Soooo Cabalists.....

SevenSins

Fledgling Freddie
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Spirit Cabalist with -50% Body debuff and baseline Body Lifetap and chainstunning pet with unlimited Power recycle relying on pet TO KILL, hmm :)

Seriously, play your class differently, only Necro pet was made to kill things because they are their own pet, with maybe Enchanter pet coming as a 2nd.

All Cabby specs are good in RvR, perhaps situational but, Matter is über in Keepdefence, Body/Spirit is good in groups (or atleast Body used to be pre-toa, but still is ok), and none of them actually rely on their damage coming from pet.

Play differently, book more success, and stop comparing apples to pears.
 

Loosey

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SevenSins said:
Spirit Cabalist with -50% Body debuff and baseline Body Lifetap and chainstunning pet with unlimited Power recycle relying on pet TO KILL, hmm :)

Seriously, play your class differently, only Necro pet was made to kill things because they are their own pet, with maybe Enchanter pet coming as a 2nd.

All Cabby specs are good in RvR, perhaps situational but, Matter is über in Keepdefence, Body/Spirit is good in groups (or atleast Body used to be pre-toa, but still is ok), and none of them actually rely on their damage coming from pet.

Play differently, book more success, and stop comparing apples to pears.

well you see the thing is i have Wildminion 4 that means on average my pet melees for around 290-340 dmg and upto 400 on casters, with crits making it hit upto (ive seen 600), so my pet actually does decent damage, the problem is people claim cabalist pets are good for interrupting.. well actually no theyre not since they never get to the person theyre meant to interrupt.. the only pet thats good at that is ruby and it nukes every 4secs... think its supposed to be 3s but doesnt seem like it to me.
 

SevenSins

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Loosey said:
well you see the thing is i have Wildminion 4 that means on average my pet melees for around 290-340 dmg and upto 400 on casters, with crits making it hit upto (ive seen 600), so my pet actually does decent damage, the problem is people claim cabalist pets are good for interrupting.. well actually no theyre not since they never get to the person theyre meant to interrupt.. the only pet thats good at that is ruby and it nukes every 4secs... think its supposed to be 3s but doesnt seem like it to me.
No, Amber is best pet for interrupting purposes, basically due to the all-laws-denying-chainable stun, as Ruby, you interrupt once, and stops casting and goes for melee, with no proc to pop as it only casts.

And you need Wildminion 4 for your pet to reach such damage, while you could dish out high 400/500's yourself with spells on any target with the Body Debuff and Baseline Lifetap yourself without having to rely on anything else then yourself. Ofcourse you will still use the pet for interrupting/CC purposes (stun) on single targets, but point is, you shouldn't be helping your pet to kill, your pet should help you to kill, hell, your it's master innit, aint you?

Ditch Wild Minion, get Wild Power, and watch yourself shine.
 

Fin

Fledgling Freddie
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cabbys pet is ok at thidranki after that its just like methos said and some1 after his post, MANA reserve nothing else.

if some1 is playing cabby solo and lets pet kill things without dmg shield let him play, but dont pet player come here to cry why pet is so weak =)
 

Veg

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Amber simu chain-stunning? Do you play cabalist or just gathered that from whine posts?
When people say chain-stunning I'm under the impression that means a constant chain of stuns.

In the 3 months I've been back in DAoC and playing my cabby in rvr I've never ever really seen my pet chain stun, I'd said that stun goes off more like one in ten attacks at most (I know that the stun doesnt proc off an attack, but goes off on its own).
 

SevenSins

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Veg said:
Amber simu chain-stunning? Do you play cabalist or just gathered that from whine posts?
When people say chain-stunning I'm under the impression that means a constant chain of stuns.

In the 3 months I've been back in DAoC and playing my cabby in rvr I've never ever really seen my pet chain stun, I'd said that stun goes off more like one in ten attacks at most (I know that the stun doesnt proc off an attack, but goes off on its own).
Where did I say Amber Pet permanently chain stunned? I said it's better for interrupting than any other of Cabalists pets such as Ruby. Read again :eek:
 

Ilienwyn

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Loosey said:
if it were pulsing charm i.e same as menta's then yes.. cos theyd be oop inside 30s and the mob would be after them instead ^^


Check mind line, you will also see a crack there as well! :p
 

Tilda

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Loosey said:
id love my pet to have those.... he might actually make it to his prey before dying... atleats giving me the option to close and deal some damage.
If you're pets heading to its target, you're in nuke range. 1500 range on both iirc.
 

