Stop camping artifacts with 1 person

Wabbit

Fledgling Freddie
Joined
Jan 7, 2004
Messages
154
Stop camping artifacts that need a fg+ with 1 guy; if it gets "stolen" f*ck *ff

thanks
 

Amaru-Synergy

Fledgling Freddie
Joined
Apr 15, 2004
Messages
451
Stop camping artifacts that need a fg+ with 1 guy; if it gets "stolen" f*ck *ff and d**.....

thanks

i disagree with your comments, as you cant expect a fg to wait for you and artifact to pop, on the other hand large guilds roam around taking everything out, so seems only way to get along....

What i have ' Beef ' about, is the fact people have 2 accounts, and camp with toons made purely for this purpose, ie ive seen people with a toon called danoscamper or somplzgoaway (Lvl 1-20)

:puke: :puke: :puke:

take one camp, not them all :twak:
 

Generation

Fledgling Freddie
Joined
Jan 19, 2004
Messages
136
It's pretty simple really, if you camp an arti with 1 person (but you can't solo it with that char) and another group shows up that can do it, tough shit.

If it's an arti that can be solo'd then it would be common courtesy to let the person who is there try it 1st, however if the person camping is an afk bot and you get no response from them for 5mins, tough shit.

People who solo camp arti's that require a fg+ to do the encounter then whine when another group comes along and kills the mob should be castrated so they can't spawn any more clueless fuckwits in the future.
 

Appollo

Part of the furniture
Joined
Dec 22, 2003
Messages
1,651
Yesterday our GM saw Danos was up so requested help asap as no one was camping it. We show up and start kicking arse and some guy (names not included for legal reasons) starts /rude spaming us. After fight i ask whats his beef, seems he had been camping Danos then got bored and gone off around Glades killing some cyclops. Excuse me for being thick here, but if u "camp" a mob, dont u have to be "at" the mob? even if its a lvl 20 toon. Anyways he made me fall out of chair laughing when demanded to be included in lotto. GJ albs keep it up, reason i love this game :worthy:
 

Maoni

Fledgling Freddie
Joined
Jan 20, 2004
Messages
499
Best thing to do if 1 person camps a artifact that cant be soloed is ask him if he has ppl incoming and give hime like 5 minutes. Because you dont know anything about the camper and so on, perhaps right now at this moment 7 more ppl are incoming?
But to roll a camper char at like lvl 20 or so seems like cheating tho =P
Tbh i feel the same way about camping with a buffbot, but at least that bb would help to get the artifact so i guess its ok anyway.

Conclusion:
Ignore camper and just take what u want = Bad behaviour
Talk to him and say that you are gonna attack in 5 minutes = Good behaviour
 

Glacius

Fledgling Freddie
Joined
May 5, 2004
Messages
162
I totally agree with Maoni :) ask if he has peeps inc..giving him a 5-10 min timer to set up..and if no1 comes...get the mob . :)
 

Platin

Fledgling Freddie
Joined
May 12, 2004
Messages
450
People can camp as much as they want imo. And it's a matter of being a nice guy - and not taking an artifact someones camping just cause u were in the neighbourhood.
 

Appollo

Part of the furniture
Joined
Dec 22, 2003
Messages
1,651
I agree abit with that, but u cant camp a mob when u aint @ that mob, can u?
 

Honza

Fledgling Freddie
Joined
Jan 22, 2004
Messages
363
Hmm, maybe there could be possibility how to provide much higher effectivity in artefact gain...
Why not make a chatgroup similar to emain one. Then you come, log in that cg "Is xxx artefact camped?" "No" or no response - then you camp it; "Yes" - you go for something else.
Minimaly it saves you long way and following frustration of finding place camped.
Imho, the problem why Albion is weak is that most of pple are simply playing their private bussines instead to play for one realm.
Hell people, realise that with cooperation, we all gain much more. By my personal guess, if only 50% of people on Albion would cooperate, we would be invincible against mids and hibs.

Honour be with you and the Strenth of Albion within,
 

Ame

Fledgling Freddie
Joined
Jan 23, 2004
Messages
685
Honza said:
Hmm, maybe there could be possibility how to provide much higher effectivity in artefact gain...
Why not make a chatgroup similar to emain one. Then you come, log in that cg "Is xxx artefact camped?" "No" or no response - then you camp it; "Yes" - you go for something else.
Minimaly it saves you long way and following frustration of finding place camped.
Imho, the problem why Albion is weak is that most of pple are simply playing their private bussines instead to play for one realm.
Hell people, realise that with cooperation, we all gain much more. By my personal guess, if only 50% of people on Albion would cooperate, we would be invincible against mids and hibs.

