T
Teren
Guest
Look at the ne Albion SI dragon (Avalon city dungeon).
Originally posted by <Wels>
it might be randomly generated but maybe he has some high vaule stuff, perhaps they put an UV value cap on his random stuff like 100UV or something, worth a try sometime
1.60
Randomly generated items have had their bonus points increased across the board, to make them more competitive with Spellcrafted items. In general Spellcrafted items have a huge benefit in customizability, while randomly generated items can have bonuses that, while individually nice, do not perfectly suit any one character. The higher bonus points will allow items to be generated that may have 3 bonuses that are worth using, even though
the 4th may not be perfectly tuned for a given character. High level monsters (70+) get even more bonus points, and random object drops from "epic" monsters now get a quality bonus as well. This should greatly reduce the chance of high level and boss monsters from dropping undesirable items, and produce some variety from existing spellcrafted templates.