Javai

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Cabbies are great classes as they are - my other half respecced to a tri-spec with NF (using MoF to avoid resists), he now has some serious utility on that class (NS even low level stops most casters and archers in their tracks, aoe disease, still decent body debuff and nukes). The reason Necro resists transfer is because the pet *is* the necro so the resists would be entirely pointless if they didnt transfer.

Look at it like this (which is what I do with my Sorc and her ever dying pet) if someone is meleeing or nuking the pet then they aren't meleeing or nuking you :)
 

Veg

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SevenSins said:
Where did I say Amber Pet permanently chain stunned? I said it's better for interrupting than any other of Cabalists pets such as Ruby. Read again :eek:

basically due to the all-laws-denying-chainable stun
Spirit Cabalist with -50% Body debuff and baseline Body Lifetap and chainstunning pet

Where did I say you said permanent? But to say something is "chain" implies a constant stream, ie, the caster enchanter pet "chain" snares as it always snares you (unless you resist of course). What you mean is that pet spell effects do not have a resistance timer of their own.

I respecced to 34 body 33 spirit 25 matter (from 46 matter, 22 spirit, 17 body) last night, hopefully get to test it tonight as I think it will be quite a powerful spec for grouping. 45% NS, AE Snare, Single Root, 30% Body debuff, moderate AE Disease, 2/3 Body spec for less varience/increased Lifetaps, quite nice utility all in all.
 

Huntingtons

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caba pets not good interupters? ;x i see...

i played druid and stand by that caba is the most annoying pet class. your pet might not stun ever single fucking time, but where in the char creation did it say: "cabas get uberchainstunning mofo pet too"? It stuns too much imo, even if i root it, it can still stun me... my pet can stun too, but it get resisted way too much.

and as for pets getting rooted? newsflash, every pet class' pet gets rooted ;o and most dont resist either.

caba pet is by far the strongest pet to interupt
 

Votan

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Caba amber sim does have a short range on their stun ability which can be quite useful. Stunning is all that an amber sim can do.. it has no other abilities like say a BD commander or a spiritmaster pet (not saying that its useless either).
When used correctly caba sim's can be annoying as hell and quite useful.. even though they die within 10 secs.

I switched from Body/Spirit spec to Body/Matter spec for NF. I have to redo my RA's as i screwed them up but i'm quite happy with his new spec (40 body 36 matter).
 

Lireihuan

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where is elewythe?
is she banned from freddyhouse, was kinda hoping to see her post on a cabalist topic :m00:
 

Belomar

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Puppet said:
Be happy with the baseline bluecon pet; I know classes who spec high in a line for a pet to get a greencon pet!
There's quite a difference between a pet class, like the Cabalist, and a primary healer, like the Druid (which is what I am guessing you are referring to). Don't even try to compare them. :rolleyes:
 

Exinferis

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tsk tsk i feel cabalist is a very strong class with very few problems, other than last pet being utterly useless :p
 

Ctuchik

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Adrianicus said:
Why should a cabalist have the best pets? Sorcerers are the ones who spec for it!


they do?? i always thought a sorc specced mind for the Mezzes! thats the reason i rolled my sorc anyway.. the charm is just a funky addition, but something i can live without.

because im not a pet class. so i dont depend on it as much as a cabalist have to.. as it IS a big part of the damage dealing (or atleast was supposed to be according to Mythic)

yes cabalists get their pets as a baseline summon. but that has nothing to do with anything if the pet is useless.... as it is now cabalists might just as well run around without it as it aint doing any good anyway in rvr.

just take a sorc with a templar pet (or any other good pet the sorc can get) and a cabalist pet (both pets buffed by a BB and no extra help from respective pets owner) and have those 2 pets duel eachother, and ul see that the sorc pet wins more or less every time


yes the sorc have to run around looking for a good pet. but when they DO get one its so superior to the caba pet its silly.
 

