Thoughts on minstrel RA's?

Discussion in 'Albion' started by Dardamein, Jan 10, 2004.

  1. Dardamein

    Dardamein Fledgling Freddie

    After SoS and Purge....


    (by ol habit i posted at BW too...)
  2. Fedaykin

    Fedaykin Fledgling Freddie

    well you got the main two and my mincer is about to hit 50 so i'll be thinking about this.

    IP then avoid pain probably. Maybe lifter if you like keep takes but i cant think of any other specifics mincers need. Theres always paasives ofcourse which help, dodger might be a nice one to help evade more.

    ask Alpha, escapium, voskos, rure what they have specced cos they seem to do pretty well for themselves
  3. Dardamein

    Dardamein Fledgling Freddie

    (Posting some resources from another famous forum)

    i.p / a.p .. maybe some Mopain / Dodger? ;0


    AP definatelty. at least AP2
    and IP
    then MOpain


    Solo =

    aug con 3

    that's your base ra's, gl getting rr8l2

    after that, mopain/dodger/toughness/longwind/moblock/aug str

    or smth


    So noone think the passives Tireless or Regeneration is worth effort?

    What about Avoid Magic - i often go boom, poof from casters in big fights.

    also thought of an offensive Hail of Blows with Mastery of Pain

    AugDex3 + HoB2 + MoP3 = 29 points

    FA2 + IP = 23 points


    Tireless is worthless. I accidently got it on my armsman... was late one night and tireless

    looked like toughness... I think tireless 5 is the equivelant to the third paladin end

    chant... or something. End pots etc are much better...


    tireless 1 is worth it

    more is kinda useless unless you have points to spare

    had it on arms and never regretted it



    Get those imo, and AP is really worth it as well, just think about the hps you will get with

    aug con 3, and if you also throw a little toughness in there, nice hps After you got all

    that stuff (8L2 :p) get passives imo, like AoM, Tireless, Toughness, MoP etc etc, what you

    find juicy


    Sos, long wind, tireless, possibly mow depending on playstyle.


    Tireless would be a waste, the tiny fraction of end it regens will vanish every time you cast your DD/stun

  4. Light

    Light Loyal Freddie

    (fa2, ip) or purge - if u grp more than solo/duo ect then purge 1st, when running with grp purge+sos gives alb version of gp

    ap .. ap is a really nice ra and on 15min timer, with 50 ins ablative and ap2 u can take quite a hammering (looking forward to ap3 ;) )

    used to have dodger -- dropped it and never even noticed any difference in evades tbh waste of points, rather mopain

    + I always carry a shit load of endo pots
  5. Celery

    Celery Loyal Freddie

    I went FA2/SoS/IP/Purge in that order.

    Took IP before Purge as I like to solo, but for grouping Minstrels Purge should be taken before IP.

    After 5L3, I just started getting a few passives like Longwind, AoM , Aug Str and Toughness. If I can ever be arsed to get enough RPs I'll respec RAs to get AP (dropping some of the passives).
  6. -Freezingwiz-

    -Freezingwiz- Fledgling Freddie

    I went this way

    SOS -> FA2 -> IP -> Purge -> Aug con 3 -> AP1

    I used respec 3 times on the way tho ;) and I´m 6L6 atm

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