Sorcerer template, first go...

Flombert

Fledgling Freddie
Joined
Mar 3, 2004
Messages
96
Right this is first go any comments or improvements welcome ( I hope I got all the item stats right )...

Config Report

Stats

Str: 0 Int: 88 Hits: 240
Con: 81 Pie: 0 Power: 0
Dex: 82 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 25 Energy: 27 Crush: 28 (2)
Cold: 27 Matter: 26 Thrust: 30 (3)
Heat: 32 (5) Spirit: 32 (5) Slash: 26

Skills

11 Matter Magic

11 Mind Magic

11 Body Magic

Focus

50 Mind Focus

50 Body Focus

50 Matter Focus

Cap Increases

5 Dex

12 Int

40 Hits

5 Con

Other Bonuses

5 Casting Speed Bonus

10 Spell Range Bonus

5 Debuff Bonus

8 AF Bonus

11 Power Percentage Bonus

Piece Listing

Chest
Name: silksteele Robe of Aberrations
Level: 51 Quality:
AF: Bonus:
Effect 1: 16 Constitution
Effect 2: 21 Intelligence
Effect 3: 2 All Magic Skill Bonus
Effect 4: 6 Power Percentage Bonus
Effect 5: 7 Acuity Cap Increase
Effect 6: 5 Debuff Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 54.67

Arms
Name: Sable Warlock's Sleeves
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 3 All Magic Skill Bonus
Effect 2: 15 Dexterity
Effect 3: 10 Crush Resist
Effect 4: 8 Slash Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 91.00

Head
Imbue Points: 27.5 of 32 (100 Qual) Overcharge: None
Gem 1: 25 Constitution - 99 flawless Earthen Essence
Gem 2: 68 Hits - 99 flawless Blood Essence
Gem 3: 1 Crush Resist - 99 raw Fiery Shielding
Gem 4: 4 Intelligence - 99 uncut Dusty Essence
Utility: 38.33

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 9 Spirit Resist - 99 polished Vapor Shielding
Gem 2: 22 Dexterity - 99 precious Vapor Essence
Gem 3: 9 Cold Resist - 99 polished Icy Shielding
Gem 4: 7 Thrust Resist - 99 imperfect Airy Shielding
Utility: 64.67

Hands
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 25 Constitution - 99 flawless Earthen Essence
Gem 2: 9 Heat Resist - 99 polished Heated Shielding
Gem 3: 7 Energy Resist - 99 imperfect Light Shielding
Gem 4: 7 Matter Resist - 99 imperfect Earthen Shielding
Utility: 62.67

Feet
Imbue Points: 32.0 of 32 (100 Qual) Overcharge: None
Gem 1: 9 Energy Resist - 99 polished Light Shielding
Gem 2: 7 Matter Resist - 99 imperfect Earthen Shielding
Gem 3: 2 Slash Resist - 99 uncut Watery Shielding
Gem 4: 68 Hits - 99 flawless Blood Essence
Utility: 53.00

Two Handed
Name: Traldor's Oracle
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 15 Intelligence
Effect 2: 50 All Focus Bonus
Effect 3: 5 Casting Speed Bonus
Effect 4: 15 Dexterity
Effect 5: 6 Heat Resist
Effect 6: 6 Cold Resist
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 45.00

Neck
Name: Erinys Charm
Level: 51 Quality:
Bonus:
Effect 1: 15 Intelligence
Effect 2: 15 Constitution
Effect 3: 5 Crush Resist
Effect 4: 5 Spirit Resist
Effect 5: 5 Energy Resist
Effect 6: 5 Spell Range Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 50.00

Cloak
Name: Lion's Fur Cloak
Level: 51 Quality:
Bonus:
Effect 1: 3 All Magic Skill Bonus
Effect 2: 15 Dexterity
Effect 3: 10 Thrust Resist
Effect 4: Empty
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 75.00

Jewel
Name: Stone of Atlantis
Level: 51 Quality:
Bonus:
Effect 1: 3 All Magic Skill Bonus
Effect 2: 18 Intelligence
Effect 3: 5 Power Percentage Bonus
Effect 4: 5 Intelligence Cap Increase
Effect 5: 5 Spell Range Bonus
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 57.00

Belt
Name: Lava Etched Belt:
Level: 51 Quality:
Bonus:
Effect 1: 6 Heat Resist
Effect 2: 6 Body Resist
Effect 3: 44 Hits
Effect 4: 15 Acuity
Effect 5: 15 Dexterity
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 55.00

