Stajjijjon 1.89 Caster template.

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
Finaly got what I actully wanted! Although I had to drop nailah :[

Config Report

Stats
------------------------------------------------------------------------
STR: 15 / 80 (+5) INT: 103 / 101 (+26) Hits: 386 / 398 (+198)
CON: 80 / 82 (+7) PIE: 0 / 75 AF: 50 / 50
DEX: 103 / 101 (+26) EMP: 0 / 75 Pow: 0 / 37 (+11)
QUI: 0 / 75 CHA: 0 / 75 %PP: 27% / 36% (+11)

Resists
------------------------------------------------------------------------
Body: 23 / 26 Energy: 5 / 26 (+5) Crush: 30 / 26 (+5)
Cold: 24 / 26 Matter: 6 / 26 Slash: 24 / 26
Heat: 8 / 26 Spirit: 19 / 26 Thrust: 24 / 26
Essence: 0 / 26

Skills
------------------------------------------------------------------------
9 / 11 All Magic Skills
9 / 11 Enchantments
11 / 11 Light
9 / 11 Mana

Focus
------------------------------------------------------------------------
50 / 50 All Spell Lines
50 / 50 Enchantments
50 / 50 Light
50 / 50 Mana

Other Bonuses
------------------------------------------------------------------------
10 / 10 Casting Speed
6 / 25 Duration of Spells
4 / 10 Melee Damage
10 / 10 Spell Damage
10 / 10 Spell Piercing
13 / 10 Spell Range
6 / 25 Stat Buff Effectiveness

Piece Listing
------------------------------------------------------------------------
Chest
Name: Guard of Valor
Level: 51 Quality: 100 AF/DPS: 51 Bonus: 35
Slot 1: 15 Strength
Slot 2: 15 Dexterity
Slot 3: 18 Intelligence
Slot 4: 40 Hits
Slot 5: 4 Melee Damage
Slot 6: 5 Strength Cap Increase
Slot 7: 5 Dexterity Cap Increase
Slot 8: 5 Intelligence Cap Increase
Slot 9: 4 Spell Range
Slot 10: 4 Spell Damage
Utility: 60.0


Arms
Name: Crafted Item2
Level: 51 Quality: 100
Imbue Points: 37.5 of 32 Quality: 100 Overcharge:
Gem 1: 2 Light Skill - 99 Uncut Fiery Arcane Spell Stone
Gem 2: 76 Hits - 99 Perfect Blood Essence Jewel
Gem 3: 9 Cold Resist - 99 Polished Icy Shielding Jewel
Gem 4: 9 Body Resist - 99 Polished Dusty Shielding Jewel
Slot 5: 40 Hits Cap Increase
Utility: 88.0 SC Cost: 96g 58s 80c SC Price: 144g 88s 20c


Head
Name: Crafted Item3
Level: 51 Quality: 100
Imbue Points: 37.5 of 32 Quality: 100 Overcharge:
Gem 1: 22 Constitution - 99 Precious Earthen Essence Jewel
Gem 2: 9 Slash Resist - 99 Polished Watery Shielding Jewel
Gem 3: 9 Crush Resist - 99 Polished Fiery Shielding Jewel
Gem 4: 7 Cold Resist - 99 Imperfect Icy Shielding Jewel
Slot 5: 5 Acuity Cap Increase
Utility: 59.0 SC Cost: 84g 98s 80c SC Price: 127g 48s 20c


Legs
Name: Crafted Item4
Level: 51 Quality: 100
Imbue Points: 37.5 of 32 Quality: 100 Overcharge:
Gem 1: 9 Slash Resist - 99 Polished Watery Shielding Jewel
Gem 2: 9 Body Resist - 99 Polished Dusty Shielding Jewel
Gem 3: 11 Thrust Resist - 99 Faceted Airy Shielding Jewel
Gem 4: 4 Intelligence - 99 Uncut Dusty Essence Jewel
Slot 5: 5 % Power Pool
Utility: 55.0 SC Cost: 63g 79s 20c SC Price: 95g 68s 80c


