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Originally posted by Archeon
So allow us to play like that, make Hib so that it is a caster dominated land and the tanks are less powerful. Midgard is predominatly populated by warriors, the casters are reduced in power. Albion is reduced so they do not have any tanks that can solo any midgard tanks, or any casters that can solo a hib caster (depending on the situation, obviously) but they are able to combine the two and offer an effective force.
Originally posted by Archeon
Still... balancing that out would be even harder than balancing out the current setup of the game, so i guess i'l never get to see that. Shame as well.
Originally posted by Archeon
Suggest you read the entire post before you start attacking my ideas with weak-ass sarcasm mate.
Originally posted by katt!
it still is a stupid idea, not even counting balance issues.
Originally posted by Archeon
Whys that exactly? Because you don't agree with it? No really, i want to know besides the balancing issue which i pointed out what else makes this a stupid idea? please, i want to know. If anything it should keep me mildly ammused for 5 mins or so.
WHAT A GOOD IDEA! THAT IS MUCH EASIER TO BALANCE.
it still is a stupid idea
Originally posted by katt!
example #1
join friends in mid
you want to play a leet mage with strong spells
sorry, you cant. this is the melee realm, magic is supposed to suck.
etc etc
Originally posted by Damon Doombring
LOL that has to be the lamest excuse I ever seen.. HAHAHAHA
Originally posted by old.Lythande
after managing to get Mid only viable tank nerfed.
If it takes doing double the damage of every other tank out there (be they in midgard or not) to be "viable" then how crap a player are you?
Originally posted by klavrynd
if you need a ra that nullifies all melee in battle, how crap a player are you
if you need a ra that nullifies crowd control, how crap a player are you
if you need armour with more absorption then any other armour, how crap a player are you
if you need ablative chants, how crap a player are you
if you need buffs that reduce mez duration, rendering high specs useless, how crap a player are you
want me to continue?
LOL wtf is this guy on. So a tank can 2 hit a caster at meele range. But a caster can 2-3 hit a tank at casting range 1500+.and considering tanks are overpowered generally in this game compared to casters especially I don't think the correct solution was to buff up the other realms secondary tanks.
Originally posted by klavrynd
if you need a ra that nullifies all melee in battle, how crap a player are you
if you need a ra that nullifies crowd control, how crap a player are you
if you need armour with more absorption then any other armour, how crap a player are you
if you need ablative chants, how crap a player are you
if you need buffs that reduce mez duration, rendering high specs useless, how crap a player are you
want me to continue?
You could have said that from the start, since it sums up the normal alb attitude.Originally posted by Flimgoblin
Well actually I wouldn't, as I don't enjoy playing games on "easy" mode.
Went rvr with my thane only once since the patch. Chain nuking was supposed to be good, untill i saw what the casters are complaining. You hit xxx for 100(-100). Everything was nice anyway, but the fact that i got mistaken for a healer when i was casting and was ripped to pieces by a random polearms (2 hits). Then i realised the thane is still crap in rvr and went back to farming seals.Originally posted by Flimgoblin
thanes are cool the chain-nuking+instas sounds to be a right git for casters...
Originally posted by Tasans
Rms need nerf 6s pbt best nuke and gtaoe in the same class wtf?
Sms need nerf best pbaoe and rez?