Right Ring
Name: Zahur's Ring
Level: 51 Quality:
Bonus:
Effect 1: 60 Hits
Effect 2: 6 Matter Resist
Effect 3: 6 Cold Resist
Effect 4: 6 Energy Resist
Effect 5: 6 Body Resist
Effect 6: 6 Spirit Resist
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 75.00

Left Ring
Name: Band of Shadows
Level: 51 Quality:
Bonus:
Effect 1: 6 Crush Resist
Effect 2: 6 Slash Resist
Effect 3: 6 Thrust Resist
Effect 4: 7 Body Resist
Effect 5: 7 Spirit Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 64.00

Right Wrist
Name: Ebon Hide Bracer
Level: 51 Quality:
Bonus:
Effect 1: 6 Cold Resist
Effect 2: 6 Body Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Matter Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Left Wrist
Name: Snatcher's Tale
Level: 51 Quality:
Bonus:
Effect 1: 40 Hits Cap Increase
Effect 2: 5 Constitution Cap Increase
Effect 3: 5 Dexterity Cap Increase
Effect 4: 4 Crush Resist
Effect 5: 4 Slash Resist
Effect 6: 4 Thrust Resist
Effect 7: 8 AF Bonus
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 24.00
 

Pin

One of Freddy's beloved
Joined
Jan 8, 2004
Messages
874
You only have +5% castspeed.
You only have +5 Dexcap.
Erinys Charm is a jewel, not necklace.
The cloak sucks.
Many better bracers than Snatcher.
There's better belts available.
Sidi sleeves are poor by ToA standards (don't be fooled by util on +All).
SC setup on helm and boots are poor.
 

Flombert

Fledgling Freddie
Joined
Mar 3, 2004
Messages
96
bah!!! where the hell did I get the idea it was a neckie lol...
 

Bubble

Can't get enough of FH
Joined
Dec 22, 2003
Messages
5,355
Heres one i made Earlier-

Config Report

Stats

Str: 0 Int: 72 Hits: 280
Con: 75 Pie: 0 Power: 0
Dex: 80 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 25 Energy: 27 Crush: 28 (2)
Cold: 27 Matter: 31 (5) Thrust: 25
Heat: 26 Spirit: 27 Slash: 29 (3)

Skills

11 Body Magic

Focus

50 Mind Focus
50 Body Focus
50 Matter Focus

Cap Increases

5 Int
5 Dex
80 Hits
5 Power

Other Bonuses

6 Spell Duration Bonus
5 Buff Bonus
8 Spell Range Bonus
4 Spell Damage Bonus
10 Casting Speed Bonus
8 AF Bonus
11 Power Percentage Bonus

Piece Listing

Chest
Name: Guard of Valor(Caster)
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 15 Intelligence
Effect 3: 15 Dexterity
Effect 4: 5 Intelligence Cap Increase
Effect 5: 5 Dexterity Cap Increase
Effect 6: 4 Spell Range Bonus
Effect 7: 4 Spell Damage Bonus
Utility: 30.00

Arms
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Dexterity - 99 precious Vapor Essence
Gem 2: 25 Constitution - 99 flawless Earthen Essence
Gem 3: 36 Hits - 99 imperfect Blood Essence
Gem 4: 9 Crush Resist - 99 polished Fiery Shielding
Utility: 58.33

Head
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 22 Constitution - 99 precious Earthen Essence
Gem 2: 4 Body Magic - 99 flawed Heated Evocation Sigil
Gem 3: 9 Thrust Resist - 99 polished Airy Shielding
Gem 4: 7 Energy Resist - 99 imperfect Light Shielding
Utility: 66.67

Legs
Imbue Points: 37.5 of 32 (100 Qual) Overcharge: 38%
Gem 1: 13 Constitution - 99 imperfect Earthen Essence
Gem 2: 9 Spirit Resist - 99 polished Vapor Shielding
Gem 3: 11 Energy Resist - 99 faceted Light Shielding
Gem 4: 3 Body Magic - 99 rough Heated Evocation Sigil
Utility: 63.67

Hands
Imbue Points: 36.0 of 32 (100 Qual) Overcharge: 58%
Gem 1: 9 Cold Resist - 99 polished Icy Shielding
Gem 2: 9 Energy Resist - 99 polished Light Shielding
Gem 3: 9 Matter Resist - 99 polished Earthen Shielding
Gem 4: 5 Thrust Resist - 99 flawed Airy Shielding
Utility: 64.00

