Esselinithia
Fledgling Freddie
- Joined
- Dec 23, 2003
- Messages
- 1,110
While we see some servers running with like 100 people maximum on them (Spanish server) and they working for some time, we have problems on dyvet. You think you can't get enough like minded people. How could you change this problem? When character transfer arrives, start some new servers with transfered characters. These servers should have 1 new server type each.
Before people would point to Mythic for implementing theese server types: The difference between these servers and normal servers would be in policy, and maybe configuration.
Server types:
SG = Small group server, in RvR dueling is allowed and encouraged, adding on duels are good reason for a report, soloing, duoing are protected. Usual solo, duo and 4v4 areas are anounced on web page, 1 such area / language, english area is international. iRVR isn't welcome, and it can be stoped by GMs. (helping different sides each time)
FG = FG RvR is welcome, otherwise like SG server, except the designated areas are for roaming / tower fights / 1 newbie area for low RR people. IRVR isn't welcome, can be stoped by GMs. (helping different sides each time)
Siege / RP: The goal is to take keeps, do missions, they take priority over other playing styles. iRVR isn't welcome side that puts the least effort to take keeps can lose a keep to stop iRVR. Giving keeps to enemy -> instaban. Set groups are discouraged you should take people with you. Adds are to be expected and accepted.
I think from the current population of dyvet, and the people who would return to see new server types (which is often a boost) and people who would move from other language servers to theese international servers we would have enough to support them
Dyvet can become iRvR server then
For the solo / duo crew: about 200 players on server are more than enough Or even the current solo / duo pop would be good on a such server,
For FG fights: You need a bit more
For Siege server: Depends on a few factors, but if you don't run into leet fgs, you don't need too much.
for a mixed server: You would simply have too low chances to meet like mindend friends
Before people would point to Mythic for implementing theese server types: The difference between these servers and normal servers would be in policy, and maybe configuration.
Server types:
SG = Small group server, in RvR dueling is allowed and encouraged, adding on duels are good reason for a report, soloing, duoing are protected. Usual solo, duo and 4v4 areas are anounced on web page, 1 such area / language, english area is international. iRVR isn't welcome, and it can be stoped by GMs. (helping different sides each time)
FG = FG RvR is welcome, otherwise like SG server, except the designated areas are for roaming / tower fights / 1 newbie area for low RR people. IRVR isn't welcome, can be stoped by GMs. (helping different sides each time)
Siege / RP: The goal is to take keeps, do missions, they take priority over other playing styles. iRVR isn't welcome side that puts the least effort to take keeps can lose a keep to stop iRVR. Giving keeps to enemy -> instaban. Set groups are discouraged you should take people with you. Adds are to be expected and accepted.
I think from the current population of dyvet, and the people who would return to see new server types (which is often a boost) and people who would move from other language servers to theese international servers we would have enough to support them
Dyvet can become iRvR server then
For the solo / duo crew: about 200 players on server are more than enough Or even the current solo / duo pop would be good on a such server,
For FG fights: You need a bit more
For Siege server: Depends on a few factors, but if you don't run into leet fgs, you don't need too much.
for a mixed server: You would simply have too low chances to meet like mindend friends