State of Mid ?

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stunned

Guest
Hi !

This is more of an obeservation thread, not meant as a flame to any guild. I started over on Euro servers about a month ago. Some of You have probably grouped with me in game as Pwned or Stunned.

I have a few concerns so far. Or questions maybe. Normally there is one or two guilds per realm that lead the way concerning rvr. Pretty much like NP did before leaving for hib pryd (most of them). I was still leveling up while they were still here, so I base it on the rps they have.

At a closer look on the euro herald site, there is a huge gap in rps from NP to the next few guilds in line. Do these guild have an alliance ? Do they work together ? From what I can see the state of Midgard is pretty much pickupgroups or 1FG guild groups but not much more.

Its safe to say guildgroups beat pickup groups pretty easy. Good balance plus the fact You have some tactics and know the players well. Last few nights in Emain many mids got repeatadly beat down by a much smaller enemy concisting of what it seemed trimmed guildgroups.

I talked to some ppl in game last night and we all agreed there is a lack of direction in mid rvr currently. This is just my opinion of course due to pure observation. But I have yet to see some really well put together Mid rvr teams. Teams that can and would do really well in rvr.

Are there to many small guilds on Mid excalibur? What guild can currently muster 2 FGs well balanced groups any night?

Maybe this post is just rubbish, but when looking at the current Mid state of rvr it didnt feel that great.

Any thoughts ?

/peace
 
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Runolaz

Guest
...depends on what your looking for. Many mids including me and probably 99% of my guild m8's in FoM don't consider the Zerg in Emain any fun. I know that a lot of the other guilds don't like that either. You will see many of them racing to defend their keeps asap, but can't be arsed to move to Emain.

We have both guild and alliance raids in albion more or less every week including several hunts...like Legion, Prince.

You suggets having 2 FG running arroud, and for that you either need a small guilds with hardcore gamers (LA,NP) or really large guilds. I do however think that Midgard have too many small guilds and I'd like to see more ppl joinig up instead of creating new. Having said that ppl should do what they feel like, and I know many don't want to be one in the crowed, thus prefere small guilds over the larger...I think we need to respect that.

You speak of lack of direction, and fail to see what direction that is, cuz running arround Emain in 1-2 FG in NOT a direction regarding RvR in Midgard. I also think that it's a bit early to say that we lack direction after just playing 1 month...I've played here for a year...

Anyway there are still some hardcore guilds left, but none of NP caliber. Ask arround and you will find.
 
P

psychoid

Guest
Well, it lack "long" going plans and such.
But it does not lack "alliances" and a aim.

Midgard has swift and dedicated defense.
There are instances when 4-5 mids have been in odins and a few crafters in bledmeer. 4-5fg hibs/albs have been spotted and within 15minutes. 100+mids are in odins defending bled.
and there are tactics here aslo, where reinfrcementrs are cut off at amg/hmg.
So no there are leadership and there are dedication to the cause.

When it comes to RvR almost no alliance consider "zergs" /alliance related. and see their alliance as a defence/offence media.

Zergs is your own business, and guild grp business imo.
Alliances arent a zerg spam media and RP whore channel.

I am currently a member of the FoM alliance in mid, which is a rather close alliance. with clear rules and it has a "enviroment" that allows guilds to work closer together.
And lifts us out of the "my guild" thinking a bit.

I dont see 100 albs/hibs rushing out to defend a keep....
within such a short time anyways.

So i dont see much problems, however what we do lack.
Is a "close" connection between alliances, there are emergency plans and all alliance leaders know their counterparts in the other alliances.
The depths in the "cross" alliance activites i wont go into further.

What i further more feel we lack is longht going relic raid plans.
This is also almost impossible due to the dishonesty that exists, and lack of interest in "roleplaying", some people see this as a "game" and telling a alb friend about a planned relicraid is no biggie to some people.

I keep seeing [alliance][X] 167 hibs in jamtland mts(i know about guard reports, but this was b4 that time.), [Alliance] lol 100 albs in odins gate, [alliance] omg. there are 176 albs in emain.

I also personally are 100% shure of several people that have cross acct to other realms then my own.
and know they have blabbed to us about incoming events.
And people in junction to planned keeprais give "rolling" reports on alb numbers in snowdonia and forest sauvage.

I must say it sickens me, that people feel they have to take such steps to stand a chance or be competetive.

I have many times considered reporting them, but fel divided in the matter, due to the effort and time they have put into playing this game. just as i.
Me having leveled sevral 50´s. knowing the dedication it takes.

well i blabbered of a bit here..

but to sum it up, midgard do have good /alliances.
lack longoing plans and a long going objective.
the numbers of /alliances does dampen midgard in a way, the new keepraid/relicraid horror demands very large numbers of ppl.
and cross /alliance "timing" is not easily done.
doable but not easy.
 