Feet
Imbue Points: 27.0 of 28 (99 Qual) Overcharge: None
Gem 1: 11 Spirit Resist - 99 faceted Vapor Shielding
Gem 2: 3 Slash Resist - 99 rough Watery Shielding
Gem 3: 5 Matter Resist - 99 flawed Earthen Shielding
Gem 4: 2 Heat Resist - 99 uncut Heated Shielding
Utility: 42.00


Two Handed
Name: Traldors Oracle
Level: 51 Quality: 94
DPS: 16.5 Bonus:
Effect 1: 15 Intelligence
Effect 2: 50 All Focus Bonus
Effect 3: 15 Dexterity
Effect 4: 6 Heat Resist
Effect 5: 6 Cold Resist
Effect 6: 5 Casting Speed Bonus
Utility: 45.00

Neck
Name: Necklace of Cyclopean Stature
Level: 51 Quality:
Bonus:
Effect 1: 1 Crush Resist
Effect 2: 1 Thrust Resist
Effect 3: 1 Slash Resist
Effect 4: 120 Hits
Effect 5: 80 Hits Cap Increase
Utility: 36.00

Cloak
Name: Cloud Song
Level: 51 Quality:
Bonus:
Effect 1: 5 Power Percentage Bonus
Effect 2: 12 Acuity
Effect 3: 5 Casting Speed Bonus
Effect 4: 5 Buff Bonus
Effect 5: 8 AF Bonus
Effect 6: 5 Power Cap Increase
Utility: 8.00

Jewel
Name: Phoebus Harp
Level: 51 Quality:
Bonus:
Effect 1: 4 Slash Resist
Effect 2: 4 Thrust Resist
Effect 3: 4 Crush Resist
Effect 4: 15 Intelligence
Effect 5: 6 Power Percentage Bonus
Effect 6: 6 Spell Duration Bonus
Effect 7: 4 Spell Range Bonus
Utility: 34.00

Belt
Name: Lava Etched Belt (Sorc)
Level: 51 Quality:
Bonus:
Effect 1: 15 Intelligence
Effect 2: 15 Dexterity
Effect 3: 6 Heat Resist
Effect 4: 6 Body Resist
Effect 5: 44 Hits
Utility: 55.00

Right Ring
Name: Ring of the Seven Sorcerer
Level: 51 Quality:
Bonus:
Effect 1: 4 Body Magic
Effect 2: 40 Hits
Effect 3: 6 Crush Resist
Effect 4: 15 Constitution
Effect 5: 13 Dexterity
Utility: 60.67

Left Ring
Name: Band of Shadows
Level: 51 Quality:
Bonus:
Effect 1: 6 Crush Resist
Effect 2: 6 Thrust Resist
Effect 3: 6 Slash Resist
Effect 4: 7 Body Resist
Effect 5: 7 Spirit Resist
Utility: 64.00

Right Wrist
Name: Ebon Hide Bracer
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Cold Resist
Effect 2: 6 Heat Resist
Effect 3: 6 Body Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Matter Resist
Utility: 60.00

Left Wrist
Name: Ebon Hide Bracer
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Cold Resist
Effect 2: 6 Heat Resist
Effect 3: 6 Body Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Matter Resist
Utility: 60.00
 

Pin

One of Freddy's beloved
Joined
Jan 8, 2004
Messages
874
You only have +5 Dexcap.
Phoebus' Harp is a necklace, not a jewel. :eek6:
The necklace sucks.
There's better belts available.
SC setup on boots is poor.
 

Bubble

Can't get enough of FH
Joined
Dec 22, 2003
Messages
5,355
Pin said:
You only have +5 Dexcap.
Phoebus' Harp is a necklace, not a jewel. :eek6:
The necklace sucks.
There's better belts available.
SC setup on boots is poor.

1- And? your meet hard cap with +10%
2- My bad :) will change template tonight with this in mind
3- Name a better way of getting a large amount of +hits cap?
4- yes and theres better rings and Bracers if i wanna spend 20 hours exping on Animals and magical mobs ^^ (oh and pay 30plat for an artifact that needs 3FG to get)
5- when everything is near capped is there a reason to use a MP item ? no
 

Clipse

Fledgling Freddie
Joined
Jan 23, 2004
Messages
1,377
Flombert said:
Cap Increases

5 Dex
5 Casting Speed Bonus

If you are a sorc do something about those 2 ^^, and why r u using Snatchers ?
 

