tangler group

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Novamir

Guest
need advice on best makeup of a tangler group, and how to pull etc.

thanks!
 
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old.Atrox

Guest
Mindspecced sorc
Theurg
Cleric
add dmg dealers


Theurg casts a pet on the Tangler then runs back to the group ( all should stand very tight to eachothersm sorc mezz the inc gob's then it's pretty straigh forward.
 
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Generic Poster

Guest
You can't go wrong with a group which has:

1x Earth/ice Theurgist (Pulls, roots, PBT and damage-buffs)
1x Sorc (Debuffs, mezzez)
1x minstrel (Powersong and emergency mezz)
2x Firewiz (Killers)


Fill rest with Paladins and acolytes(if you play smart, you won't need much healing so friars work better as they can melee also).


Theu sends in a pet to agro tanglers, runs back and AoE roots inc goblins. The sorc has enough time to AoE Debuff the goblins whilst they are rooted... waits for the fire-wizzies to nuke a couple to death, then AoE mezzez the remainig goblins.

With wizards doing most of the damage, the melee classes stay close to him and kill anything that gets close.
 
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Novamir

Guest
hmmm at the moment our group makeup is:

2x ice wiz
1x 10sec pbt
1x minstrel
1x rej/enh cleric
1x paladin
1x armsman
1x friar
 
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old.Mitsu

Guest
Be sure to get a minstrel tho, as you tend to burn a lot of mana.
 
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old.linnet

Guest
Re: tangler pulls.

Best way we found to get a nice tight pull is to have the theurgist send in an earth pet onto the tangler.

Best group makeup -- 1 sorcerer + 7 any other people who can kill goblins :) (works nicely with an AE group, so one sorcerer or ice theurg/earth wiz to root, and some fire/earth wizards to AE, depending on level.)
 
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old.Purificator

Guest
Heh try and get me in with my icewiz alt again, i miss the xp :)
 
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Myddrin

Guest
Did it with 5 fire wizzies before all casting AE Nuke, pulling the entire Island spot. Lots of fun and mayhem but a bit of a one off. Also be careful if you go the AE route because the damage roll off might cause a few problem for the little gits on the outer areas of the nukes.

Good luck with finding a free camp there mate...
 
K

k9awya

Guest
hmmmmm.

fucking albion whys it so hard to get xp !!!!
 
G

Generic Poster

Guest
Originally posted by Novamir
hmmm at the moment our group makeup is:

2x ice wiz
1x 10sec pbt
1x minstrel
1x rej/enh cleric
1x paladin
1x armsman
1x friar


That's suicide.


You can get anything from 8-15+ gobs.

Once we had 25 goblins and although we didn't have any CC to speak of and only 6 ~lv40 people in the group, we managed to kill 20 of them!


With your group, you have no CC and unless you can rely on both tanks to take and keep agro from ~8 mobs, you're dead.


But, you have three casters who can root, when you make the pull, each caster tries to root two goblins. Considering resists, you'll only have ~4 to deal with at the start and pull the rooted at your lesiure. If you can secure the aqua spot, the number of goblins are pretty consistent. Unlike the tree and island camps.
 
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n00b 79

Guest
well i did the tanglers with Xorta and Spirery for like almost 10 lvls so here goes my setup:

2 Fire wiz
1 Sorc

or

1 Theurg
1 Fire wiz
1 Sorc

dont need more then that
 
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old.windforce

Guest
1 lvl 46+ matter cabby is all it takes
add an earth wizzy for extra security


almost all configurations work as long as there is either CC or AOE damage and some healing (paladins work too)
 
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walkerb

Guest
Originally posted by Novamir
hmmm at the moment our group makeup is:

2x ice wiz
1x 10sec pbt
1x minstrel
1x rej/enh cleric
1x paladin
1x armsman
1x friar

wouldnt it be better to do witherwoods with that setup
or any mobs that come 3 at the time
 
A

Alrindel

Guest
Sure, that's what the group is set up to be - PBAOE config against BAFing mobs in 3s and 4s. The problem is finding mobs that are the right level. We had a hard time finding good mobs from 1-22 or so, then bombed through 22-35 fairly easily in the catacombs and on pygmy goblins, and now we're stuck again. We have wasted a lot of time getting the group together and running around trying to find a decent spot with ideal mobs. :(
 
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old.SadonTheGrey

Guest
At level 42/41, I did them in a group of 4; one theurg for pulls, a cleric for buffs and to stand slightly in front of everyone else so it gets hit first, giving another 3 secs or so for another nuke, and ofc buffs and emergency heals. 2 ice wizards, we ae'd them till close then pbaoe'd the remainders. It takes time to get used to and you have to know when to run, but the xp is amazing.
 
