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old.anubis
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properly buffed norse sb has over 1800 hps. i would say with capped con and hps from both items and buffs he can hit 1900
Originally posted by Arthwyr
I still have to come across an infil that tops 1600Hp fully buffed, most are around 1000-1100 unbuffed. With good buffs I just fail to reach 1500Hps.
Umm wtf most luris got around 1160 or so hp in epic, I got 1428 unbuffed and con3/tough3Originally posted by Aussie-
Ranger in Epic = 1350hp (even those LURKS with 50 con)
Who said 7? NS were the first to start team up on regular basis, be it duo or more
I believe other realms than Albion still have more assasins than we do![]()
Originally posted by Glottis_Xanadu
I allways think that the class that is being overplayed, is kind of uber... so before you start shouting nerf about infiltrators.. I believe other realms than Albion still have more assasins than we do![]()
Originally posted by Glottis_Xanadu
Ok, I took the time to look it up.
Infiltrators (lvl 50) 39
Nightshade (lvl 50) 25
Shadowblade (lvl 50) 59
According to Duskwave there are
Albion (lvl 50) - 639 (6.1% assasin class)
Hibernia (lvl 50) - 485 (5.4% assasin class)
Midgard (lvl 50) - 600 (9.8% assasin class)
So I must admit than now Albion has 0.7% more assasins than Hibernia. Still right about Midgard mind you
Originally posted by old.Nol
Runolaz - make that 5%, at least you can see when you outnumbered and try run, you have no chance of running from a fg stealthers, why, because they're stealthed...
Originally posted by Arthwyr
For all non stealthers. Assassins have crap armor and crap hitpoints they are hard to beat one on one in melee but if a caster spots you its 2 nukes and bye bye. Because mythic gave em crap armor and crap hitpoints they got things to make up for it, stealth so they can avoid being ganked by others if they see the infil first and evade so they stand a chance to actualy kill an opponent befor he gets 3-4 good hits in. Now stealth speed is utter crap you can not ROAM on stealth speed. Imagine yourself being an assassin and you see a loner (god forbid he has a speedbuff) popping in clip range. Right at That point you have to anticipate where he is going and cut him off before he does get there if you hesitate to move you will be tooooooo late for a pa and in the best case you can get a backstab in. So you see him at clip range predict his path get on it before he passes you and hope he does not change direction before he reaches you, if he does you are too late again. Unstealthing to catch up with him from behind is rarely a good idea and unstealthing in his face is rarely good either unless the other guy is a pure melee class and you are willing to take a gamble. In order for us assassins not to get too frustrated by the endless missing of targets by the end of the evening we choose spots where alot of ppl pass and more important where it is easy to prodict where they are going. Hence we stand at mmg/Amg/Travel routes/Pk's.
All assassins team now. Albs do it, mids do it, hibs do it too (not as often so far). And anyone running over the road, through a milegate or from pk to a spot on his own deserves to die imho.
Originally posted by Novamir
sure, what a "useful" interpretation. you have 39 lev 50 assassins to our 25, and you summarize that with the statement that you have 0.7% more. lol![]()