Narco
Loyal Freddie
- Joined
- Aug 10, 2004
- Messages
- 84
So it seems like all three factions will have the same classes according to the latest I read, and the amount of classes will be a total of four or so...
Till now they published the following:
Dragonknight, Templar, Sorcerer, Nightblade
Each will have a certain skill tree, there are around 15 trees total to all classes, where you can place attributes according to the class chosen, I.E.: Sorcerer will be able to choose from the base line of armors (light,medium,heavy) and weapons (1h+shield/2h/bow/dual wield) which all classes have etc', and 3 class specific skill trees (Dark magic, Storm Calling, Daedric Summoning) there's also indication to class specific weapons so Templars can choose Restoration Staff skill tree which will give bonuses to heals etc' and Sorcerers can choose between Restoration/Destruction trees.
What are your thoughts about that? Do they plan to launch with 4 classes? Anyway it'll be fun to watch Orc sorcerers wearing heavy armor wielding 2h swords
Till now they published the following:
Dragonknight, Templar, Sorcerer, Nightblade
Each will have a certain skill tree, there are around 15 trees total to all classes, where you can place attributes according to the class chosen, I.E.: Sorcerer will be able to choose from the base line of armors (light,medium,heavy) and weapons (1h+shield/2h/bow/dual wield) which all classes have etc', and 3 class specific skill trees (Dark magic, Storm Calling, Daedric Summoning) there's also indication to class specific weapons so Templars can choose Restoration Staff skill tree which will give bonuses to heals etc' and Sorcerers can choose between Restoration/Destruction trees.
What are your thoughts about that? Do they plan to launch with 4 classes? Anyway it'll be fun to watch Orc sorcerers wearing heavy armor wielding 2h swords