- Feb 17, 2004
Hail all! I'll start a Merc in Toa but never played this class.. Im thinking for race to get the Half-ogre. What spec should i take to make a nice killing machine in RvR?
Every class with *slash* (sword/blade for mid/hib) will be fotm , cuz of artifact Battler ^^ .... nerfed in 1.68 tho but we can have fun with it for few monthsRetrakith said:I've been hearing half-ogre slash merc will be better, due to some uber artifact?
I believe because it has the best combo with weapons for maximum haste effect. Meaning a veeeeeeery slow right hand and veeeery fast left hand...BlueJam said:Why crush btw? Teh hib support is resistant to it and the mid support is only neutral. Or is the armour table I'm looking at wrong.
Troll Zerk... Still scary fekkas xDDcrazykobby said:I have wanted to start a tank on pvp server for months and always too much choice got the better of me so i created nothing (Atm i have 2 mains on 2 different accs BD + shaman. Then i heard about Half ogre crush mercs... and decided to pick one of them. My main concerns are how much dmg i will be doing (assist train) and secondly how good they are for farming in duo with a shaman (yellow spec buff). Is there any point to choose a berserker still?
Got a 50 troll zerk on mid excal so i don't want the same. I've narrowed it down to HO Merc... or i am also toying with the idea of a norse zerker with 50 hammer 50 parry (spliot spec). I know it sounds weird and all will cry "gimp!!" but a berserker with 2 hand will probably really lay the smack down. I know zerkers are the only melee class to still be able to do 100%-1hp crits vs players. Just wish i knew how well they would perfrom in pve with 50 in parry.Chimaira said:Troll Zerk... Still scary fekkas xDD