The Great Armsman Revolt of 2004 (TM)

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
gunner440 said:
yes let's ask mythic to make kagato armsman TL (haha)

that way the armsman class will become even more useless than it already is and we'll end up with a char more suited to the style of tekken than one for group combat

yeah kagato

round 1.. fight !

Alot of opinions for someone who doesn't even know me, take a look through past Armsman threads and kindly show me where my suggestions have indicated such a direction. I think you will find I have generally kept a broader perspective on my ideas for improvements with the class.

p.s I rock at Tekken.
 

Aybabtu

Fledgling Freddie
Joined
Dec 29, 2003
Messages
646
Kagato said:
As for active Armsman, its merely just another sad sign of the times that there is so few left, plenty level them up and try them out but few stick with the class.


I can only agree here.....

My first was an Arms and he did pretty Ok considering him being Sarecen thrust pole :D but it didn't take too many patches for him being put a side for my Infil...
 

Asha

Fledgling Freddie
Joined
Dec 25, 2003
Messages
1,355
I don't think Kagato's playstyle is like everyone else's but anything would be better than the present TL.

Euro TL's would be nice too but we are behind in patches so Mythic probably will never ever bother with the idea.
 

Vindicator

One of Freddy's beloved
Joined
Jan 27, 2004
Messages
481
Moo said:
take off dual spec from arms and it would be quite a decent class

i can see a nice spec of 42 shield 50 pole xx parry xx slash/crush/thrust being nice on a ho arms with low quick and high str and a 6.0 pole :p

altho thats just fixing them, they still need spicing up somehow, no ideas here

Then your Just a Hero in Plate and alb groups dont need another shield user as Mistar Paladin does that job while supplying end.

I have said it time after time and as Kagato pointed out, this conversation has been had a million times.

I still feel my suggestions for Double Speccing would give the correct bonus's for 2h double spec while still retaining the class's true role and also leave every spec for an armsman wide open. I cant be bothered writing them all down here again so if you wanna see them there on the arms boards and also here on fh :eek:.

Also I dont seem to be remember alot of ppl agreeing with you tbh kagato, it usually leads to arguements about hybrids and s/s /2h / polers at the end of it thou :D. but at the end of the day its just to help the class along with a little health discussion ^^.

Ye Dump Mors as TL and keersdan should be TL. There a great source of factual information and actually play there class alot.

and Just for old times :D

http://www.meatshield.com/boards/sh...er=2613&page=1&view=collapsed&sb=5&o=&fpart=1
 

Heath

Fledgling Freddie
Joined
Jan 23, 2004
Messages
508
Well...saracen armsman was my first ever char. Took me a looooooooooooong time to get him to 50 (well over a year, cos of playing with every alt going). Heath made it all the way to 50 as a s/s spec. Did pretty well as a block bot. But, as more and more groups wanted armsman less because a pally could do the job better and supply end i played him less and less. I eventually ended up respeccing him to thrust pole. Now, he does lots more damage and i feel that he is an asset to RvR again. He can even hold his own in PvE now. But, for a long time the armsmen of the game have been crapped on, overlooked and nerfed, while all the other classes get some sort of loving. I will never stop playing Heath cos he was my first char. But, i will feel better when he stops getting the shitty end of the stick and walk away with a rose every once in a while. Nothing major, just a bit of loving. :(
 

[NO]Subedai

Fledgling Freddie
Joined
Feb 7, 2004
Messages
1,600
All americans are noobs.
they fotm gank grps have thanes and other crap classes like necro's in them.
 

Aybabtu

Fledgling Freddie
Joined
Dec 29, 2003
Messages
646
[NO]Subedai said:
All americans are noobs.
they fotm gank grps have thanes and other crap classes like necro's in them.

Aye, silly americans for having a different playstyle than ours, someone should really tell them how to play their own game!....
 

Aadia

Fledgling Freddie
Joined
Dec 28, 2003
Messages
396
Dawn said:
aww is that a tear?

lol, it's not cuz i'm a girl that i cry whenever someone says something like that as most boys here do.
And get a grip will ya

btw +1
 

Dawn

Fledgling Freddie
Joined
Jan 21, 2004
Messages
410
Aadia said:
lol, it's not cuz i'm a girl that i cry whenever someone says something like that as most boys here do.
And get a grip will ya

btw +1

dont cry miss aadia :( its only a post :(
 

gunner440

Hey Daddy Altman
Joined
Dec 24, 2003
Messages
2,875
Kagato said:
Alot of opinions for someone who doesn't even know me, take a look through past Armsman threads and kindly show me where my suggestions have indicated such a direction. I think you will find I have generally kept a broader perspective on my ideas for improvements with the class.

p.s I rock at Tekken.