Bubble

Can't get enough of FH
Joined
Dec 22, 2003
Messages
5,355
post your own template ^^

Using items you own
No point me adding Zuhur items etc, i'm the worst roller in daoc :p
 

Pin

One of Freddy's beloved
Joined
Jan 8, 2004
Messages
874
Bubble said:
1- And? your meet hard cap with +10%
what hard cap? there is no hard cap on dex, nor final castspeed. dex is your friend.
Bubble said:
3- Name a better way of getting a large amount of +hits cap?
Use 2 items with higher utility which give +40 each, maybe?
+40 on ceremonial bracer, and +5 dexcap.
+40 on belt of the moon if you want... etc, etc...
Bubble said:
4- yes and theres better rings and Bracers if i wanna spend 20 hours exping on Animals and magical mobs ^^ (oh and pay 30plat for an artifact that needs 3FG to get)
There aren't any artifacts which require 3fg to get, but nvm... If you want to have a shit template, use shit items ;)
Bubble said:
5- when everything is near capped is there a reason to use a MP item ? no
I don't count everything as capped with only 72int, 80dex, 8% range, 4% damage and 11% power
Bubble said:
post your own template ^^
Some better templates in https://forums.freddyshouse.com//showthread.php?t=15550
 

Linnet

Fledgling Freddie
Joined
Dec 23, 2003
Messages
412
this is my quick and dirty template. Dunno what to say about this except that the artifacts are easy to get and not too demanding to level (I may just have been lucky with Cloudsong...). And I've wanted to use that dragon cap since I got it.

You could do a lot better than this, but this is functional for me at a level of effort I feel like putting in :)


Config Report

Stats

Str: 0 Int: 100 Hits: 218
Con: 74 Pie: 12 Power: 0
Dex: 100 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 30 Energy: 26 Crush: 24
Cold: 25 Matter: 24 Thrust: 29 (3)
Heat: 29 (5) Spirit: 28 Slash: 25 (2)

Skills

11 Body Magic

Focus

50 Mind Focus

50 Body Focus

50 Matter Focus

Cap Increases

18 Int

13 Dex

Other Bonuses

15 Casting Speed Bonus

19 Power Percentage Bonus

Piece Listing

Chest
Name: Sable Warlock's Robe
Level: 51 Quality: 100
AF: 51 Bonus:
Effect 1: 8 Body Resist
Effect 2: 21 Dexterity
Effect 3: 8 Matter Resist
Effect 4: 21 Intelligence
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00

Arms
Imbue Points: 36.0 of 32 (100 Qual) Overcharge: 58%
Gem 1: 3 Crush Resist - 99 rough Fiery Shielding
Gem 2: 19 Constitution - 99 faceted Earthen Essence
Gem 3: 11 Energy Resist - 99 faceted Light Shielding
Gem 4: 4 Body Magic - 99 flawed Heated Evocation Sigil
Utility: 60.67

Head
Name: Cloth Cap (Alb)
Level: 51 Quality: 100
AF: 51 Bonus:
Effect 1: 24 Dexterity
Effect 2: 64 Hits
Effect 3: 9 Thrust Resist
Effect 4: 24 Intelligence
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 66.00

Legs
Imbue Points: 33.0 of 28 (99 Qual) Overcharge: 30%
Gem 1: 3 Body Magic - 99 rough Heated Evocation Sigil
Gem 2: 9 Slash Resist - 99 polished Watery Shielding
Gem 3: 7 Spirit Resist - 99 imperfect Vapor Shielding
Gem 4: 7 Thrust Resist - 99 imperfect Airy Shielding
Utility: 61.00

Hands
Name: Maddening Scalars (Caster) (10)
Level: 51 Quality: 94
AF: Bonus:
Effect 1: 40 Hits
Effect 2: 15 Dexterity
Effect 3: 15 Acuity
Effect 4: 6 Power Percentage Bonus
Effect 5: 3 Casting Speed Bonus
Effect 6: 5 Dexterity Cap Increase
Effect 7: 5 Acuity Cap Increase
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 30.00

Feet
Imbue Points: 37.0 of 32 (100 Qual) Overcharge: 38%
Gem 1: 28 Constitution - 99 perfect Earthen Essence
Gem 2: 5 Crush Resist - 99 flawed Fiery Shielding
Gem 3: 7 Cold Resist - 99 imperfect Icy Shielding
Gem 4: 9 Energy Resist - 99 polished Light Shielding
Utility: 60.67