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stunned

Guest
I agree with You. I dont like emain one bit either. What I do like is a strong realm with strong guilds for relic raids or defence.
Good communication among the guilds.

The way Excalibur is atm, and that is pretty much crowded. You will face many eneimies weather you like it or not.
 
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Whoodoo_RD

Guest
Mids been having a lot of trouble getting it together for some time. We have 3 main alliances, the Fellowship of Midgard one, Aesirs Blade one and the Nolby Pride, the latter being all but gone now (correct me if Im wrong).

The FoM one seems to work very well, its lead guild are very large and seem to work as a team a great deal (seen a lot of lair and DF raids by them). The AB alliance should be strong, but a lack of discipline in the ranks isnt helping the situation, and also a lack of team efforts. Guilds tend to stick with their own rather than combining to make the best of the chars available. Little is done as one alliance too, despite many people trying to organise cash and RP raids. IMO it needs to be given a direction and some sort of team building excersizes to pull it back into shape.

Both alliances also need to work together to build a better realm, and stop being greedy when it comes to loot and cash in raids.

Yes it is true there are too many small guilds. Sometimes tho those guilds can be the best around (Cutting Edge are on that come to mind) who organise well and work as a proper team. Other people just cant handle not being in charge and doing their own thing, often leading to that guild vanishing when their members get cheesed off with iron rod ruling.

End of the day, you got 3 types of people in a guild, the drop whores, RP whores and those that dont / cant give a shat about what they do. The last one can also mean that ppl get more choice, and can have fun in their own way. Sorry if this sounds harsh but with SCing, Mp crafting etc the "whore" thing can be easily justified.

One thing that has killed a lot of peoples enjoyment of the game seems to be the fact the relic keeps are far over powered. Everyone got excited and had great times taking the relics, but now its next to impossible to even try. This in iteself has removed a lot of team spirit. Make things too hard people get bored and their attention span dwindles onto other things.

I think most of the top guilds can muster 2fg for events, however a lot of peeps wont bother now unless "theres something in it for them". Shame really.

We need someone or something to pull this realm back together.
 
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Armalite

Guest
From the prophecies of Galkvinne:


...and in the burning ruins of Midgard Villages, a chosen one will appear; He will be unknown to the warriors of Midgard, but he will lead them to victory, and diminish from the eyes of men!


Let the runies work it out, but the great day will come.
 
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Whoodoo_RD

Guest
and diminish from the eyes of men!
Anyone got a clue wtf this mad type geeza's on about?? He gonna save Midgard then get so small eh vanishes or sommit?

Ahh.....kobbie runie then?
 
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Armalite

Guest
Who knows, it's the prophecies of Galkvinne. Maybe Archeon can figure it out, he got 61 intelligence.
 
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Hrogar

Guest
Just gotta say I totally agree with Stunned in his reflections regarding the state of Midgard. I might not have the proper level to back my opinion up but more than 1 year on the server is enough to gain an insight or two...

First of all; yes, we do have alliances and they are working... problem is they're not working as well as anyone would wish. Since my guildrank is blessed/cursed to see the alliancechat I spend half my nights getting bloody annoyed by the ongoing discussion wether the ac is made for discussions, and then the never failing banning of at least one person for bringing up the subject at all and so on... sure, as Psychoid said, when it comes to defending our keeps there's no problem and there have never been one. We take them back before the tincans and pointyears even can blink, since most of the major guilds seem to have made it a matter of pride not to lose control over a keep to the enemy.

Attacking the other realms is another thing entirely, in my humble opinion closely connected to the problem with loads of small guilds. The problem seems to be lack of encouragement, as before mentioned. Why bother with taking a keep you know the albs/hibs will take back in hours no matter how well you upgrade it? I do hope some GOA or Mythic-person is reading this, because if there's one thing you need to change it's the difficulty in taking relics. Just try to think back on the latest relicraid for yourself. Not working? It gets that way when there's about one raid every three months since everyone knows no matter how many people you get there will always be more albs/hibs there to stop you.
This making the frontiers in Albion and Hibernia unattractive, few people go there. Only the big guilds can muster 1 fg to take on albs, leaving the smaller guilds relying on getting a group once they're there. Take it from someone who's tried, it's all but impossible 9 times out of 10.

