Straef
Can't get enough of FH
- Joined
- Feb 21, 2004
- Messages
- 5,890
lolCylian said:![]()
See ?
lolCylian said:![]()
See ?
You didnt notice my bp chain proc'ing heals then? Or was that another convenitantly overlooked thing?Cylian said:little update, what happens if I use a Heat LG against Biggie
500dmg PA
~180 dmg for CD/SS/Garrotte/AH each
+90ish offhand (if it hit)
...didn't really look like you were about to die after that.
since when AF affect miss rate ?emma said:Chain evades are pure luck for an SB. because we face a larger penalty from enervating, higher weaponskill on our enemies (infils) and to round it off. Higher AF on our enemies.
AF is a determining factor in your hit/miss rate, higher AF = less likely to get hit.
Considering SB's have lower AF than Infils because of spec AF which coupled with MoTA 5 and 25% bonus means you will always have higher AF than us no matter what we do.
if you would like to test this out i'll gladly borrow a friends account to get onto Gorre and test it. Think 500 odd swings should be sufficient to tell who much AF affects hit/miss rate.
Use your head Arauddry!Araudry said:since when AF affect miss rate ?
thats bs miss rate isnt affected by AF in any way
so more AF = more evade for u? hahahaha always some funny post here trying to find excuses lmao
Azathrim said:Hey Vermillon, do you think the SB vs. Infil balance is as it should be? And, how do you rate the assassins in effeciency to each other?
AF has nothing to do with the chance to hits i think u better go test urself and see u are wrong ^^emma said:Use your head Arauddry!
Higher AF means YOU are less likely to get hit.
Lower AF means I am more likely to get hit.
Because AF/Weaponskill are calculated into your "TO-HIT" rate because YOU have higher weaponskill and AF, means I wont hit you as often as YOU hit me.
MY hit rate could be counted as either a straight out miss or an evade.
emma said:New Frontiers moved in the right direction regarding stealthers in that they will be much easier to avoid and only those with the patience of a saint will continue to solo due to NF's size. But as a side effect to that alot of stealthers will group up and "camp" area's where people/groups have to move through.
your own fault for jumping me on our side of a mid camped mg which noone could pass through then isnt it >< If you expect stealthers not to congregate there till theres an opportunity to pass you need your head looking atCylian said:...as a pincushion...
Cylian said:for those that think that Realm Rank matters:
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dual heat thruster against something like 50% Heat resist (just outside mpk)
best of it: Infil got a whooping 2k RPs! ... well, now 3k I guess.
Melachi said:The balance problem between Shadowblades and Infiltrators does exist but it is much smaller than most make out in truth.
First off the reason most Shadowblades do crap against Infiltrators.
They try to be Infiltrators.
Shadowblades get it through your heads, your not an infiltrator, you cant effectively dual-wield and crit strike, those specs suck, stop trying to spec like Infils. There are only two specs Shadowblades should use in my opinion, unless very high rr. Shadowzerker or Critblade. Go Critblade for casual fun, taking out casters in keeps ect, ect. For any sort of competetiveness, or for playing in emain, Shadowzerker is the only reasonable spec.
Left-Axe is a weakness to the class, if your silly about it. Sure its going to be crap if you want to be a 5-spec or critblade. Its actually in truth better than Dual-Wield, especially for Assasins.
Why? Off-hand procs (get a Malice in your off-hand now!), more consistant damage. Higher DPS if you use LA haste (which is hard these days I know with off-hands like Malice). Anyone who says Assasin fights are not about DPS but frontloading is wrong (except a Soulblade :e).
The hit-point bonus SB's get is shit and not worth writing about tbh, It would be better if it was actually a hit-point bonus and not the constitution value bonus it is. If it actually gave a SB +200hits at lvl 50 it would be nice, but as it is it just makes our Constitution give us more hps, which is silly since if we get Str/Con debuffed it just ends up taking more HPs than it does off an infil.
2-handers, hmmm not my thing, never gave them much tought but on paper they look very inferior to LA.
Heres my advice to Shadowblades:
Take a Shadowzerker spec: 50Sword/39LA, or 44Sword/44LA, one of those, FORGET Critical Strike (your not an infil). Get the last Str/Con its a fight winner.
Get ML(4?) the one where poisons can stay on your blades, and higher ML for the DoT trap if you can be arsed.
Get Malices for your off-hand, and a Heat LW for infils/Ns, and Battler for everything else.
Get a Haste bot, 20% haste owns, simple as.
Get +25str cap on your suit, +10% to melee speed/damage & style damage, or close too.
Get heal potions and end regen potions, (use liberally).
With these things done you will win against infils more often than you lose.
Most Shadowblades suck because they play to their own weaknesses. Infils are too easy to spec and setup and thats why even the muppets win.
Succi said:Dunno why you do such gimped dmg cylian, most sbs do fine if properly toa'd
Can think of one rr5 sb thats a fking nightmare to fight atm. Also he solo's. Ppl that solo seem to be 10x as hard to kill as the zergers. Can figure out why yourself.Marath said:Really would like to know who is doing so fine too.

xxManiacxx said:euro_sceptic?
So u are just saying we need 2BB acc´s, not use one of out class defining skills, cap everything, use charges and pots.
And what makes u think infils can´t do the same?
U do know that to be able to get 99% of basedmg u need to be RR11, 50la and DR5. But hey. DR is no more in NF so there goes alot of dmg
and btw... Battler is just sooo good against rangers with slash resistant armor....