Kagato (some time ago) said:
BUAAAAAAAAAAAAA THEY TOOK AWAY MY UBER DUEL STYLE BOOOOOOOOOOHOOOOOOOOOO
NOW I WONT BE ABLE TO GO KILL ZOIA IN FOREST SAUVAGE ANYMORE AND WE WONT BE ABLE TO CONTINUE OUR RUN OF 200000000 DUELS


... there's more
 

aaaaaaa

Banned
Joined
Jun 4, 2004
Messages
36
Looks like we got 2 candidates here for the European armsman TL here:

1. Aadia - has totally no clue about how to play an armsman.

2. Kagato - played the armsman class since the day DAOC came out.

Who shall we vote for?
 

Drav

Loyal Freddie
Joined
Jan 25, 2004
Messages
344
Keersdan, we dont need a european arms TL and if we got one who would listen to him/her, GoA? BAhahahahahahahahahahaahaahaaaaa

Mythic wont listen, just the same as it hasnt listened to the amount of armsmen posting feedback over the past 2.5 year screaming "Fix double speccing you morons!!!!"
 

Jaem-

Can't get enough of FH
Joined
Jan 20, 2004
Messages
2,498
How can you provide help for a class you represent(TL) without doing any of the work in testing?

If he doesn't give feedback with logs etc, the class will remain the same.

How will Armsman compare when other classes have been adjusted up and/or down, cause of testing?
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
Vindicator said:
Also I dont seem to be remember alot of ppl agreeing with you tbh kagato, it usually leads to arguements about hybrids and s/s /2h / polers at the end of it thou :D. but at the end of the day its just to help the class along with a little health discussion ^^.
I was refering to my suggestions for class improvements and whats wrong with the class. Variations on current specs is not an issue here or a problem, that is simply a debate on what specs are best at the moment, which is always just a matter of opinion and usually an arguement you yourself start up at every oppotunity :p
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
Quote:
Originally Posted by Kagato (some time ago)
BUAAAAAAAAAAAAA THEY TOOK AWAY MY UBER DUEL STYLE BOOOOOOOOOOHOOOOOOOOOO
NOW I WONT BE ABLE TO GO KILL ZOIA IN FOREST SAUVAGE ANYMORE AND WE WONT BE ABLE TO CONTINUE OUR RUN OF 200000000 DUELS



... there's more

And your problem with this is? I still don't think what we gained was enough to justify what we lost, however if you care to look back through the threads you'll find my suggestions for Polearm style fixes were all made with a view to keeping your precious phalanx/revenge style as is but rather fixing the now redundant chains, and at least I am actually trying to make some helpful suggestions and improvements rather then just giving up, whining and acting like an ass at anyone else trying to be constructive for the class like some people here.


https://forums.freddyshouse.com/showthread.php?t=16781&highlight=Armsman

Here is one of the recent discussions for people with selective memories like our gunner here.
 

gunner440

Hey Daddy Altman
Joined
Dec 24, 2003
Messages
2,875
aaaaaaa said:
Looks like we got 2 candidates here for the European armsman TL here:

1. Aadia - has totally no clue about how to play an armsman.

2. Kagato - played the armsman class since the day DAOC came out.

Who shall we vote for?


aaaaaaaaaaaaaadia

aaaaaaaaaadia

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadia


maybe no clue but more than kagato has to offer i'm sure :worthy: :worthy:
 

Belomar

Part of the furniture
Joined
Dec 30, 2003
Messages
5,106
Kagato has a point though, Gunnerr. All you do is whine about Armsmen these days, so I'm afraid I'm going to have to award the round to him. ;)
 

gunner440

Hey Daddy Altman
Joined
Dec 24, 2003
Messages
2,875
sure award what you like to him
he's just as clueless as those TL's really
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
gunner440 said:
aaaaaaaaaaaaaadia

aaaaaaaaaadia

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadia


maybe no clue but more than kagato has to offer i'm sure :worthy: :worthy:

You don't seem to have anything to offer at all yourself except a petty attitude problem and snide remarks.
 

Kagato

Fledgling Freddie
Joined
Dec 22, 2003
Messages
3,777
gunner440 said:
sure award what you like to him
he's just as clueless as those TL's really

If you know so much then please enlighten us as to the way forward, or are you actually capable of making a suggestion above 'roll a merc' these days?
 

gunner440

Hey Daddy Altman
Joined
Dec 24, 2003
Messages
2,875
bearing in mind the armsman is nothing more than a bastard son of the warrior, in a totally different realm where the shieldbot role is generally dominated by paladins it is unlikely armsmen will ever become the popular choice based on group utility. an armsman blockbot would only make sense if the group wanted a shieldbot with det (with NF ra changes i doubt this would still be a valid reason)

also remember

warriors have more ws and better armour which in turn helps the group as well

now since defensive duties are out of the question... what about offence?