Hope no one takes this the wrong way, I just wanna see Midgard back on it's feet like everyone else. Ten cheers to Aesir's Blade for putting up the alliance and at least as many to FoM for taking such good care of theirs. If only someone could step forward and lead us all there wouldn't be anything to stand in our way...

/Hrogar Elfslicer, lowbee extraordinaire
 
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Runolaz

Guest
Originally posted by Hrogar
Just gotta say I totally agree with Stunned in his reflections regarding the state of Midgard. I might not have the proper level to back my opinion up but more than 1 year on the server is enough to gain an insight or two...


...I think the lvl of your char and what guild you are in plays a major role on how you see the realm of Midgard. Stunned is as far as I could tell unguilded...no wonder why he thinks Midgard is on the low side.

Originally posted by Hrogar

First of all; yes, we do have alliances and they are working... problem is they're not working as well as anyone would wish.


Depends on what your talking about, and whos talking. The LFoM-Alliance is working great. I think we have found a good balance, and I'm 99% sure that most guilds and its members are pleased with how we go about things. When it comes to the AB-Alliance that is not my table. It seems like they have some issues to sort out.

Originally posted by Hrogar

as Psychoid said, when it comes to defending our keeps there's no problem and there have never been one. We take them back before the tincans and pointyears even can blink, since most of the major guilds seem to have made it a matter of pride not to lose control over a keep to the enemy.


IMHO this only shows that we have two alliancs that at least work well on the defence. Just the other day Alb rolled Bled with their minizerg and both Alliances + others where there to defend Nottmoor and the albs got whipped.

Originally posted by Hrogar


Attacking the other realms is another thing entirely, in my humble opinion closely connected to the problem with loads of small guilds. The problem seems to be lack of encouragement, as before mentioned. Why bother with taking a keep you know the albs/hibs will take back in hours no matter how well you upgrade it?


Well I think you need to understand that if you have the rigth classes you can hold a keep for a really long time, even when both doors are open. The tower in FS is defendable for smaller parties too.

When it comes to RR, just about the only way to take one these days is to do RR like we did in HiB. The HiB's tried many times, but failed, and judging by the ammount of ppl going to Odin's I only think they'll get it back if they do the same. RR with 150+ zone-crash etc, is no fun at all, at least IMO.


Originally posted by Hrogar


Hope no one takes this the wrong way, I just wanna see Midgard back on it's feet like everyone else. Ten cheers to Aesir's Blade for putting up the alliance and at least as many to FoM for taking such good care of theirs. If only someone could step forward and lead us all there wouldn't be anything to stand in our way...

/Hrogar Elfslicer, lowbee extraordinaire

No, you have the full rigth to say what you feel, nothing wrong in that.

I only ask what your goals are. Is it more RR's or just owning Emain? Cuz if your after owning Emain, then I'm very afraid we will loose our Relics sooner than you know. As it is now Odin's is the second best RvR scene, and we should be very thankful for that, and it needs to stay that way. It means that our relics are much better protected.

IMHO I think Mid is in good shape. We have a really good Keep and RR response. We have 2 relics, and many players looking after their realm. I don't know about Emain, cuz I haven't been there in ages, and actually I could't care less what happends there.
 
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shilak

Guest
I also think the problem is too many guilds. Since the recent changes in keep guards you need a minimum of 3fg who know what they are doing in order to take a keep, even more if people dont know what they are doing. I know of very few guilds at the moment that have the manpower to take a keep alone.

B4 we can even consider taking a relic we need keep taking forces regularly in action practicing on enemy keeps.

Personally, I would like to see some of the guilds merge to form more RvR orientated guilds (not emain orientated though) and start fielding regular guild groups of 2fg. We could then pair these units of 2fg up for taking keeps.
 
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stunned

Guest
Yes runolas I am unguilded. I did talk to ardamel about joining FoM with my 50 skald and 46 healer. He said I would get an invite 1 week for trial, but I guess he forgot to acctually do the /invite.

I said in the post its based on observation. I have played on many servers and never seen so few guildemblemed coats on /stick as I have on excal mid.

Its just the type of player I am. I like organization and good teamwork with strong guilds. Not a flame, not a whine, just an observation.
 
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Runolaz

Guest
Originally posted by stunned
Yes runolas I am unguilded. I did talk to ardamel about joining FoM with my 50 skald and 46 healer. He said I would get an invite 1 week for trial, but I guess he forgot to acctually do the /invite.

I said in the post its based on observation. I have played on many servers and never seen so few guildemblemed coats on /stick as I have on excal mid.

Its just the type of player I am. I like organization and good teamwork with strong guilds. Not a flame, not a whine, just an observation.

I see you point.

