and I won't have to deal with all this bullshit for a while :>

Oli - Illu
 

Ging

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Jan 23, 2004
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I honestly think Casters armour is tougher than most leather and even chain/plate users in certain situations.
I thought the whole point of a caster was that they dealt damage but were WEAK.

I'm fed up at the amount of times I PA a caster for about 400. Mythic either need to implement a minimum value for PA, or they need to have a maximum AF and PD that casters can have.

Throw in the spreadheals without line of sight and DI and you have invincible casters. fun fun fun.

I really think the game needs to be fine tuned. People (Casters) need to be weak again. Healers need to have to see their targets to heal or have line of sight. DI needs to go. Players will have to adapt and change.

This isn't just a solo player issue - it's group and zerg play issues.

OR shadowblades need a poison that inhibits DI spells on the person we strike. We need RPs just as much as the next person, and new assassins are so feeble - where are they meant to get RP from?

I suppose most visibles are happy now anyway. There are not many stealthers left (hardly any in fact), but next patch is archer patch, and shield patch, so should make for some interesting scout vs. fights.
Other classes with shields become almost melee immune which will be another annoyance - but I believe they are finally limiting the amount shield users can block/evade/parry.

I think a lot of people need to wake up, GOA need to give middies the underpopulated bonus, and we need changes like 1 player can claim a tower for a guild, and maybe even for a keep. (Why is it 4 and 8 players anyway?) In low population situations, getting 4 or 8 players together late at night can be a headache.

Also - when someone is being bodyguarded, let the damage that was meant for the target damage the bodyguarder! Fed up of all these melee immune caster+tank duos everywhere.

Just another frustrating night in DAOCland. And hib casters need to learn that a /cheer /hug while they are killing albs at the bottom of the tower and me blatently standing next to the hib, who then aoe nukes the crap out of me, next time I think a Backstab will come your way :> and I'll just let Albs screw you guys.

Maybe I need to buy Command and Conquer. Nothing like a good tank rush to squash the enemy, and I won't have to deal with all this bullshit for a while :>

Oli - Illu

there there oli, thats a good boy, let it alll out :fluffle:
 

Raimo

One of Freddy's beloved
Joined
Nov 15, 2004
Messages
1,733
I honestly think Casters armour is tougher than most leather and even chain/plate users in certain situations.
I thought the whole point of a caster was that they dealt damage but were WEAK.

I'm fed up at the amount of times I PA a caster for about 400. Mythic either need to implement a minimum value for PA, or they need to have a maximum AF and PD that casters can have.

Throw in the spreadheals without line of sight and DI and you have invincible casters. fun fun fun.

I really think the game needs to be fine tuned. People (Casters) need to be weak again. Healers need to have to see their targets to heal or have line of sight. DI needs to go. Players will have to adapt and change.

This isn't just a solo player issue - it's group and zerg play issues.

OR shadowblades need a poison that inhibits DI spells on the person we strike. We need RPs just as much as the next person, and new assassins are so feeble - where are they meant to get RP from?

I suppose most visibles are happy now anyway. There are not many stealthers left (hardly any in fact), but next patch is archer patch, and shield patch, so should make for some interesting scout vs. fights.
Other classes with shields become almost melee immune which will be another annoyance - but I believe they are finally limiting the amount shield users can block/evade/parry.

I think a lot of people need to wake up, GOA need to give middies the underpopulated bonus, and we need changes like 1 player can claim a tower for a guild, and maybe even for a keep. (Why is it 4 and 8 players anyway?) In low population situations, getting 4 or 8 players together late at night can be a headache.

Also - when someone is being bodyguarded, let the damage that was meant for the target damage the bodyguarder! Fed up of all these melee immune caster+tank duos everywhere.

Just another frustrating night in DAOCland. And hib casters need to learn that a /cheer /hug while they are killing albs at the bottom of the tower and me blatently standing next to the hib, who then aoe nukes the crap out of me, next time I think a Backstab will come your way :> and I'll just let Albs screw you guys.

Maybe I need to buy Command and Conquer. Nothing like a good tank rush to squash the enemy, and I won't have to deal with all this bullshit for a while :>

Oli - Illu
well I think aswel that PA should have some minimal dmg,not vary that much,sometimes u hit 700 then another time only 400
 

Sorin

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May 23, 2005
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illu you know that Legendary/sun weapons overwrites PD eh?

We can agree that many casters got PD maxed, but how many got AoM maxed?

In most cases you will still do more damage with a elemental weapon than with thrust,crush,slash. Or in your case, pierce/blades.
 

Ging

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illu you know that Legendary/sun weapons overwrites PD eh?

We can agree that many casters got PD maxed, but how many got AoM maxed?

In most cases you will still do more damage with a elemental weapon than with thrust,crush,slash. Or in your case, pierce/blades.

casters cant spec AoM...
 

Manisch Depressiv

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DI is not a caster problem, it's the problem of the daft.

Just don't go for those targets, let them rot with just a few RPs, stuck to their towers.
 

Lethul

FH is my second home
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illu you know that Legendary/sun weapons overwrites PD eh?

We can agree that many casters got PD maxed, but how many got AoM maxed?

In most cases you will still do more damage with a elemental weapon than with thrust,crush,slash. Or in your case, pierce/blades.

im quite sure a sorc with a DI bot have quite high energy resist aswell.
 

liloe

It's my birthday today!
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They gave animists con as rising stat, I'm supposed to be tough ^^ Poor crau bridge zerg had to suffer a bit I think, especially poor archers who had me at 1-4% health a dozen times =)

I don't agree that PA needs a boost though =) Actually I don't think any of the mentioned abilities is a problem. The problem is, that the population is so low, that all the action is in a rather small area, so ofc people will start with DI and BG bots. If the pop was spread out more, things like that wouldn't happen with such a frequency and it would be much easier to find targets.
 

illu

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illu you know that Legendary/sun weapons overwrites PD eh?