Hands
Name: Maddening Scalars (Caster)
Level: 51 Quality: 100 AF/DPS: 51
Slot 1: 15 Dexterity
Slot 2: 15 Intelligence
Slot 3: 40 Hits
Slot 4: 5 Dexterity Cap Increase
Slot 5: 5 Intelligence Cap Increase
Slot 6: 3 Casting Speed
Slot 7: 6 % Power Pool
Utility: 47.7


Feet
Name: Crafted Item6
Level: 51 Quality: 100
Imbue Points: 37.5 of 32 Quality: 100 Overcharge:
Gem 1: 25 Dexterity - 99 Flawless Vapor Essence Jewel
Gem 2: 19 Constitution - 99 Faceted Earthen Essence Jewel
Gem 3: 9 Crush Resist - 99 Polished Fiery Shielding Jewel
Gem 4: 7 Spirit Resist - 99 Imperfect Vapor Shielding Jewel
Slot 5: 5 Dexterity Cap Increase
Utility: 58.0 SC Cost: 105g 64s 80c SC Price: 158g 47s 20c


2 Handed
Name: Draiocht Enchanter Staff
Level: 51 Quality: 100 AF/DPS: 16.5 Speed: 5 Bonus: 35
Slot 1: 2 All Magic Skills
Slot 2: 6 Dexterity Cap Increase
Slot 3: 6 Acuity Cap Increase
Slot 4: 4 Casting Speed
Slot 5: 6 Power Cap Increase
Slot 6: 5 % Power Pool
Slot 7: 50 All Spell Lines
Slot 8: 4 Spell Damage
Utility: 6.0


Neck
Name: The Necklace
Level: 50 Quality: 100 Bonus: 35
Slot 1: 2 Crush Resist
Slot 2: 1 Slash Resist
Slot 3: 21 Constitution
Slot 4: 1 Thrust Resist
Slot 5: 1 Heat Resist
Slot 6: 1 Cold Resist
Slot 7: 1 Matter Resist
Slot 8: 7 Constitution Cap Increase
Slot 9: 60 Hits
Slot 10: 60 Hits Cap Increase
Utility: 61.7


Cloak
Name: Steel-feather Cloak
Level: 51 Quality: 99
Slot 1: 15 Dexterity
Slot 2: 1 Slash Resist
Slot 3: 1 Thrust Resist
Slot 4: 1 Crush Resist
Slot 5: 40 AF
Utility: 13.3


Jewel
Name: Tablet of Atlantis
Level: 40 Quality: 100 Bonus: 35
Slot 1: 3 All Magic Skills
Slot 2: 40 Hits
Slot 3: 10 AF
Slot 4: 15 Acuity
Slot 5: 5 Spell Piercing
Utility: 47.3


Belt
Name: Jacina's Sash
Level: 45 Quality: 100 Bonus: 35
Slot 1: 6 Stat Buff Effectiveness
Slot 2: 5 Power Cap Increase
Slot 3: 5 % Power Pool
Slot 4: 5 Spell Range
Slot 5: 6 Duration of Spells
Slot 6: 5 Spell Piercing
Utility: 0.0


Left Ring
Name: Ring of the Azure
Level: 51 Quality: 99
Slot 1: 15 Dexterity
Slot 2: 15 Acuity
Slot 3: 7 Cold Resist
Slot 4: 7 Spirit Resist
Slot 5: 7 Heat Resist
Slot 6: 50 Hits
Slot 7: 5 Dexterity Cap Increase
Slot 8: 5 Acuity Cap Increase
Slot 9: 50 Hits Cap Increase
Slot 10: 2 Spell Damage
Utility: 90.3


Right Ring
Name: tock
Level: 51 Quality: 99
Slot 1: 18 Acuity
Slot 2: 1 Casting Speed
Slot 3: 4 Crush Resist
Slot 4: 4 Thrust Resist
Slot 5: 4 Slash Resist
Slot 6: 18 Dexterity
Slot 7: 4 All Magic Skills
Utility: 57.7


