Athan
Resident Freddy
- Joined
- Dec 24, 2003
- Messages
- 1,063
(I'm aware of the 'Wing Commander 2014?' thread, https://forums.freddyshouse.com/threads/wing-commander-2014.249217/ but that's not exactly obvious when searching).
So, Star Citizen is coming along nicely. For anyone not in the know it's a new game from Chris Roberts, the guy who brought us the Wing Commander series in the 90s, Privateer, Freelancer, and who spent about a decade making movies instead of games. Now he's back and has had a successful kickstarter and continued crowd-funding support for this new game.
The game is in part a shoot-em-up in space, aiming for WWII-era style dogfighting, but will have larger ships, including capital ships, as well. Along with that will be a completely simulated economy across 100+ star systems, plenty to explore (if you're first to find and successfully navigate a new Jump Point you'll get to name it) and Bounties to Hunt. If this sounds a little bit like EvE ... yes and no. The economy won't be as player-driven, although players will have an influence on it. There'll also be a complete single-player campaign, "Squadron 42".
The official site is Roberts Space Industries , which includes the forums, as well as being where you can pledge to the cause (which is how you get Alpha and Beta access, along with other goodies). If you want to know more in general about the game there's both the official FAQ and the fan-made one on the forums.
Tomorrow is the public reveal of the Hangar Module (they're doing a staged release), and backers should get access to it this coming Thursday, 29th August. Sometime in December we should get the Dogfight (think Deathmatch with ships in space) Module.
It's fully expected that the Hangar Module will have... issues ... as Chris Roberts is on record as saying this is being released to the backers in far worse state than he'd normally show a publisher. It's all part of keeping the community of backers involved in the development as much as possible.
So, have any other Freddies pledged yet ?
So, Star Citizen is coming along nicely. For anyone not in the know it's a new game from Chris Roberts, the guy who brought us the Wing Commander series in the 90s, Privateer, Freelancer, and who spent about a decade making movies instead of games. Now he's back and has had a successful kickstarter and continued crowd-funding support for this new game.
The game is in part a shoot-em-up in space, aiming for WWII-era style dogfighting, but will have larger ships, including capital ships, as well. Along with that will be a completely simulated economy across 100+ star systems, plenty to explore (if you're first to find and successfully navigate a new Jump Point you'll get to name it) and Bounties to Hunt. If this sounds a little bit like EvE ... yes and no. The economy won't be as player-driven, although players will have an influence on it. There'll also be a complete single-player campaign, "Squadron 42".
The official site is Roberts Space Industries , which includes the forums, as well as being where you can pledge to the cause (which is how you get Alpha and Beta access, along with other goodies). If you want to know more in general about the game there's both the official FAQ and the fan-made one on the forums.
Tomorrow is the public reveal of the Hangar Module (they're doing a staged release), and backers should get access to it this coming Thursday, 29th August. Sometime in December we should get the Dogfight (think Deathmatch with ships in space) Module.
It's fully expected that the Hangar Module will have... issues ... as Chris Roberts is on record as saying this is being released to the backers in far worse state than he'd normally show a publisher. It's all part of keeping the community of backers involved in the development as much as possible.
So, have any other Freddies pledged yet ?