Ctuchik

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SevenSins said:
and none of them actually rely on their damage coming from pet.


and u know why? because as it is, the cabby pet CANT deal any damage coz its getting insta killed...

its enough if someone looks funny at a caba pet and it falls over and dies :)
 

Huntingtons

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Ctuchik said:
they do?? i always thought a sorc specced mind for the Mezzes! thats the reason i rolled my sorc anyway.. the charm is just a funky addition, but something i can live without.

because im not a pet class. so i dont depend on it as much as a cabalist have to.. as it IS a big part of the damage dealing (or atleast was supposed to be according to Mythic)

yes cabalists get their pets as a baseline summon. but that has nothing to do with anything if the pet is useless.... as it is now cabalists might just as well run around without it as it aint doing any good anyway in rvr.

just take a sorc with a templar pet (or any other good pet the sorc can get) and a cabalist pet (both pets buffed by a BB and no extra help from respective pets owner) and have those 2 pets duel eachother, and ul see that the sorc pet wins more or less every time


yes the sorc have to run around looking for a good pet. but when they DO get one its so superior to the caba pet its silly.

well... every charmed pet buffed is superior to a baseline pet ;O
 

civy

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Best pet for interrupting is Emmy. Once it procs its dot you are permanently interrupted. Even if its killed you will continue to be interrupted until the dot runs out or someone removes it. Unlike player casted dots it interrupts on evry tick.
 

Puppet

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Belomar said:
There's quite a difference between a pet class, like the Cabalist, and a primary healer, like the Druid (which is what I am guessing you are referring to). Don't even try to compare them. :rolleyes:

True; but both get a pet. If you look, for example, to the hunter-class you see he can spec up till a summonable blue-con pet.

I think its rather unfair a class with 1.0x spec-points (druid) specs a line all up till 32 to get a green-con pet. I would say they deserve atleast bluecon.

BTW; about the stun: Cabalist pets stun alot more due to the fact they dont need to land a melee-hit to stun; the stun is some sort of proc they can fire on range too (1K range?). The lvl 20 and onwards druidpet can stun; BUT it has to land a melee-hit on the target in order to stun.

It wont happen tho; Mythic already told the druid-TL they will not get a blue-con pet "ever" because it would be 'overpowering' :p
 

Natswoo

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Methos said:
Keep in mind cabbies are one of the few classes that can self-heal their pet.

Think you'll find that all classes which summon their pets+mentalists are able to heal their pet
 

Venomis

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Omg what a pointless whine like allways alb's do... i think cabby pets r way to overpowered they hit u for 400dmg :S that is kind of odd... and albs r twice as many as mid and hibs... and i dont see em whining about stuff like this... mids have suffered alot i think... LA nerf zerker and sb :( then savage dmg... and etc... i think nerf mincer and scout they have everything impossibel to do 1 vs 1 with mincer first u hit mincer then he stuns u, he hits u ,then fz and u r dead ? :S that suck do much... same with scouts.. Mid and hib r just over rushed by albs that spoils all the fun of plaing DAoC...

Give back classic times they rocked no nerfs nothing it was how it was and it was fun !
 

Belomar

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Venomis said:
[...] i think nerf mincer and scout [...]

Give back classic times they rocked no nerfs nothing it was how it was and it was fun !
Typical idiot, first you ask for Minstrels and Scouts to be nerfed, and then you want the "classic times" back where there were no nerfs? Keep on living in your dream world, there were plenty of nerfs back then as well.
 

Feyd

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First off, i didnt bother to read all the replies but 1 thing you should remember.

Necros cant do anything eithout a pet, so the pet is the necro, where as a cabbie can nuke cc ect. without the pet. The bet is just a 'bonus' for the cabbie.
The only thing a necro can do without the pet is to die.
 

Teheron

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The last thing we need is a boost to cabbys, their pets are a pain in rvr(sure they might go down fast and are easy to root/mess) but seeing they can chain stunn and with jugger up they hit for way way to much. i say nerf cabbys insted and sorcs 2 for that matter :)
 

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