Summary Of Passive Abilities:
Name: Effect:
Augmented Strength 2 +12 Strength
Long Wind 1 Longer sprint.
Avoidance of Magic 2 -5% magic damage
Mastery of Parrying 2 +5% chance to parry
Mastery of Pain 3 +17% chance of melee critical
Mastery of Focus 1 +3 to resist level of spells
Summary Of Active Abilities:
Name: Effect: Reuse:
Ignore Pain 2 50% in-combat heal 900
Purge 1 Purge neg. effects, 5 sec delay 900
Speed of Sound 1 10s uninterruptable Speed 4 600
Ameliorating Melodies 1 100pt group heal each 3s for 30s 600
Anger of the Gods 2 20 DPS, 30s group damage add 600
Summary Of Passive Abilities:
Name: Effect:
Long Wind 1 Longer sprint.
Mastery of Parrying 2 +5% chance to parry
Summary Of Active Abilities:
Name: Effect: Reuse:
Purge 1 Purge neg. effects, 5 sec delay 900
Speed of Sound 1 10s uninterruptable Speed 4 600
Anger of the Gods 1 10 DPS, 30s group damage add 600
MaLk said:Thx for the answers.
I was thinking of going for following RAs at RR3:
Mastery of Parrying 1
Mastery of Pain 2
Ignore Pain 1
Aug Strength 2
Purge 1
10 points for purge 2 is too much at RR3 imo, but how useful is Anger of the Gods and SoS for solo skald? U reckon Anger of the God will come in more handy than IP?