Left Wrist
Name: Bracer of Heavenly Bodies
Level: 51 Quality: 100 Bonus: 35
Slot 1: 18 Constitution
Slot 2: 7 Thrust Resist
Slot 3: 80 Hits
Slot 4: 2 Casting Speed
Slot 5: 48 Hits Cap Increase
Utility: 78.0


Right Wrist
Name: Bracelet of Zo'arkat
Level: 45 Quality: 100 Bonus: 35
Slot 1: 5 Body Resist
Slot 2: 5 Matter Resist
Slot 3: 5 Spirit Resist
Slot 4: 6 % Power Pool
Slot 5: 18 Acuity
Slot 6: 4 Spell Range
Utility: 36.3
 

Manisch Depressiv

Part of the furniture
Joined
Mar 6, 2005
Messages
7,727
Robes are for girls anyway and does the snare snare when enemies have root and therefor snare immunity?
 

BloodOmen

I am a FH squatter
Joined
Jan 27, 2004
Messages
17,967
Not bad staj :p should land you around 1800-1850 hp @ CL10 on a luri chanter.
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
Not bad staj :p should land you around 1800-1850 hp @ CL10 on a luri chanter.

should land around 1860 hp

for the resists, the ring of the azure has a 10% extra magic resists every 15 min for 10 min. Although this is on a higher tier.
 

BloodOmen

I am a FH squatter
Joined
Jan 27, 2004
Messages
17,967
should land around 1860 hp

for the resists, the ring of the azure has a 10% extra magic resists every 15 min for 10 min. Although this is on a higher tier.




Ah nice never checked most of the newer drops (i asume this is a new dragon drop) ... hope for your sake it is :p cause the drop rate on all of the sheeroe items has dropped very low :/ warshadow bracer got updated to +3 all melee skills 5x 6% resists 50 hits and 50 hits cap.. its so damn rare a drop now :/ was farming for 7 hours straight and not a single drop.
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
Ah nice never checked most of the newer drops (i asume this is a new dragon drop) ... hope for your sake it is :p cause the drop rate on all of the sheeroe items has dropped very low :/ warshadow bracer got updated to +3 all melee skills 5x 6% resists 50 hits and 50 hits cap.. its so damn rare a drop now :/ was farming for 7 hours straight and not a single drop.

its actully the ring of Zo Arkat revamp, with changed name.
 
C

Carss

Guest
If thats for this server the heat will definatly suck

Never seen that ring, wheres that from and is it magic damage vs players?
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
If thats for this server the heat will definatly suck

Never seen that ring, wheres that from and is it magic damage vs players?

heat isnt an issue now and wont be post 1.89, ring is from dragon, magic damage is vs players.
 

Fyric

Fledgling Freddie
Joined
Feb 1, 2004
Messages
374
50% pwr charge staj, not sure if you have power issues but.. :)
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
50% pwr charge staj, not sure if you have power issues but.. :)

cant remember the last time I used the cl staff :<

hardly need a third pow timer, this is ofcourse slightly dependent on RA spec
 

Enli

Fledgling Freddie
Joined
Jan 4, 2004
Messages
2,523
i'm just into having better resists, but also high hits/af
anyway, just preference of number of shapechanges (wich as bain is useless as u see my point)
 

aika

Can't get enough of FH
Joined
Aug 13, 2004
Messages
4,300
nice template, however considering the time it takes to goa to implement patches, I doubt that Dyvet will survive till 1.89 :D
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
cloth cap has 5% resist peirce thats why

VN Boards - New Runemaster Template (uses dragon items)

check this template from VN, doesnt have 50 AF but really nice resists, could be changed to fit in 50 AF and gimp some resists

Also has cloudsong which is nice.