Right Hand
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Left Hand
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Two Handed
Name: Traldors Oracle (10)
Level: 51 Quality: 94
DPS: Bonus:
Effect 1: 15 Intelligence
Effect 2: 50 All Focus Bonus
Effect 3: 15 Dexterity
Effect 4: 6 Heat Resist
Effect 5: 6 Cold Resist
Effect 6: 5 Casting Speed Bonus
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 45.00

Ranged
Imbue Points: 0.0 of 10 (94 Qual) Overcharge: None
Gem 1: Empty -
Gem 2: Empty -
Gem 3: Empty -
Gem 4: Empty -
Utility: 0.00

Neck
Name: Ancient Copper Necklace
Level: 51 Quality: 100
Bonus:
Effect 1: 10 Body Resist
Effect 2: 10 Thrust Resist
Effect 3: 10 Spirit Resist
Effect 4: 10 Crush Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 80.00

Cloak
Name: Cloudsong (10)
Level: 51 Quality:
Bonus:
Effect 1: 5 Power Percentage Bonus
Effect 2: 12 Piety
Effect 3: 5 Acuity Cap Increase
Effect 4: 5 Casting Speed Bonus
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 8.00

Jewel
Name: Harpy Feather Charm
Level: 51 Quality:
Bonus:
Effect 1: 6 Heat Resist
Effect 2: 6 Cold Resist
Effect 3: 6 Matter Resist
Effect 4: 6 Body Resist
Effect 5: 44 Hits
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 59.00

Belt
Name: Belt of Moirai
Level: 51 Quality: 100
Bonus:
Effect 1: 8 Power Percentage Bonus
Effect 2: 2 Casting Speed Bonus
Effect 3: 8 Acuity Cap Increase
Effect 4: 7 Spirit Resist
Effect 5: 8 Dexterity Cap Increase
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 14.00

Right Ring
Name: Ring of the Seven X (Sorcerer)
Level: 51 Quality: 100
Bonus:
Effect 1: 13 Dexterity
Effect 2: 40 Hits
Effect 3: 4 Body Magic
Effect 4: 15 Constitution
Effect 5: 6 Crush Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.67

Left Ring
Name: Cenalon's Ring of Power
Level: 51 Quality: 100
Bonus:
Effect 1: 12 Dexterity
Effect 2: 4 Matter Resist
Effect 3: 12 Constitution
Effect 4: 4 Spirit Resist
Effect 5: 25 Acuity
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 48.67

Right Wrist
Name: Bracer of Health
Level: 51 Quality: 100
Bonus:
Effect 1: 30 Hits
Effect 2: 6 Heat Resist
Effect 3: 8 Slash Resist
Effect 4: 6 Energy Resist
Effect 5: Empty
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 47.50

Left Wrist
Name: Ebon Hide Bracer
Level: 51 Quality: 100
Bonus:
Effect 1: 6 Body Resist
Effect 2: 6 Matter Resist
Effect 3: 6 Heat Resist
Effect 4: 6 Slash Resist
Effect 5: 6 Cold Resist
Effect 6: Empty
Effect 7: Empty
Effect 8: Empty
Effect 9: Empty
Effect 10: Empty
Utility: 60.00
 

Bubble

Can't get enough of FH
Joined
Dec 22, 2003
Messages
5,355
^^
Excals...unless you know the realm i suggest you don't post about what you don't know

Use 2 items with higher utility which give +40 each, maybe?
+40 on ceremonial bracer, and +5 dexcap.
+40 on belt of the moon if you want... etc, etc...

Good items?
belt of the moon is crap? if you don't intend to use the moon staff
ceremonial bracer exps off players, not really a good choice(also not really a high UV item)

There aren't any artifacts which require 3fg to get, but nvm... If you want to have a shit template, use shit items

I guess on excal you need 4 or 5FG's ^^ popular caster artifacts like Erinys Charm take alot of players to get, so theres only a remote chance of you ever getting one, same with that Aerus belt.