times have changed with the introduction of sc and now toa with nf arriving soon and the armsman damage has gone from great to "shit poor". people under the illusion that armsmen can still do the huge 500+ dmg shots each swing will have to realise that this isnt possible anymore.

add to that the chance of being guarded which will mean you wont touch (almost) your target i dont see how you can justify grouping someone who swings only once every 4-5sec and doesnt land a thing (hello mercs)

damage over time = win
lol landing hits = win

the only area i think armsmen would be able to compete in is the offence as the paladin just has too much to be able to match

im thinking of something along the lines of a 5min "flurry" time ability/super he-man shot which allows the armsman to bypass guard for 30sec or so

but even with something like this

why group someone who is only useful every 5mins (armsman) rather than someone who is useful all the time (i dont really need to say which class)
 

aaaaaaa

Banned
Joined
Jun 4, 2004
Messages
36
Kagato said:
You don't seem to have anything to offer at all yourself except a petty attitude problem and snide remarks.

The problem is that he worships Aadia.

I bet he can't even sleep because of it.
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
aaaaaaa said:
Looks like we got 2 candidates here for the European armsman TL here:

1. Aadia - has totally no clue about how to play an armsman.

2. Kagato - played the armsman class since the day DAOC came out.

Who shall we vote for?


Don't think either of them said they wanted that job. So pointless attempt at stirring it up further whilst nicely hidden behind anonymity. Twat.
 

Bracken

Fledgling Freddie
Joined
Jan 7, 2004
Messages
2,368
Vindicator said:
Double Speccing


Double speccing is not the primary issue. Even if double speccing was fixed/changed/removed it wouldn't solve the main problem of offensive armsman which is damage over time being significantly below that of mercs. Even if you could hit for a guaranteed 700, the fact that you're swinging every 5 seconds and doing so with more chance of being blocked than a merc is where it's screwed. 700 per hit doesnt cut it if it averages out at only once every 7 seconds a fight (and that's IF you manage to hit 2 out of 3, which would be bloody good) when you compare it to what a merc does. It's damage over time that counts, solving damage variance per hit would only scratch the surface of that problem.
 

Aadia

Fledgling Freddie
Joined
Dec 28, 2003
Messages
396
Bracken said:
Don't think either of them said they wanted that job. So pointless attempt at stirring it up further whilst nicely hidden behind anonymity. Twat.

That's exactly what i was thinking of writing down :clap:
 

Vindicator

One of Freddy's beloved
Joined
Jan 27, 2004
Messages
481
gunner440 said:
bearing in mind the armsman is nothing more than a bastard son of the warrior, in a totally different realm where the shieldbot role is generally dominated by paladins it is unlikely armsmen will ever become the popular choice based on group utility. an armsman blockbot would only make sense if the group wanted a shieldbot with det (with NF ra changes i doubt this would still be a valid reason)

also remember

warriors have more ws and better armour which in turn helps the group as well

now since defensive duties are out of the question... what about offence?

times have changed with the introduction of sc and now toa with nf arriving soon and the armsman damage has gone from great to "shit poor". people under the illusion that armsmen can still do the huge 500+ dmg shots each swing will have to realise that this isnt possible anymore.

add to that the chance of being guarded which will mean you wont touch (almost) your target i dont see how you can justify grouping someone who swings only once every 4-5sec and doesnt land a thing (hello mercs)

damage over time = win
lol landing hits = win

the only area i think armsmen would be able to compete in is the offence as the paladin just has too much to be able to match

im thinking of something along the lines of a 5min "flurry" time ability/super he-man shot which allows the armsman to bypass guard for 30sec or so

but even with something like this

why group someone who is only useful every 5mins (armsman) rather than someone who is useful all the time (i dont really need to say which class)

Read my post for suggestions on this link and that negates all of what you say as each suggestions helps the armsman do damage while still retaining Hybrid Formula if required and fully s/s bot or Fully Offensive if desired :eek:

https://forums.freddyshouse.com/showthread.php?t=16781&page=3&pp=15&highlight=Armsman

In case your lazy to use calc ^^
.5% would = 25% at 50
.25% would =12.5% at 50

Bracken said:
Double speccing is not the primary issue. Even if double speccing was fixed/changed/removed it wouldn't solve the main problem of offensive armsman which is damage over time being significantly below that of mercs. Even if you could hit for a guaranteed 700, the fact that you're swinging every 5 seconds and doing so with more chance of being blocked than a merc is where it's screwed. 700 per hit doesnt cut it if it averages out at only once every 7 seconds a fight (and that's IF you manage to hit 2 out of 3, which would be bloody good) when you compare it to what a merc does. It's damage over time that counts, solving damage variance per hit would only scratch the surface of that problem.

Have a Read of that post as well mate. Again it explains and statisfys the wish's and requirements of most :D
 

Users who are viewing this thread

Top Bottom