I actully rather have the AF then the resists, but that temp is nice if you aim for resists template. Although his feet is

3 Darkness
76 Hits
25 Dexterity
13 Constitution
15 Constitution

Not sure how that is poss? Maybe smth new with patch? And will have to look into further hib corresponding items from dragon.. guessing their pretty much the same
 

aika

Can't get enough of FH
Joined
Aug 13, 2004
Messages
4,300
+15 con is from dragonsworn armor, like sigil but with preset stats instead of caps afaik
 

Septima

Fledgling Freddie
Joined
Dec 10, 2004
Messages
811
Dragonsworn armor got +15stats instead of caps on some parts, that's where it comes probably.

nerf you aika ;<
 
C

Carss

Guest
That template shows theres much to be improved on your template

plus CTR to me is equal to about 30af or so and helps vs magic damage too
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
That template shows theres much to be improved on your template

plus CTR to me is equal to about 30af or so and helps vs magic damage too

if it can be improved, diff realms, stil no facts of the representative hib dragon drops, so will have to wait for full list. + cap in all resists which basicly almost never affect me isnt an incentive to get them. ;) Rather focus on what I belive is vital for myself, CTR might get me closer actully so might look it over.
 

Enli

Fledgling Freddie
Joined
Jan 4, 2004
Messages
2,523
if it can be improved, diff realms, stil no facts of the representative hib dragon drops, so will have to wait for full list. + cap in all resists which basicly almost never affect me isnt an incentive to get them. ;) Rather focus on what I belive is vital for myself, CTR might get me closer actully so might look it over.

clicky for dropslist
 

Bonehead

Fledgling Freddie
Joined
Jan 22, 2004
Messages
1,217
Resists
------------------------------------------------------------------------
Body: 23 / 26 Energy: 5 / 26 (+5) Crush: 30 / 26 (+5)
Cold: 24 / 26 Matter: 6 / 26 Slash: 24 / 26
Heat: 8 / 26 Spirit: 19 / 26 Thrust: 24 / 26
Essence: 0 / 26

My heretic will nook you down!
 

- English -

Resident Freddy
Joined
Apr 7, 2004
Messages
5,263
except that we have never really fought.... ever, so lets start fighting instead of leaving eachother ! =)

cant really raise your AF to avoid wizards and not raise your heat. Bolt bolt nuke before the bolts even hit you, and with low heat your gonna feel at least 650 dmg per nuke. You can usually just stand 3 wizard bolts as a caster with medium af, tho 3 nukes with no resists dont look good tbh.

tricky decision tbh, on the other hand i vote all enemy have 0% heat muahaha
 

Stallion

Can't get enough of FH
Joined
Jan 16, 2004
Messages
2,732
cant really raise your AF to avoid wizards and not raise your heat. Bolt bolt nuke before the bolts even hit you, and with low heat your gonna feel at least 650 dmg per nuke. You can usually just stand 3 wizard bolts as a caster with medium af, tho 3 nukes with no resists dont look good tbh.

tricky decision tbh, on the other hand i vote all enemy have 0% heat muahaha

I raise AF to avoid bolts, I get bolted (rm/wiz) more often then actully nuked by cabas, sorcs, sms, rms put together.

Its made for how I play, if you have problems with beeing to far infront and getting aggro by casters, then I suggest getting heat & spirit raised.

with an enchanter and pushing forward into other casters nuke range, you should be sure to lock whatever threat there is down properly with stun and dps debuff, even if thats 3 casters. There is no reason to push forward to nuke anything if there are 3 free casters, or 2 free clerics to stun/shear you, or tanks giving your group interrupt trouble. 99% of the time, the loss of an enemy group is not purely by dps, it goes hand in hand with control of interrupts. And well if your pushing forward without control with your whole group well, then you deffo need resists. If you try to play accordingly with your groups performance, then low caster dd resists is no problem. And the template is not to live longer against fg adds or zergs. Body & cold is there for lower cc and the eventual mocing cabas/sorcs/sms which you will never be able to avoid when pushing..

just some bakground to why I do choose to put prio on some resists.
 

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