I don't count everything as capped with only 72int, 80dex, 8% range, 4% damage and 11% power

i Said almost capped ^^
does your sorc deal the most damage in your RvR group? my cabbies do most of the killing since i'm Mind spec, missing 3 int and 6% spell damage isn't going to make any difference to my RvR performance like say +cast speed


<Waiting on next round ^^>
 

willowywicca

Fledgling Freddie
Joined
Jan 23, 2004
Messages
607
One thing bubble, whilst atm you can reach the 0.4 delve hard cap with +10% cast speed and a few levels of mota, you can't do that in frontiers, since mota is removed, so +dex cap will be important to hae then.. atleast imo anyway :)

template I'm messing about with presently gives:

Config Report

Stats

Str: 0 Int: 88 Hits: 204
Con: 77 Pie: 0 Power: 0
Dex: 96 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 27 Energy: 27 Crush: 28 (2)
Cold: 25 Matter: 12 Thrust: 30 (3)
Heat: 30 (5) Spirit: 32 (5) Slash: 27

Skills

3 Matter Magic
3 Spirit Magic
10 Body Magic

Focus
50 Spirit Focus
50 Body Focus
50 Matter Focus

Cap Increases

13 Int
19 Dex
5 Power

Other Bonuses

5 Buff Bonus
9 Spell Range Bonus
9 Spell Damage Bonus
10 Casting Speed Bonus
18 AF Bonus
19 Power Percentage Bonus

Mainly annoyed by missing 6%pow, and would love to squeeze in +6 more dex cap if possible :/ ah well, got plenty of time to improve it anyway :p
 

Bubble

Can't get enough of FH
Joined
Dec 22, 2003
Messages
5,355
willowywicca said:
One thing bubble, whilst atm you can reach the 0.4 delve hard cap with +10% cast speed and a few levels of mota, you can't do that in frontiers, since mota is removed, so +dex cap will be important to hae then.. atleast imo anyway :)

template I'm messing about with presently gives:

Config Report

Stats

Str: 0 Int: 88 Hits: 204
Con: 77 Pie: 0 Power: 0
Dex: 96 Cha: 0
Qui: 0 Emp: 0

Resists

Body: 27 Energy: 27 Crush: 28 (2)
Cold: 25 Matter: 12 Thrust: 30 (3)
Heat: 30 (5) Spirit: 32 (5) Slash: 27

Skills

3 Matter Magic
3 Spirit Magic
10 Body Magic

Focus
50 Spirit Focus
50 Body Focus
50 Matter Focus

Cap Increases

13 Int
19 Dex
5 Power

Other Bonuses

5 Buff Bonus
9 Spell Range Bonus
9 Spell Damage Bonus
10 Casting Speed Bonus
18 AF Bonus
19 Power Percentage Bonus

Mainly annoyed by missing 6%pow, and would love to squeeze in +6 more dex cap if possible :/ ah well, got plenty of time to improve it anyway :p

PM me with details ! :)
 

Pin

One of Freddy's beloved
Joined
Jan 8, 2004
Messages
874
Bubble said:
^^
Excals...unless you know the realm i suggest you don't post about what you don't know
I'll assume you're illiterate and mean 'server' and not 'realm' - and I play Hib/Pryd, but nvm that. brains are not server/realm based.
Bubble said:
Good items?
belt of the moon is crap? if you don't intend to use the moon staff
ceremonial bracer exps off players, not really a good choice(also not really a high UV item)
It's not always about the UV (at least as valued in SC calcs - give your own UV to ToA bonuses, etc).
BotM is not the highest UV belt, but the +resist charge is nice as is the debuff charge on the staff. My point was that there's better ways to get some +hp if that's what you want (I'm not using Moon Belt in my temp).
Ceremonial bracer exps off players? And? Ahh, I guess you don't RvR - that would explain why you don't give a shit about casting fast...
Use this for the mezz/stun-turns - you won't lose from insta. And it gives +dexcap.

Bubble said:
I guess on excal you need 4 or 5FG's ^^ popular caster artifacts like Erinys Charm take alot of players to get, so theres only a remote chance of you ever getting one, same with that Aerus belt.
Erinys is simple with 2fg and 2/3 petbots.
Belt of Heavenly Bodies (I guess you mean this one) drops from a <1fg mob.

Bubble said:
i Said almost capped ^^
Okay then, it's nowhere near close.

Bubble said:
does your sorc deal the most damage in your RvR group? my cabbies do most of the killing since i'm Mind spec, missing 3 int and 6% spell damage
My sorc is primary CC, supplementary damage. You haven't even maxxed your CC abilities so I guess you're right that you shouldn't care about damage either.
You're missing 29int, not 3.

