O
old.EmryS
Guest
I've read quite a lot of articles recently about the future of QW, and it seems that what people will miss the most about QW is the gameplay itself i.e., not the graphics, the fps, the cool (or not) weapons, but simply the feel of the game.
The gameplay (imo) is provided by the physics engine used in QW (as well as various factors like instant weapon change, and no footsteps ). Primarily the physics engine though.
What I'm proposing will probably cause some serious flaming in my direction, but here goes anyway:
How feasible would it be to create a game using the QW physics engine (with the current QW settings), but with a new graphics engine, and a new networking engine.
I know people will spam meh saying that this has been done with HL etc, but afaik the physics engine in HL was a modifed QW physics engine, and used different settings to the QW engine (it never felt the same to me).
So there you have it. I'd be very interested to hear replies, as what I'm really proposing is that we (i.e. the QW community) design the game ourselves!
I am sure there are legal issues with using the QW engine, so if anyone knows more about that side of things could they let me know.
Rgds,
EmryS
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The gameplay (imo) is provided by the physics engine used in QW (as well as various factors like instant weapon change, and no footsteps ). Primarily the physics engine though.
What I'm proposing will probably cause some serious flaming in my direction, but here goes anyway:
How feasible would it be to create a game using the QW physics engine (with the current QW settings), but with a new graphics engine, and a new networking engine.
I know people will spam meh saying that this has been done with HL etc, but afaik the physics engine in HL was a modifed QW physics engine, and used different settings to the QW engine (it never felt the same to me).
So there you have it. I'd be very interested to hear replies, as what I'm really proposing is that we (i.e. the QW community) design the game ourselves!
I am sure there are legal issues with using the QW engine, so if anyone knows more about that side of things could they let me know.
Rgds,
EmryS
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