Ok. I think everyone agrees that the game population is low and getting lower. It is obvious that everyone really wants to play on the main toa server. What then are the reasons for trying to start a classic server or any other server for that matter? Well it is to address the problems that have accumulated with the main server obviously. I think my ideas really are the answer and probably quite a few others have thought the same way. Really the reasons lots have quit or tried another server are down to:
1. Buffbots.
2. TOA
3. SC
Now then why not try and get some semblance of balance with the above so that it addresses all the issues. The main gripe really is the buffbot. Without buffing TOA could be fun and the effects wouldn't be so drastic. Here then I think is a way around the currect spate of unrest amongst the gaming population (steps onto rostrum ) . Bugger it, hold on I losing it and going into Thug's mode - arrggghhh. Sheesh. Close that. Where was I? Oh yeah. The answer is staring me in the face and has been for ages. What does everyone want? Well a level playing field where fights are fun and not over in seconds. Well then here is how to attain it and get back all the players that have shot off elsewhere such as migrated to the classic.
1. Vastly reduce buffbot spells but don't change the way they work - range wise etc. This would have the effect of making players play better but not transformed as they are now. Buffbots would still be used by many for sure. Reducing buffbot power would alter the whole way the game currently works and can be lowered gradually so people can see how much they want and will settle for. Also - and this is vital - there should be a max buffbot increase which can't be passed. This limit can and should be reachable by increasing the power of sc so that non buffbot players can reach the same levels as buffed ones. This would make playing with one account viable as all you would need is to train some alts in crafting. A non sc guy can still quickly play with others and be 'equal' if he has a buffbot.
2. TOA? This perhaps was a big mistake but maybe not if buffbot spells are reduced in power. I think though that a buffbot should not get extra buffing power as he seems to have now with TOA stuff. If that remains then it does upset the balance of the game a great deal. Also I think that TOA should not affect players in Thid. Can you do TOA stuff when you are not 50? No idea to be honest but I think it belongs in the 50 category for sure. Once the buffbot boost is removed from TOA it starts to make sense.
3. Upgrade sc so it is helps create a level playing field so that point 1 is viable.
Blast I was gonna put a poll in this but I don't know how? Can someone tell me quickly so I can edit this!
1. Buffbots.
2. TOA
3. SC
Now then why not try and get some semblance of balance with the above so that it addresses all the issues. The main gripe really is the buffbot. Without buffing TOA could be fun and the effects wouldn't be so drastic. Here then I think is a way around the currect spate of unrest amongst the gaming population (steps onto rostrum ) . Bugger it, hold on I losing it and going into Thug's mode - arrggghhh. Sheesh. Close that. Where was I? Oh yeah. The answer is staring me in the face and has been for ages. What does everyone want? Well a level playing field where fights are fun and not over in seconds. Well then here is how to attain it and get back all the players that have shot off elsewhere such as migrated to the classic.
1. Vastly reduce buffbot spells but don't change the way they work - range wise etc. This would have the effect of making players play better but not transformed as they are now. Buffbots would still be used by many for sure. Reducing buffbot power would alter the whole way the game currently works and can be lowered gradually so people can see how much they want and will settle for. Also - and this is vital - there should be a max buffbot increase which can't be passed. This limit can and should be reachable by increasing the power of sc so that non buffbot players can reach the same levels as buffed ones. This would make playing with one account viable as all you would need is to train some alts in crafting. A non sc guy can still quickly play with others and be 'equal' if he has a buffbot.
2. TOA? This perhaps was a big mistake but maybe not if buffbot spells are reduced in power. I think though that a buffbot should not get extra buffing power as he seems to have now with TOA stuff. If that remains then it does upset the balance of the game a great deal. Also I think that TOA should not affect players in Thid. Can you do TOA stuff when you are not 50? No idea to be honest but I think it belongs in the 50 category for sure. Once the buffbot boost is removed from TOA it starts to make sense.
3. Upgrade sc so it is helps create a level playing field so that point 1 is viable.
Blast I was gonna put a poll in this but I don't know how? Can someone tell me quickly so I can edit this!