tangler group

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lofff

Guest
Originally posted by Generic Poster



That's suicide.


You can get anything from 8-15+ gobs.

Once we had 25 goblins and although we didn't have any CC to speak of and only 6 ~lv40 people in the group, we managed to kill 20 of them!


With your group, you have no CC and unless you can rely on both tanks to take and keep agro from ~8 mobs, you're dead.


But, you have three casters who can root, when you make the pull, each caster tries to root two goblins. Considering resists, you'll only have ~4 to deal with at the start and pull the rooted at your lesiure. If you can secure the aqua spot, the number of goblins are pretty consistent. Unlike the tree and island camps.

They have 2x AErooters (icewizz) which is a v.effective CC on pve (not so effective on rvr) And air theurg with lousy AEmezz :p But imo, remove 1 ize wizz and put 1 sorc and u got uber group for pve and rvr :)
 
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lofff

Guest
Originally posted by walkerb


wouldnt it be better to do witherwoods with that setup
or any mobs that come 3 at the time

aye :D but nova is a fool so just ignore him :>
 
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Danya

Guest
Originally posted by lofff
They have 2x AErooters (icewizz) which is a v.effective CC on pve (not so effective on rvr) And air theurg with lousy AEmezz :p But imo, remove 1 ize wizz and put 1 sorc and u got uber group for pve and rvr :)
Ice AE root is theurg not wizard. Wizard gets AE root in the earth line. So, they have little AE CC... :p
 
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old.SadonTheGrey

Guest
Go to DF or Barrows, tis more fun anyway, what with drops and all.
 
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old.Bubble

Guest
old thread
1 level 50 cabbalist
7 lvl20 infs
 

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