Nowadays, I think if people are going to cash in on franchises then they should give the punters a bit more. Film tie-ins in games have traditionally been shockingly bad. But they don't have to be. Nowadays if you're going to do something story driven you can do great things with casting.
XCom 2 - war of the chosen, for example, has half the cast of Star Trek the Next Generation in it. It's great
He wasn't available for Fate of Atlantis (which was only just at the very dawn of "talkie" games) but for The Infernal Machine, he apparently wanted too much money to do the voice work.
I remember all 3 of the games being great, them and the Monkey Island games were trendsetters for graphical adventures. Whether they're still decent today is another question (the first 2 especially) - the remasters breathed new life into the MI games but I bet there's all sorts of rights nonsense with the Indy games.