We can agree that many casters got PD maxed, but how many got AoM maxed?

In most cases you will still do more damage with a elemental weapon than with thrust,crush,slash. Or in your case, pierce/blades.

I keep forgetting that :> Maybe it is time to start getting out the BoS I have in the vault to see if it makes life a bit better :)

Oli - Illu
 

Bistrup666

Loyal Freddie
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Oct 11, 2004
Messages
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illu you know that Legendary/sun weapons overwrites PD eh?

We can agree that many casters got PD maxed, but how many got AoM maxed?

In most cases you will still do more damage with a elemental weapon than with thrust,crush,slash. Or in your case, pierce/blades.

Casters can't spec AoM and illu can't spec neither pierce or blades.
 

Sarumann

Can't get enough of FH
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use matter or spirit leggies :D
Most alb casters are low on those :) atleast the ones i perfed :D
 

Kagato

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I can understand the annoyance, but I agree with liloe, PA is not the problem really.

Does seem funny though, you have a class thats meant to have weak armour then they get self af buff, blade turn, brittle guards and soon all realms will have spec af too.

Legendaries do help sometimes though if you choose your type right.
 

aika

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casters are free rp for assasin unless it's moc3 sm
dont see the point of this whine post tbh

your poisons alone will get at least 50% hp off
 

Punishment

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I dont see any problem with Pa damage on casters tbh :D

As 50+18 cs Pierce spec shade i perf casters for about 800-1000 baseline and usually for up to 1400-1600 overall which is a 1-2 hit kill with 1 or 2 ticks of lifebane ;)

Its abit oped tbh , but lets not get into that :eek:
 

thergador

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read in one of the TL reports that they are looking at removing casters self buff shield that would help some tbh
 

Punishment

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read in one of the TL reports that they are looking at removing casters self buff shield that would help some tbh

That would be a ridiculous thing to do , it would mean besides af on the casters armor an assasin would get capped style damage (or any other melee class for that matter)

Not gonna happen :twak:
 

Pio

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Dunno less variation would be nice I pa'd zmora a couple of times tonight on time I did like 400 dmg the next I one shotted him ok I got a lucky crit but still
 

thergador

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That would be a ridiculous thing to do , it would mean besides af on the casters armor an assasin would get capped style damage (or any other melee class for that matter)

Not gonna happen :twak:

its in the TL report and they said it would happen around 1.92 if it does and starnge things had been changed in the game tbh
 

Beltorak

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I think the PA boost (overwriting bladeturn and brittleguards + the dmg increase) put it right where it is suppose to be. If the up the dmg the should remove Vanish aswell, its a retarded RA vs visuals. Havent played inf much but never heard knatti complain (often the other way) about PA dmg. I assume thats the thrill of jumping people as assassin, will PA land? , what dmg will it?

/haddaway
 

censi

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Illu, you shouldn't be whining so much when you are an x-realming ass

do put a sock in it. the guy is one of the most reknowned assasins ever to grace the server both in terms of his general positive outlook and his abilities on the battlefield. you on the other hand are a twat with a reputation for suxing and a general bad attitude.

to try an add to the discussion im no expert on assasins but I found them extremly overpowered versus casters. Attacking casters with an archer was usually about timers, if you didnt have key timers up it was pretty much certain "potential" suicide to attack them... with an assasin I found if I landed PA my target was toast regardless of what happened... if I was up against some badass caster with badass timers and it went tits up, then vanish one always came in handy. depends what and who you were attacking ofc....
 

Manisch Depressiv

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do put a sock in it. the guy is one of the most reknowned assasins ever to grace the server both in terms of his general positive outlook and his abilities on the battlefield. you on the other hand are a twat with a reputation for suxing and a general bad attitude.

Just go away. I know that he is a good and I don't need a lemon like you who zerged with the Post Mortem idiots to elaborate it for me.

You played two easy mode classes for years, melee Ranger and then later a melee Hunter, so don't tell me anything about "suxing". It's getting a bit more balanced now, but you are only trolling the forums here now about of how you could kill Maulers.

If I will see Illu like yesterday I will pop him out of stealth and get him killed with a FG, I didn't do it yesterday at a Crauch tower just to have him PA me with other Cleric and 2-3 group members down while we were fighting Hibs. Some people are just desperate and one can get it from his whines about DI that he is running out of targets.

But what would you know, you're a retired lemon who loved easy mode side stun, easy mode ML path, easy mode MoS and cam, easy mode DW, easy mode PD. You wouldn't cope with 1.87/1.88 and upcoming patches.
 

Sarumann

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Dunno less variation would be nice I pa'd zmora a couple of times tonight on time I did like 400 dmg the next I one shotted him ok I got a lucky crit but still

Last time i perfed zmora was oneshot.
Dunno but dont think that SM has much Matter resists :D hint hint
 

Manisch Depressiv

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Last time i perfed zmora was oneshot.
Dunno but dont think that SM has much Matter resists :D hint hint

Hehehe, he has not much in matter. I don't have access to perf and he is still killable even when he MoCs. Con debuff, dot, poison, poison spike, disease, 2-3 swings and leg it, he will die.
 

Sarumann

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Hehehe, he has not much in matter. I don't have access to perf and he is still killable even when he MoCs. Con debuff, dot, poison, poison spike, disease, 2-3 swings and leg it, he will die.

Much more fun to annoy em reapply lifebane(OFC i have viper 3) drop PS then VANISH :p
u see them die u stealthed having a laugh :p
 

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