This is a post I've been meaning to write for a while now, simply because it is an issue I, as a co-GM of SS, have come across time and time again when trying to organize guild RvR, and I think it would be valuable to get the input from other DAoC guilds, both RvR as well as hybrid RvR/PvE guilds (like SS). The question is simply: How do you build your RvR groups in a "fair" manner and what do you do if you are lacking a required/desired class, or you simply have too many people who want to RvR at a given time?
SS has experimented with a lot of different schemes during the past, ranging from joint guild RvR at specific times during the evening and led by a captain (people PM the captain, who then tries to build a number of reasonably balanced groups), to a web-based signup event calendar (where a specific group template is designed by the event organizer and people with the appropriate classes can sign up). We have also had semi-fixed RvR groups consisting of the same people who meet at specific times during the week to RvR together. As a PvE/RvR guild, the issue we are dealing with is that we are (or try to be) a fair and "democratic" guild giving everyone the chance to participate in guild RvR. Therefore, we have had a "first come first served" policy for group signups. We don't tell people they are not welcome and pick someone more experienced in favor of a newcomer, and the only requirements we have instated in the past are level and class requirements (ranging from the basic "speed + heals" rule to ), never based on RR, equipment, or (more recently) ML.
It would be interesting to see how different guilds handle this aspect, both from the RvR guilds (which, I imagine, build groups with a very firm hand) as well has the hybrid guilds. What happens to those who don't fit into the current group and still want to RvR (especially if all they have is a single L50 of a less-than-desired class and no time to roll another)?
Please leave your flames at the door.
SS has experimented with a lot of different schemes during the past, ranging from joint guild RvR at specific times during the evening and led by a captain (people PM the captain, who then tries to build a number of reasonably balanced groups), to a web-based signup event calendar (where a specific group template is designed by the event organizer and people with the appropriate classes can sign up). We have also had semi-fixed RvR groups consisting of the same people who meet at specific times during the week to RvR together. As a PvE/RvR guild, the issue we are dealing with is that we are (or try to be) a fair and "democratic" guild giving everyone the chance to participate in guild RvR. Therefore, we have had a "first come first served" policy for group signups. We don't tell people they are not welcome and pick someone more experienced in favor of a newcomer, and the only requirements we have instated in the past are level and class requirements (ranging from the basic "speed + heals" rule to ), never based on RR, equipment, or (more recently) ML.
It would be interesting to see how different guilds handle this aspect, both from the RvR guilds (which, I imagine, build groups with a very firm hand) as well has the hybrid guilds. What happens to those who don't fit into the current group and still want to RvR (especially if all they have is a single L50 of a less-than-desired class and no time to roll another)?
Please leave your flames at the door.