Afran
Part of the furniture
- Joined
- Oct 26, 2004
- Messages
- 1,760
(yes I know I mispelt the title but I can't edit it now x<)
Recently, (started occuring in the past two days) I have been experiencing constant 'red' FPS in DAoC. Also, when I port/release to somewhere far away (example; frontiers at bledmeer bridge to forest sauvage) my computer crashes and I have to reset it. NOTE this doesn't only occur whilst playing DAoC.
I've done a few tests myself to see what the problem could be, but haven't managed to solve it. I've tried:
1: Using DirectX Diagnostic Tool, I tested DirectDraw. The results of this were fine until It came to the full-screen tests, which is when the objects used in the test began lagging then my computer crashed. The results of the Direct3D test were exactly the same, crashing when it gets to the full-screen test(s).
2: Ran DirectDraw test also in Safe Mode, which goes fine (including the full-screen test(s)), though I don't have the option to run the Direct3D test there.
3: Reinstalled DirectX, no change though.
3: Since it seems to only be occuring when running things in full-screen, I tried DAoC windowed and it seems to run fine at the moment, no lag at all.
Due to the test running fine in Safe Mode I think it's pretty safe to say the problem isn't hardware related, but I'm no expert hence why I'm posting here.
My specs if it helps:
OS: Win XP
Processor: AMD Athlon XP 2600+, ~2.1GHz
Memory: 1024MB RAM
Graphics card: ATI Radeon X700
DirectX version: 9.0c
Thanks in advance.
Recently, (started occuring in the past two days) I have been experiencing constant 'red' FPS in DAoC. Also, when I port/release to somewhere far away (example; frontiers at bledmeer bridge to forest sauvage) my computer crashes and I have to reset it. NOTE this doesn't only occur whilst playing DAoC.
I've done a few tests myself to see what the problem could be, but haven't managed to solve it. I've tried:
1: Using DirectX Diagnostic Tool, I tested DirectDraw. The results of this were fine until It came to the full-screen tests, which is when the objects used in the test began lagging then my computer crashed. The results of the Direct3D test were exactly the same, crashing when it gets to the full-screen test(s).
2: Ran DirectDraw test also in Safe Mode, which goes fine (including the full-screen test(s)), though I don't have the option to run the Direct3D test there.
3: Reinstalled DirectX, no change though.
3: Since it seems to only be occuring when running things in full-screen, I tried DAoC windowed and it seems to run fine at the moment, no lag at all.
Due to the test running fine in Safe Mode I think it's pretty safe to say the problem isn't hardware related, but I'm no expert hence why I'm posting here.
My specs if it helps:
OS: Win XP
Processor: AMD Athlon XP 2600+, ~2.1GHz
Memory: 1024MB RAM
Graphics card: ATI Radeon X700
DirectX version: 9.0c
Thanks in advance.