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Danya

Guest
Why not do megalith wights or some other barrows mob? They pull in more managable numbers so are better for pbae.
 
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n00b 79

Guest
theurg/sorc spams mez/root
2 fire wiz spams AE dd.... cant get anymore simple :>

Edit: Trust me it works and the exp is uber
 
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Meatballs

Guest
Me and weebl did the backside of the aquaduct in a duo from about lvl41-46. Weebl sends in pet w/damage shield, aoe dots twice, runs around like awild thing, I AOE dd (Im cold specced). Tis dangerous especially at those low levels (scouts are a bitch) so good to have a buffbot behind :).

You could try tanks guarding casters, casters stand in same spot, theurg pet goes in (whack a damage shield on it as it goes so theurg takes aggro for a few secs). Let tangs run out, 2 wizzies ae nuke, when they get close pbaoe & q/c pbaoe should finish them off, tanks taunt resists, and cleric heals like mad? :)

Might be a bit hectic o_O
 
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old.SadonTheGrey

Guest
Danyan does have a point though ><

Tanglers weren't designed for pbaoe, its impossible as one group unless you mess them all and unmess a few at a time for the tanks to taunt.
 
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Generic Poster

Guest
There're some nice XP camps around Boldiam and after the patch, if you XP close to a claimed keep, you get a 20% bonus (+the normal frontier bonus).

Claim Bold, as no one else does, and hunt there.
 
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Generic Poster

Guest
Originally posted by old.windforce
and some healing (paladins work too)



They do? All I ever see is:

"I'm not running healchant, it always pulls agro!" :p
 
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Goryk

Guest
Minstrels can be used to pull in clumps if a theurg isn't available. Just charm the last gobbo out of every pull to send in on the next pull. Doing this myself, I was able to duo the tanglers with level 45 minnie and level 49 earth/fire specced wizard. 2 bubbles in an hour an a half for me, 1 bubble in the same time period for the level 49 wiz. You lose some nuking power doing this rather than a using a theurg but get free powersong to make up for the extra power used in nuking :). Usually plenty of minstrels around lyonesse and emergency SoS for when things go wrong is always nice :) One nice thing is at the aqueduct, the scout is useful for charm pulling as he comes quite far out. Not recommended to charm him close to the gobbos though incase he resist at first in which case they come at you spread out :p
 
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kr0n

Guest
Originally posted by Generic Poster



That's suicide.


You can get anything from 8-15+ gobs.

Once we had 25 goblins and although we didn't have any CC to speak of and only 6 ~lv40 people in the group, we managed to kill 20 of them!


With your group, you have no CC and unless you can rely on both tanks to take and keep agro from ~8 mobs, you're dead.


But, you have three casters who can root, when you make the pull, each caster tries to root two goblins. Considering resists, you'll only have ~4 to deal with at the start and pull the rooted at your lesiure. If you can secure the aqua spot, the number of goblins are pretty consistent. Unlike the tree and island camps.

I think I had a screenshot with me (L50 sorc) and a ~45 cleric duoing about 20-25 gobbos... alotta bags :)
 
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leviathane

Guest
could just get a scout to crit shot pull and then get a sorc with ae root and ae mezz
 
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old.Zeikerd

Guest
One matter cabalist 46+ can do 40 gobo's solo. I've done it. Remember to set effects on self or none with slower computers, I died 4 times before I did that because my computer lagged when I dotted more than 30+ mobs at the same time. 0.2 bubble of xp at 49 in one pull with a infil with me.
 
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civy

Guest
One sorc to mezz and an unlimited end, none stop, damage dealing friar is all you need to do the aqua.

Lvl 46 up friar, doesn’t matter about the sorc as long as he/she can root and mezz.
 
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eben

Guest
Don't bother Novamir...all the camps are taken 24/7 by 50 cabbies and sorcs powering their mates :)
 

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