Bubble said:
isn't going to make any difference to my RvR performance like say +cast speed
21dex is ~8% castspeed, so :m00:



But it doesn't really matter, as you've got to re-do the thing anyway as you are unable to read/work-out that "Phoebus' Harp Necklace" is a necklace instead of a jewel. (Refer to earlier point about server/realm and brain).
 

Bubble

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yeah dis the typos :)
Its probley a good idea to not compair excal to prydwens RvR ^^ (Alb excal eh? :))

What i ment by Realm = Albion prydwen not Albion generaly
If you don't know the Avalability of Items you can't really common how rare items are.
So basicly your answer to my +hits cap question was no i could only find low UV items that takes up 2item slots instead of 1 for the same effect(thats the only reason i placed the Necklace in...which is gunna go due to that necklace/jewel confusion bit ^^ so i guess at least that point you make is true)
By Belt i ment jacina's Sash.
Oh the Bracer is also low UV, the mez and stun shields aren't very useful (if your RR5+ etc..might save a warder tho :)), thinking about band of Stars as a replacement ^^

I think i'll end it here, any more 'Discussions' might get a bit off topic.
 

Pin

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Pin said:
Belt of Heavenly Bodies (I guess you mean this one) drops from a <1fg mob.
Nvm. You probably mean Jacina's... That's a 1fg + petbot mob too.
 

Pin

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Bubble said:
yeah dis the typos :)
Its probley a good idea to not compair excal to prydwens RvR ^^ (Alb excal eh? :))
Well, the 'style' of RvR doesn't really have much bearing on the stats to get in a sorc template - higher is always better. There does come a point where you have to cut back due to running out of slots, but you're not there yet.
And I wouldn't generalise server RvR conditions and make assumptions on how an individual gains his RPs

Bubble said:
What i ment by Realm = Albion prydwen not Albion generaly
If you don't know the Avalability of Items you can't really common how rare items are.
I'd say the availability of items on Alb/Pryd would be better than Alb/Excal. Sure it would take a bit of work/cooperation to get some things like Erinys/Jacina, but I'm sure you're capable of that on Pryd too ;)

Bubble said:
So basicly your answer to my +hits cap question was no i could only find low UV items that takes up 2item slots instead of 1 for the same effect(thats the only reason i placed the Necklace in...which is gunna go due to that necklace/jewel confusion bit ^^ so i guess at least that point you make is true)
I just wouldn't squander the necklace slot on that one with much better items available (I'm using Ancient Copper for the time-being - would swap to Phoebus if I can get hold of another item for template).

Bubble said:
Oh the Bracer is also low UV, the mez and stun shields aren't very useful (if your RR5+ etc..might save a warder tho), thinking about band of Stars as a replacement ^^
Band of Stars is lower UV than Ceremonial.
I also fail to see what effect realm rank has on the mez/stun shields. You WILL lose CC fights no matter your RR, and any assistance with avoidance is good. (and nvm that a Warder couldn't have them due to the bracer taking several 100k RPs to level atm).

Bubble said:
<Waiting on next round ^^>
...
I think i'll end it here, any more 'Discussions' might get a bit off topic.
Bah :(
 

Corran

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dunno who you are pin but in short any decent sorc doesnt qc first mezz so whatever be inturupt by the opening mezz (assuming still get inturupt like any normal resist) and so will take awhile before they can cast, by which time a decent enemy cc'r is already casting the second mezz anyways. i know i cast 2 mezz's as standard and a 3rd depending on the amount of resists on the first! So not like it really that much protection. and tbh i would rather not resist a insta and get hit with a casted :)
 

Bubble

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My quickcast mez used to be much slower than my normal mez :p (that was with mota4)
 

Pin

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Corran said:
dunno who you are pin but in short any decent sorc doesnt qc first mezz so whatever be inturupt by the opening mezz (assuming still get inturupt like any normal resist):)
If you resist or are shielded, you will only be interrupted if you are hit with mezz/stun (or whatever spell) in the first 50% of your cast (first ~0.6s of ~1.2s mezz).
If you are beyond mid-cast, your spell will complete and your follow-up would be interrupted instead - and at this point the enemy is mezzed (or if they resisted your interrupt timer will be over before theirs).
If it is not resisted/shielded you will be mezzed anywhere up to end of your cast.

But ofc, any decent sorc (any caster for that matter) already knows this...
 

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