Honour be with you and the Strenth of Albion within,
Co-operation? Thats a hibs job. Are you a spy?!
 

Honza

Fledgling Freddie
Joined
Jan 22, 2004
Messages
363
No, only mathematical analyst.

If you think that your realm will prosper greatly with everyone playing in his own pocket I have nothing than pity for you.

Let me give you plain example why cooperation would be much effective for the realm and then for every single player:

Let's say that you pick yourself and 7 your friends and go to ToA to get some marvelous artefact. Before you meet at ToA, it will take minimaly 10 minutes. Then, travel to place of artefact... If you have a ship and you are skilled, it will take you 10-15 minutes to get there. Now, some artefacts are difficult to access so it will take you at least 5 minutes to fight through mobs to the right location. And now, you realise there is another group camping the spot or fighting that mob so you'll have to wait SOOO long for pop or you agree and your group will head to another artefact (7-15 minutes to get there). And I could follow this way.
Now,let's sum the times... (10+10)= 20 minutes as minimal time and (10+15+5)= 30 minutes as median value time (aprroximately same as average time).

Within that WASTED time:
Every each of you could craft at least one, but more prolly 2 99% AF102 armour set (repeated attempts included)
In Darkness Falls, your group could gain 50-100 diamond seals (that is 745g 20s - 1490g 40s after salvaging and trinketing or 500-1000g if you just sell it).
Or you could help level your friend to get him finally his dream level 50
Or you could go to emain and wipe some hibs/mids
Or you could take your girlfriend and blow her looong half hour :wub:

But instead:
You will be pissed, prolly you'll get in quarrel with somebody who got to the artefact sooner than you, finally your friends get pissed too and at least few of them will say they had enough today and log, which will bring further economical minus for both you and them.

And the chance of getting to the artefact uncamped:
I think you can answer this question quite well on your own.

Do you have the point now?
 

Ame

Fledgling Freddie
Joined
Jan 23, 2004
Messages
685
Could of just said it easily in a few words: Noone cares about artifacts if they don't get them.

This doesn't apply to very good friends, or guildmates. Or those freaky happy people that go around giving every grey con 20g and boasting about their plan of world peace and the like.
 

Honza

Fledgling Freddie
Joined
Jan 22, 2004
Messages
363
Ame said:
Noone cares about artifacts if they don't get them.

You are funny... Why then everyone is sitting in ToA like frog on eggs? It's because they WANT to get them.
 

Ame

Fledgling Freddie
Joined
Jan 23, 2004
Messages
685
Honza said:
You are funny... Why then everyone is sitting in ToA like frog on eggs? It's because they WANT to get them.
I meant: If you know you'll get nothing, or little out of the encounter, then why would you waste 7 hours camping the spot when you could be doing more important stuff intil it pops.
 

Honza

Fledgling Freddie
Joined
Jan 22, 2004
Messages
363
Well, then the chat group is much better option that go camp with bot and then quarrel with people 'I was here first' like style...
 

Tay

Grumpy old fecker
Joined
Dec 23, 2003
Messages
1,310
Appollo said:
Yesterday our GM saw Danos was up so requested help asap as no one was camping it. We show up and start kicking arse and some guy (names not included for legal reasons) starts /rude spaming us. After fight i ask whats his beef, seems he had been camping Danos then got bored and gone off around Glades killing some cyclops. Excuse me for being thick here, but if u "camp" a mob, dont u have to be "at" the mob? even if its a lvl 20 toon. Anyways he made me fall out of chair laughing when demanded to be included in lotto. GJ albs keep it up, reason i love this game :worthy:
Givz name I wanna do some /rudes
 

Red HATred

Fledgling Freddie
Joined
Jan 25, 2004
Messages
813
If you were in a group, a full group. you arrive at SoM (shades of mist)
To find it is popping. Nice intro effect... bla bla.. suddenly out of the blue a stealther or a palladin pops... from a guild saying he is camping it. :puke:

What would be the best thing to do?

a: the joyefull group of roaming adventurers just invites the bloke in A BG, gives em a roll in event....(hopefully BG gives em credit.)
b: the group feels annoyed, and just deceides to clean it up as a Guild Event :wij:
c: the group deceides to run 10 minutes to the next "possible" artifact, leaving the person to solo it. :worthy:

hmmmmmm
 

Tay

Grumpy old fecker
Joined
Dec 23, 2003
Messages
1,310
Appollo said:
I agree abit with that, but u cant camp a mob when u aint @ that mob, can u?
lol no


