Tesla Monkor
Fledgling Freddie
- Joined
- Jan 1, 2004
- Messages
- 1,452
Hiya,
Thought I would start a topic for this, I didn't take notes, but some of what was mentioned might be interesting for those who were not able to attend.
With the understanding that some of this is "Penciled in" the highlights included such things as a revamp of the keeps in NF and how the levels of the keeps work. (Slated for 1.89 tentatively) Also new bridges that don't have the "High" Portcullis type of overhang and Ramps going up top (in fact, most ladders reduced in numbers and replaced by ramps).
Continuing efforts at class balances. (on-going effort)
Continuing efforts on the crafting front.
A new improved UI, that is less awkward to use. (Tentatively Fall)
"Bushes" around keeps and etc. (Think of Holly bushes outside a house.)
The Use of "Storylines" to introduce new things to existing lands with revised loot(s) and Revamping of the Dragon Models. (Mid one has a "Wolf Head", that he showed us, very cool looking. Head was about the size of a Mino Bull.)
There were likey other things, but those are the ones that I remember, off-hand.
After the presentation, he also took questions of those attending, and took notes of our concerns and in some cases said that certain answers might need to be researched and answered in the "Grab Bag" or such. Some of our concerns, such as the incredible amount of room that a SCer needs to have empty to complete a comnplete set of Armor/weapons to "do an order" and etc, he took a note of for discussion with those who are concerned with that. (Also that a SCer has little that he can just "Stick on a CM" and similar.)
While I just gave a few things which stuck in my mind about the presentation and etc., I hope it may give a begining point of what was said. With any luck, others may remember points that I have neglected to mention. This should be viewed as a starting point to what they seemed to indicate the direction they wish to go in. I will note that While they hope to make these improvements, they may or may not have time and etc to achieve these goals in the time specified, that is why I said penciled in.
IMO, I think when one goes to these things, we should share with everyone what was said, that way we feel less like Mushrooms.
I found these ideas interesting, but some might be appalled by some of the changes (or disinterested). Time for the discussion to begin. LOL
Source: http://vnboards.ign.com/daoc_general_board/b5176/101189017/p1/?6