...btw talk me and I'll do the invite :p

...if your still interested that is :)
 
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Hrogar

Guest
Thanks for the quick response Runolaz, it's nice to see someone more experienceds point of view. For that matter, I have been in both alliances plus the old Nazgul-one and although the FoM-one is working great from what I've seen it's quite small compared to the AB-one. But what you lack in numbers you seem to have many times in efficiency in the FoM-alliance.

I have no wish to rule Emain. Hibbieland is ugly and overrun by albs so there's not really any point in seriously trying to keep keeps (hehe) there. My main point was the lack of relicraids, since they used to be quite a fun part of RvR since keeps tend to be taken back in a few hours. I'm not in a position to say why the RR's have stopped but obviously no one has taken a relic in what, 3 months? Of course it's not fun to see your relic stolen, but at least something happens, something bigger than the usual "2 fg of hibs attacking Bled" which seem to be the biggest thing these days.
 
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AbPoon

Guest
Ab Alliance is just having a problem with the lack of people willing to stand up and organise things for lack of wanted to get flamed if it goes wrong tis all.

Big Alliances have always been hassle to sort but the amount of man power you have on hand enables you to do big things, FOM can avoid that problem seeing as the FOM guild itself makes up most of the force on alliance events.

Anyway we are adressing the problem with the AB alliance within the next week, meetings can get complicated when youve got 20 gm's and 20 odd officers in it :p

And yes the new trend of making lots of small guilds is quite worrying :/
 
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K0nah

Guest
make some new rvr only guilds, you guys have alot of good players even with NP gone. get some or all of them into 1-2 RvR focused guilds and u may start getting somewhere.

anyone rr5+ knows the score, if they still like to rvr send them a tell and see if they're interested... it not hard to get an RvR guild started. such a big difference when the /gu is your emain cg and the talk is of which RA is best etc, instead of xp crap.
 
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AbPoon

Guest
I've been thinking that way for a while tbh but moving guild is a big step and if your already a GM you cant really kick all the lowbies out :p
 
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Xandax

Guest
Originally posted by Hrogar
<snip>
My main point was the lack of relicraids, since they used to be quite a fun part of RvR since keeps tend to be taken back in a few hours. I'm not in a position to say why the RR's have stopped but obviously no one has taken a relic in what, 3 months? Of course it's not fun to see your relic stolen, but at least something happens, something bigger than the usual "2 fg of hibs attacking Bled" which seem to be the biggest thing these days.

Well as many have stated, RRs are very very hard now due to new guards.

For the first - it is extreemly hard to get a force through enermy territory without them running into a guard patrol that have to be delt with proberly. And since many people in such a force don't really read(want to read) what is said form raid leader(s) they start killing the guards, thus alerting the owner of the guards of numbers.

Secondly the sate of the server, hardware/software like. Many people go LD, lag and loose stick. So often a force have to stand around like sitting ducks wile thoese people that LDed or got lost make their way back, worst case senario - the entier force have to turn around and backtrack to pick up people.
Thus speed and momentum is lost.

Guardlevels and spawn at relic raids are nasty. Our own relic guards kinda wiped a hib. attempt on our relic keep in Yggdra before we even could amass a defence. Most keeps are level 5+ upgraded wich means higher level keep guards.

Taking a keep and thus ressetting the keep guards/relic guards has become harder due to higher level guards.

For Strenght relics, a problem exists with the fact that it is close to alb. portal realm gates, thus bindable gates. Will not take long to suicide and run relic keep if you suspect something is wrong. Just think how long it takes to run from Svasud to Mjollnier Faste.

Lastly - many people have alt chars logged in/near a relic keep, so if they hear about a raid, they will log in that character, and presto, defended relic.


All this makes relic raids so much harder and as I see it there are only one solution for taking a relic involving 2 things:

People *need* to listen and *obey* the one(s) leading.
If they say: no talking outside /cg. Then there must be *no* talking out side /cg. If they say no hitting patrol guards, then there must be absolutly *no* hitting of guards.

And strategy must be used, and I'm not talking about simply how many rams, and whom carries them. I'm taking about a campaing. I've been fiddeling with an idea, but so have others, I talked to somebody the other day cause he asked for some views on a raid plan, so I know there are people out there that think strategically, but unfortunally(hehe) because this is a game, it will be hard to implement because people log on/off at various hours due to irl events. Would be much simpler if this was the army and you could just take people out of everyday life :D

And as Poon sais, I think one major reason why not more people organise such raids is the (most likely) flames that will follow, if it goes bad. And if it goes well, the responcibility that it will place on you.
 

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