I dont agree with camping BUT if yer gonna claim your camping it bloody well camp it! imho
 

Tay

Grumpy old fecker
Joined
Dec 23, 2003
Messages
1,310
Honza said:
Hmm, maybe there could be possibility how to provide much higher effectivity in artefact gain...
Why not make a chatgroup similar to emain one. Then you come, log in that cg "Is xxx artefact camped?" "No" or no response - then you camp it; "Yes" - you go for something else.
Minimaly it saves you long way and following frustration of finding place camped.
Imho, the problem why Albion is weak is that most of pple are simply playing their private bussines instead to play for one realm.
Hell people, realise that with cooperation, we all gain much more. By my personal guess, if only 50% of people on Albion would cooperate, we would be invincible against mids and hibs.

Honour be with you and the Strenth of Albion within,
Nice idea BUT....

As with Emain CG people will use it to converge on where the action is..but in addition to that what about the other 5k people that wont know anything about the cg?
 

Honza

Fledgling Freddie
Joined
Jan 22, 2004
Messages
363
Red HATred said:
What would be the best thing to do?

a: the joyefull group of roaming adventurers just invites the bloke in A BG, gives em a roll in event....(hopefully BG gives em credit.)
b: the group feels annoyed, and just deceides to clean it up as a Guild Event :wij:
c: the group deceides to run 10 minutes to the next "possible" artifact, leaving the person to solo it. :worthy:

Imho it very depends on circumstances. Generaly I would see it following way: If that artefact is soloable, than you should leave that certain person there to solo it (but not if he just ran here from other side of map saying he was camping it two weeks). If it's unsoloable, then I think if he only needs xp for that encounter, there should not be reason not to help him. If he wants to /random for it too and did not speak with you about it sooner, I can't see the point why he should have right to /random for it. But this all varies on how that certain soloer behaves imho.

After all we are all people and should behave by it... use our brains and mouths (oh well, keyboards :eek6: ) and find some reasonable solution.
 

Honza

Fledgling Freddie
Joined
Jan 22, 2004
Messages
363
Tay said:
what about the other 5k people that wont know anything about the cg?

Came on my mind too... Well, there are alliances to ask and ToA seems to be full enough of people to keep line of cg... OFC the best would be some buffbot sitting @ heroes 24/7 serving as permanent chat group holder, but hardly you can ask someone paying montly pays to make you server.
 

Red HATred

Fledgling Freddie
Joined
Jan 25, 2004
Messages
813
Honza said:
Came on my mind too... Well, there are alliances to ask and ToA seems to be full enough of people to keep line of cg... OFC the best would be some buffbot sitting @ heroes 24/7 serving as permanent chat group holder, but hardly you can ask someone paying montly pays to make you server.

let' s hope this doesn't become a reason for reservation threads here on FH :eek7:
 

judas

One of Freddy's beloved
Joined
Dec 22, 2003
Messages
756
Red HATred said:
let' s hope this doesn't become a reason for reservation threads here on FH :eek7:
a bit like the dragon but it has less spawntime then most of the artis does so the list should be removed aswell as several artifacts are harder then him...
 

Generation

Fledgling Freddie
Joined
Jan 19, 2004
Messages
136
In the end, it all comes down to something that, unfortunately, half the realm lacks .....common sense.

If a guy camps a soloable artifact then it's common courtesy to let him/her complete the encounter provided they're not perma-afk. By all means, ask to join group or bg for credit as well.
If a guy camps an artifact he can't solo and you show up with a group capable of doing it, then provided he isn't perma-afk, tell him he has 5-10mins to get his group to the spot or you'll be doing the encounter. Depending on how much of an arse the guy is you may or may not wanna invite him for credit.
 

Flimgoblin

It's my birthday today!
Joined
Dec 24, 2003
Messages
8,324
judas said:
a bit like the dragon but it has less spawntime then most of the artis does so the list should be removed aswell as several artifacts are harder then him...

actually the dragon list is more of a "We're off to kill the dragon on X day - so it probably won't be around for a few hours after that, please don't go in before us and kill it, thanks."

Given that it's usually a fair amount of effort to set up a dragon raid only to find someone else is there (and unlike most artifacts it's quite a bit out of the way) or the dragon isn't spawned it's generally polite to tell other people that it probably won't be there of an evening.

If artifacts weren't so easily accessible and a bit more predictable then there might be a reason for an "artifact raid notification list" but unlike the dragon you can drive by most artifacts within 5 minutes of leaving the haven to check if they're up, and if they're not then try something else close by.
 

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